Commit Graph

2224 Commits

Author SHA1 Message Date
Dominic Clark
2c8ffd0f16 Refactor shared memory (#6404) 2022-05-28 13:10:45 +01:00
Dominic Clark
0dcf909129 Kill orphaned subprocesses on crash (#6366)
Co-authored-by: Lukas W <lukaswhl@gmail.com>
2022-04-20 17:15:33 +01:00
Spekular
b4317edd43 Make loop markers snap to same increments as clips (#6313)
* Make loop markers snap to same increments as clips

* Fix snap size when loop points meet

* Switch to signal-slot based communication for proportional snap changes

* Move end if user clicks at exact center of loop

* Changes from reviews

* More detailed comment

* Properly handle zero length loop when ctrl is held

* More compact selection of action, m_loopPos ordering

* More robust sort
2022-04-18 17:25:15 +02:00
Alex
33b44ec9c7 Disable tooltips through event filter (#6192)
* Control tooltip visibility using an event filter

...removing the need for a ToolTip helper class

* Remove whitespace
2022-04-15 14:04:52 +02:00
Johannes Lorenz
f6bad88ad3 Fix casing of filenames and code in plugins/ (#6350)
No functional changes! No changes to savefiles/presets!

Fixes casing of everything that is currently lowercase but should
be uppercase.

Fixes also some other plugin strings, especially:

* opl2 -> OpulenZ (see 289887f4fc)
* calf -> veal (see ae291e0709)
* ladspa_effect -> LadspaEffect (see 9c9372f0c8)
* remove flp_import (see 2d1813fb64)
2022-04-03 13:26:12 +02:00
Johannes Lorenz
54bee2272e Rename LedCheckbox to LedCheckBox in filenames
Justification: The class is named `LedCheckBox`, and other files follow
the casing of the classes, too.
2022-03-26 11:37:25 +01:00
Dominic Clark
4dc04a612a Split RemotePlugin.h into separate files (#6322) 2022-03-22 21:40:16 +00:00
Hyunjin Song
80a6672da4 Fix build due to missing includes
Fixes build errors introduced in
7db3fa94a1
2022-03-09 11:53:17 +09:00
akimaze
a08e7f9029 Native linux VST support (#6048)
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
2022-03-02 18:47:54 +00:00
Johannes Lorenz
7db3fa94a1 Improve includes (#6320)
* Update ringbuffer submodule to fix includes

* Remove cyclic includes

* Remove Qt include prefixes

* Include C++ versions of C headers

E.g.: assert.h -> cassert

* Move CLIP_BORDER_WIDTH into ClipView

This allows to remove includes to TrackView.h in ClipView cpp files.

* Elliminate useless includes

This improves the include structure by elliminating includes that are
not used. Most of this was done by using `include-what-you-use` with
`CMAKE_C_INCLUDE_WHAT_YOU_USE` and `CMAKE_CXX_INCLUDE_WHAT_YOU_USE`
set to (broken down here):

```
include-what-you-use;
    -Xiwyu;--mapping_file=/usr/share/include-what-you-use/qt5_11.imp;
    -Xiwyu;--keep=*/xmmintrin.h;
    -Xiwyu;--keep=*/lmmsconfig.h;
    -Xiwyu;--keep=*/weak_libjack.h;
    -Xiwyu;--keep=*/sys/*;
    -Xiwyu;--keep=*/debug.h;
    -Xiwyu;--keep=*/SDL/*;
    -Xiwyu;--keep=*/alsa/*;
    -Xiwyu;--keep=*/FL/x.h;
    -Xiwyu;--keep=*/MidiApple.h;
    -Xiwyu;--keep=*/MidiWinMM.h;
    -Xiwyu;--keep=*/AudioSoundIo.h
```

* Fixup: Remove empty #if-#ifdef pairs

* Remove LMMS_HAVE_STD(LIB|INT)_H
2022-03-02 13:30:43 +01:00
Alex
f56fc68b66 Rename TCO and BB to clip and pattern in save files (#6309)
... and clarify how PatternTrack cloning works

