Some attention on peak controller
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@@ -131,7 +131,7 @@ bool PeakControllerEffect::processAudioBuffer( sampleFrame * _buf,
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float curRMS = sqrt_neg( sum / _frames );
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const float amount = c.m_amountModel.value() * c.m_amountMultModel.value();
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m_lastSample = c.m_baseModel.value() + amount * curRMS;
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m_lastSample = qBound( 0.0f, c.m_baseModel.value() + amount * curRMS, 1.0f );
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return isRunning();
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}
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