SongEditor: remove unused messing with engine's pointer to SongEditor
Back in time we obviously didn't manage to get construction dependencies sorted so we needed to mess with the pointer to the SongEditor instance in the engine class. Thanks to Alexandre Almeida for pointing out this issue. Closes #261.
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@@ -56,7 +56,7 @@ class songEditor : public TrackContainerView
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{
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Q_OBJECT
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public:
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songEditor( song * _song, songEditor * & _engine_ptr );
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songEditor( song * _song );
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virtual ~songEditor();
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