- pattern -> midiclip
- automationpattern -> automationclip
- *tco -> *clip
- bb* -> pattern*
- bbtrackcontainer -> patternstore
2022-02-14 21:12:11 +01:00
Alex
dc73911391 Rename Beat/Bassline to Pattern (#6284)
- BB* -> Pattern*
- BBTrackContainer -> PatternStore
- BBTrackContainerView -> PatternEditor
- BBEditor -> PatternEditorWindow

Does not touch save files
2022-02-13 09:03:37 +01:00
Alex
40f4d51078 Do not constantly repaint all clips during selection in song editor (#6303) 2022-02-11 00:27:28 +01:00
Alexandre Almeida
7fe2152938 Fix broken data file upgrade (#6279)
Fixes issues introduced in previous commit (55d361fb65),
which affected loading, saving and drag-dropping of clips.
2022-01-15 22:19:34 +01:00
Alexandre Almeida
55d361fb65 Rename TCO and related to Clip (#6226)
This PR renames

    TCO -> Clip
    Pattern -> MidiClip
    *TCO and *TCOView -> *Clip and *ClipView

The savefiles are not yet modified by this PR.
2022-01-14 05:45:21 +01:00
Yashraj Shinde
bf323d2024 Rename FxMixer to Mixer (#6239)
... as decided in #6089 and #5592.

This PR replaces every occurrence of "FX" where "Mixer Channel" is meant.
2022-01-09 08:15:23 +01:00
Lior Merkel
98786dd84f Make preset saving oblivious to mute/solo/muteBeforeSolo states (#6214) 2021-12-27 11:23:19 +09:00
Raine M. Ekman
6a716fa5fd Extend denormal protection through DAZ flag to all capable CPUs (#6167) 2021-11-25 14:44:42 +09:00
Alexandre Almeida
eee1a81ff3 Rename "mixer" to "audioengine" on lmmsrc.xml (#6181) 2021-11-20 21:43:32 +01:00
Alexandre Almeida
47cddcba75 Split InstrumentTrack (#6176)
Split InstrumentTrackView and InstrumentTrackWindow off of InstrumentTrack
2021-10-02 05:40:01 +02:00
Johannes Lorenz
745dec673d Add missing cstddef include 2021-10-01 22:55:58 +02:00
Levin Oehlmann
f742710758 Macro cleanup (#6095)
Summary:

* `NULL` -> `nullptr`
* `gui` -> Function `getGUI()`
* `pluginFactory` -> Function `getPluginFactory()`
* `assert` (redefinition) -> using `NDEBUG` instead, which standard `assert` respects.
* `powf` (C stdlib symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `exp10` (nonstandard function symbol clash) -> removed and all expansions replaced with calls to `std::pow`.
* `PATH_DEV_DSP` -> File-scope QString of identical name and value.
* `VST_SNC_SHM_KEY_FILE` -> constexpr char* with identical name and value.
* `MM_ALLOC` and `MM_FREE` -> Functions with identical name and implementation.
* `INVAL`, `OUTVAL`, etc. for automation nodes -> Functions with identical names and implementations.
* BandLimitedWave.h: All integer constant macros replaced with constexpr ints of same name and value.
* `FAST_RAND_MAX` -> constexpr int of same name and value.
* `QSTR_TO_STDSTR` -> Function with identical name and equivalent implementation.
* `CCONST` -> constexpr function template with identical name and implementation.
* `F_OPEN_UTF8` -> Function with identical name and equivalent implementation.
* `LADSPA_PATH_SEPARATOR` -> constexpr char with identical name and value.
* `UI_CTRL_KEY` -> constexpr char* with identical name and value.
* `ALIGN_SIZE` -> Renamed to `LMMS_ALIGN_SIZE` and converted from a macro to a constexpr size_t.
* `JACK_MIDI_BUFFER_MAX` -> constexpr size_t with identical name and value.
* versioninfo.h: `PLATFORM`, `MACHINE` and `COMPILER_VERSION` -> prefixed with `LMMS_BUILDCONF_` and converted from macros to constexpr char* literals.
* Header guard _OSCILLOSCOPE -> renamed to OSCILLOSCOPE_H
* Header guard _TIME_DISPLAY_WIDGET -> renamed to TIME_DISPLAY_WIDGET_H
* C-style typecasts in DrumSynth.cpp have been replaced with `static_cast`.
* constexpr numerical constants are initialized with assignment notation instead of curly brace intializers.
* In portsmf, `Alg_seq::operator[]` will throw an exception instead of returning null if the operator index is out of range.

