* Ctrl + Left/Right moves selected notes by one bar
(Old behaviour was to move the playnote)
Closes#811
* Shift + Up/Down moves selected nodes by one semitone
(Old behaviour was to ignore the Shift key and move the viewport)
Closes#810
Fixes 20 warnings similar to the following ones when generating a translation file with e.g. "make de.ts":
/home/daniel/Lmms/src/tracks/AutomationTrack.cpp:40: Class 'AutomationTrack' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:41: Class 'FxRoute' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:554: Class 'FxMixer' lacks Q_OBJECT macro
/home/daniel/Lmms/src/gui/widgets/MeterDialog.cpp:52: Class 'MeterDialog' lacks Q_OBJECT macro
...
Fixes 20 warnings similar to the following ones when generating a translation file with e.g. "make de.ts":
/home/daniel/Lmms/src/tracks/AutomationTrack.cpp:40: Class 'AutomationTrack' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:41: Class 'FxRoute' lacks Q_OBJECT macro
/home/daniel/Lmms/src/core/FxMixer.cpp:554: Class 'FxMixer' lacks Q_OBJECT macro
/home/daniel/Lmms/src/gui/widgets/MeterDialog.cpp:52: Class 'MeterDialog' lacks Q_OBJECT macro
...
The constructor was probably the wrong place to put it, run() is definitely executed in the new thread so that's where the setting should be applied I think?
Use dynamic building of jobqueues with dependency counting:
- At the start, each channel that has no dependencies is added automatically to the queue
- Then, after each channel is processed, it increments the dep.counter of all its recipients
- When a channel's dep.counter hits the amount of its dependencies (senders), it gets automatically added to the queue
- The queue is finished when the master channel has been processed
- Muted channels are automatically processed at the start regardless dependencies, because they don't have to care about senders, being muted
Hopefully this will improve Fx Mixer performance.