Additionally, in many places, global constants that were declared as `const T foo = bar;` were changed from const to constexpr, leaving them const and making them potentially evaluable at compile time.

Some macros that only appeared in single source files and were unused in those files have been removed entirely.
2021-09-30 18:01:27 +02:00
Alex
96369405b4 Color submenu, undoable colors, renaming signals (#6165)
* TCO coloring: submenu, randomize, undoable, renaming signals/slots

* Track coloring: submenu, undoable, renaming signals/slots

* FX color submenu

* Set modified on color change

* Use lambda to update TCOView after track color change

* More renaming, fix memory leak

Co-authored by DomClark
2021-09-24 21:53:25 +02:00
Tres Finocchiaro
131b273894 Fix compilation on macOS aarch64 (#6152)
* Fix compilation on macOS aarch64
- Bumps rpmalloc submodule to fix assembly compilation, fix `rpmalloc_thread_finalize()` API change
- Adds aarch64 "/opt" Homebrew prefix (reuse `APPLE_PREFIX`)
* Add detection for non-Intel architectures
2021-09-22 09:28:16 -04:00
Johannes Lorenz
8a9a2fae62 Compile LMMS using C++17
This replaces `set(CMAKE_CXX_STANDARD 14)` by `set(CMAKE_CXX_STANDARD 17)`
wherever it is required.

Additionally:

* raise `CMAKE_MINIMUM_REQUIRED(VERSION ...)` to `3.8` (the minimum
  that supports C++17)
* `stdshims.h` is now unused and thus removed
2021-09-17 18:23:01 +02:00
Hussam al-Homsi
e3044575bc Default to FLAC compression level 5 (#6052) 2021-09-15 17:50:49 +01:00
Alexandre Almeida
770d2498b5 Rename Mixer to AudioEngine (#6127) 2021-09-12 01:00:21 +02:00
Martin Pavelek
e07861ced3 Support for alternative tunings and keyboard mappings (#5522)
Co-authored-by: Kevin Zander <veratil@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
Co-authored-by: Martin <martin@sigma.he29.net>
2021-09-09 18:49:24 +01:00
Levin Oehlmann
0abbd6cb79 Remove 'using namespace std;' from some headers (#6076) 2021-07-23 19:16:51 +02:00
Martin Pavelek
6f8c6dba82 Alias-free oscillators (#5826)
Add a band-limited, alias-free wavetable oscillator option to the
`Oscillator` class. Use it by default for Triple Oscillator.

Savefiles which do not have this feature enabled (e.g. old
savefiles) will be loaded without this feature to keep the sound
consistent.

Original author: @curlymorphic.
Fixed: @he29-net.
2021-07-04 13:14:59 +02:00
Spekular
c71e408a82 Preserve FX channel when replacing track (#5957)
* Preserve FX channel when replacing track

* Add comment
2021-06-21 23:19:06 +02:00
Hyunjin Song
5b2570def5 Revert "Fix validPattern to check if hasAutomation as well (#5124)" (#6041)
This reverts commit e37f3793f3.
2021-06-06 11:27:58 +09:00
David CARLIER
e9f264e37f Gui editors: Use float for zoom precision (#6008)
This fixes build errors with casts.
2021-05-15 17:17:40 +02:00
Spekular
ca059446c3 Don't draw BB editor inside Song Editor (#5988)
* Don't draw BB editor inside Song Editor

Currently, a small BB editor is drawn inside the Song Editor at high zoom levels. As discussed in #3060 this is unintuitive and appears broken (I've seen several other reports of this as a bug). This PR removes this behavior.

* Make removal optional
2021-04-23 18:31:03 +02:00
Martin Pavelek
f288137c22 MIDI range MKII (extracted from microtonal PR) (#5868)
* Update MIDI range to match MIDI specification

Co-authored-by: IanCaio <iancaio_dev@hotmail.com>
Co-authored-by: Kevin Zander <veratil@gmail.com>
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Spekular <Spekular@users.noreply.github.com>
2021-04-21 00:29:47 -05:00
IanCaio
fbea78945b Fix bug introduced by #5657 (#5982)
* Fix bug introduced by #5657

	There was a bug introduced by #5657 where reloading a project
and playing it could cause a Segmentation Fault crash. After some
debugging, @DomClark tracked the issue to be likely a use-after-free
being caused by m_oldAutomatedValues not being cleared when the project
was loaded again.
	This commit adds a line to clear the m_oldAutomatedValues map on
Song::clearProject(), which is called from Song::loadProject().
	Now, instead of using a Signal/Slot connection to move the
control of the models back to the controllers, every time the song is
processing the automations, the control of the models that were
processed in the last cycle are moved back to the controller. The same
is done under Song::stop(), so the last cycle models control is moved
back to the controller.
	That removes the need to have a pointer to the controlled model
in the controller object.
	Adds mixer model change request to avoid race condition.

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
2021-04-21 00:26:29 -05:00
Spekular
45d73921e2 Split Sample Track classes into separate files (#5987) 2021-04-16 23:00:41 +02:00
Spekular
eb08d79282 Split Pattern classes into separate files (#5986) 2021-04-16 15:52:33 +02:00
Spekular
eb14db54bc Split BB Track classes into separate files (#5985) 2021-04-16 12:45:06 +02:00
Spekular
760e746514 Split AutomationTrack and AutomationTrackView into separate files (#5983)
Also fixes a newline in AutomationTrackView that codefactor complained about.
2021-04-15 19:38:15 +02:00
Johannes Lorenz
2f17c0da2b Fix/improve includes/fwd decls
Preparation for clang-format. It will shuffle the includes, and this
preparation will prevent errors from that step.
2021-04-04 08:36:00 +02:00
fschuelke
8d9c7347ba Added message box prompt when user tries to delete track (#5274)
* Added messagebox when user tries to delete track

* Code review refactorings

* Update Track.h

* Changed message box title to "Confirm removal"

* Merge changes from master

* Add option to disable warning

* Default to showing warning if no config found

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Spekular <Spekular@users.noreply.github.com>
2021-04-03 21:18:27 +02:00
IanCaio
c50ff0663d Fixes bug in the AutomationPattern copy-ctor (#5968)
On the AutomationPattern copy constructor, the automation nodes
were copied from the origin pattern but their "owner pattern" pointers
weren't updated.
	Thanks Dom for finding and reporting this bug.
2021-04-02 19:04:07 -03:00
IanCaio
e16dca389e Adds support for local paths and project bundles (#5735)
* Adds a baseDir for the local path

	Adds a new Base for paths called "local:", which will translate to the dir where the currently opened project file is at. In the future this will allow us to make project bundles and make it easier to export and transfer projects to other people without breaking the paths to samples, presets, plugins and others.

* Starts implementing the makeBundle functionality

	For now, to make a bundle LMMS has to be run through CLI with the makeBundle/--makeBundle command, followed by an input file and an output file ('lmms --makeBundle input.mmp output.mmp'). DataFile::writeBundle() is then called. For now, it only saves the mmp/mmpz file normally and also creates a "resources" folder if it doesn't exists. Later it will also manipulate the DataFile so all paths are local and copy all files to the resources folder.

TODO:
	-Remove warnings.
	-Implement the logic to manipulate the DataFile and copy files.

* Starts implementing logic to go through resources

	Starts implementing the logic that will go through all the resources of the project file and add them to the bundle. We use a std::map of QString to std::vector<QString>: The first string is the DOM element tagname that is going to be searched for. The vector of strings holds all attributes this element can have that accesses resources. For now we just print those to the screen.

* Adds logic to copy files and update the project

	The raw logic for creating the bundle is finished. It now copies the resource files and update the project to use "local:" paths to the new file now.
	Now it's a matter of organizing things and adding safety checks for file operation errors basically.

* Makes the writeBundle method more organized

	Improves comments and debugging warnings to make the writeBundle a bit more organized for review.

* Adds a project bundle folder

	Adds a project bundle folder, inside which the bundles will be created. Instead of receiving an output project file name, the makeBundle command now receives a bundle name that will be used as the name of the bundle's folder.
	Uses a typedef for the std::map with the tags and attributes with resources.

TODO:
	- Fix the local: prefix so it works when we don't have the project file open (for CLI usage, or find another way to deal with it).
	- Sanitize the bundle name.
	- Allow overwriting bundles?

* Handles local paths when a project isn't open

	The PathUtil base prefix conversion for "local:" uses the loaded song file name. When we are running the makebundle command from the CLI there isn't a loaded project, so those prefixes aren't converted properly. Now, when there isn't a project open PathUtil will return "local:" again when it tries to convert this base prefix. DataFile can then check if the base prefix is still there, and if it is it knows the conversion wasn't possible, so it does the conversion itself. To do that, a member called m_fileName was added to DataFile, which will hold the file being manipulated if that's where the DataFile originated from, and the local path can be retrieved from it.

* Sanitizes the bundle name

	The bundle name is now sanitized. Since it's going to be used as a folder name, we need to keep the user from giving invalid folder names as a bundle's name. The rules for the name are:
	1) It must start with a word character (either a digit or letter)
	2) It can be followed by any number of letters, digits, whitespaces or hyphens
	3) It must end with a word character (either a digit or letter)

	A Regexp is used to check for the name validity.

* Moves away from projectbundle folder concept

	This commit regresses some functionality. Project bundles will be saved just as any other project, except they will also have the resources folder. It will be up to the user to organize the bundles on their own folders. It's currently not allowed to save a bundle on a folder where there's one already though (if there's a resources folder already). Later it might be allowed to overwrite bundles in that case.
	The projectbundles folder was dropped. The user can save project bundles anywhere in the system.
	The DataFile::writeBundle was removed. It's functionality was merged into the DataFile::writeFile method, by adding a boolean on the parameters defining whether it should be saved with resources. The logic of copying the resource files and changing the paths inside the project DataFile was moved to DataFile::copyResources, making the methods a little bit less dense.

* Adds an option to save project as bundle

	The "Save As" dialog now has an option to save project as a project bundle (with resources), which will save the file as a bundle.

Known bug:
	- Because the "local:" base prefix is translated to the filename from the Engine::getSong(), it breaks when Song::guiSaveProjectAs is called, because that method changes the project name before saving. Urgent fix!

* Fix local: prefix saving bug

	There was a bug where "local:" prefixes weren't resolved properly during saving because Song::guiSaveProjectAs() changed the project name to the destiny file name before saving. This resulted in the local paths using the destination file as a reference. Both Song::guiSaveProject() and Song::guiSaveProjectAs() were rewritten, and now they only rename the project after it's saved.

* Adds a warning message box

	When the user tries to save a project bundle on a folder that already has a project bundle (contains a resources folder) a message box pops up telling the user it's not permitted and that another path should be chosen.

* Removes unused header

	Forgot to remove <QRegExp> header when I removed the code that used it.

* Removes Vestige plugins bundling

	For safety reasons, remove the possibility to bundle VSTs loaded
through vestige. Also runs a safety check during the project being
loaded (Song::loadProject) to check if either Vestige plugins or effect
plugins are using local paths, and abort the project load if so. That is
to avoid malicious code being run because of bad DLLs being shipped with
a project file.

* Extracts code from loadProject to another method

	Extracts code that checks if a DataFile contains local paths to
plugins to another method inside DataFile.

* Removes debug warnings

	Removes warnings previously used for debugging. Improves a
warning message on PathUtil.

* Fixes small bug with error logging

	Fixes small bug, where a QMessageBox was being used to prompt an
error without checking if the gui is loaded first. Now we check for the
GUI and if we are in CLI mode we use a QTextStream instead.

* Saves the bundle in a newly created folder

	Now a folder with the project name is created inside which the
bundle will be saved. This makes the process more convenient.
	Some save errors that previously only triggered qWarnings now
trigger message boxes to warn the user of what happened (using a lambda
function that either shows message boxes or trigger qWarnings depending
whether a gui is present).
	Makes it so saving a bundle doesn't change the loaded project
path, that way the user won't be able to accidentally "Save" over a
bundle which should not be done for now.

* Enhances the name conflict workaround

	Now, instead of replacing the resource names with meaningless
numbers, the bundle save will just append a counter to the end of
filenames that have been repeated.

* Starts addressing Johannes review

* Adds makebundle action to bash completion file

	Adds the bash completion code for the made bundle action.

* Improves safety check on project files

	Now, instead of checking certain XML tags for local paths,
DataFile::hasLocalPlugin() will return true if ANY tag that isn't on the
RESOURCE_ELEMENTS list contains an attribute that starts with "local:".
	The method is now recursive so it can go through all XML tags
during this check.

* Addresses Spekular change request

	Uses basePrefix(Base::LocalDir) instead of "local:" on the
return of unresolved local paths.

* Makes hasLocalPlugins method const

* Replaces literal uses of "local:"

	Instead of using "local:" we are now retrieving the base prefix
from PathUtil, so if we change the prefix on the future we don't need to
replace every mention to it as well.

* Fix some comments on the header and cpp file

* Changes variable on PathUtil to const

	Changes the retrieved pointer to the song object to a const
pointer.

* Leave doxygen comment on CPP file only

	There was 2 doxygen comments for the same method, on the header
and CPP file. The latter was kept since it goes into more details about
the functionality of the method.

* Fix doxygen comment @param

	Fixes the doxygen comment from hasLocalPlugin().

* Remove assert statements

	Some assert statements were being done wrong and are probably
even unnecessary for that piece of code, so they were removed.

* Skips local paths when looking for shortest path

	PathUtil::toShortestRelative() was including the local paths on
the candidate paths, which could lead to a unallowed resource (i.e.:
vst plugin) to be assigned a local path even on a regular save.
	The local paths are now skipped when looking for the shortest
relative path, since they should only be used by the bundle save on the
allowed resources.

* Address Spekular's review

	Changes some of the PathUtil methods to allow a boolean pointer
to be used to return the status of the method, setting it to false if it
failed somewhere.
	Also adds a parameter to toShortestRelative to either allow or
forbid local paths in the search for the shortest relative path.

* Replaces "ok" with "error"
2021-04-02 17:12:16 +02:00
IanCaio
3ab86fa381 Automation Node fine tuning with double-click (Rewrites #5292) (#5923)
Co-authored-by: tecknixia <50790262+tecknixia@users.noreply.github.com>
2021-03-27 23:32:51 -03:00
Andrés
372fe3bdcf Play automation pattern when midi controller connected (#5657)
* Play automation pattern when midi controller connected

* empty line removed

* Improved for clarity

* removed midi specific controller logic

* formatting changes

* comments added

Co-authored-by: IanCaio <iancaio_dev@hotmail.com>

Co-authored-by: IanCaio <iancaio_dev@hotmail.com>
2021-03-26 20:40:38 -03:00
Lost Robot
3dcae02d86 Upgrade the Flanger effect (#5873)
Updates QuadratureLfo and moves to include/

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dave French <dave.french3@googlemail.com>
2021-03-25 09:34:43 +09:00
cyber-bridge
4a99904ff6 Feature: Pattern import/export (#5891)
* Init

* Suggested changes by @IanCaio, thanks!

* Selecting one file to import is enough.

* Explicit use of TimePos in favour of int where expected, as suggested.

* Make pattern import/export future proof with using DataFile instead of custom code to read/write the pattern file.

* Remove unused/duplicate imports

* Make import/export dialogs file-ext filter consistent.

Co-authored-by: CYBERDEViL <cyberdevil@notabug.org>
2021-03-21 11:40:12 -03:00
Spekular
5ad034ade3 Use MEMBER, not WRITE for mouseHotspot Q_PROPERTYs (#5955)
* Use MEMBER, not WRITE for mouseHotspot Q_PROPERTYs

* Remove now-useless setMouseHotspot methods
2021-03-19 14:22:42 +01:00
Alex
0967ffbc3a Enhanced quantize in PianoRoll (#5946)
* Button with menu has split highlight

* Add menu with more action to quantize button

* Style changes

* Fix CSS length-zero-no-unit warning

* Add combo button to classic theme
2021-03-16 17:42:08 +01:00