mirror of
https://github.com/Eaglercraft-Archive/EaglercraftX-1.8-workspace.git
synced 2026-06-21 10:33:43 +02:00
316 lines
9.7 KiB
Java
316 lines
9.7 KiB
Java
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package net.minecraft.block;
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import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.Item;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.world.ColorizerFoliage;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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/**+
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* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
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*
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* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
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* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
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*
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* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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public class BlockVine extends Block {
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public static final PropertyBool UP = PropertyBool.create("up");
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public static final PropertyBool NORTH = PropertyBool.create("north");
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public static final PropertyBool EAST = PropertyBool.create("east");
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public static final PropertyBool SOUTH = PropertyBool.create("south");
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public static final PropertyBool WEST = PropertyBool.create("west");
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public static final PropertyBool[] ALL_FACES = new PropertyBool[] { UP, NORTH, SOUTH, WEST, EAST };
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public BlockVine() {
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super(Material.vine);
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this.setDefaultState(this.blockState.getBaseState().withProperty(UP, Boolean.valueOf(false))
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.withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false))
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.withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)));
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this.setTickRandomly(true);
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this.setCreativeTab(CreativeTabs.tabDecorations);
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}
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/**+
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* Get the actual Block state of this Block at the given
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* position. This applies properties not visible in the
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* metadata, such as fence connections.
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*/
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public IBlockState getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos) {
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return iblockstate.withProperty(UP,
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Boolean.valueOf(iblockaccess.getBlockState(blockpos.up()).getBlock().isBlockNormalCube()));
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}
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/**+
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* Sets the block's bounds for rendering it as an item
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*/
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public void setBlockBoundsForItemRender() {
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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/**+
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* Used to determine ambient occlusion and culling when
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* rebuilding chunks for render
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*/
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public boolean isOpaqueCube() {
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return false;
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}
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public boolean isFullCube() {
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return false;
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}
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/**+
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* Whether this Block can be replaced directly by other blocks
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* (true for e.g. tall grass)
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*/
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public boolean isReplaceable(World var1, BlockPos var2) {
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return true;
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}
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public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) {
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float f = 0.0625F;
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float f1 = 1.0F;
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float f2 = 1.0F;
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float f3 = 1.0F;
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float f4 = 0.0F;
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float f5 = 0.0F;
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float f6 = 0.0F;
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boolean flag = false;
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if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(WEST)).booleanValue()) {
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f4 = Math.max(f4, 0.0625F);
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f1 = 0.0F;
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f2 = 0.0F;
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f5 = 1.0F;
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f3 = 0.0F;
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f6 = 1.0F;
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flag = true;
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}
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if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(EAST)).booleanValue()) {
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f1 = Math.min(f1, 0.9375F);
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f4 = 1.0F;
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f2 = 0.0F;
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f5 = 1.0F;
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f3 = 0.0F;
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f6 = 1.0F;
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flag = true;
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}
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if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(NORTH)).booleanValue()) {
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f6 = Math.max(f6, 0.0625F);
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f3 = 0.0F;
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f1 = 0.0F;
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f4 = 1.0F;
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f2 = 0.0F;
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f5 = 1.0F;
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flag = true;
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}
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if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(SOUTH)).booleanValue()) {
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f3 = Math.min(f3, 0.9375F);
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f6 = 1.0F;
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f1 = 0.0F;
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f4 = 1.0F;
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f2 = 0.0F;
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f5 = 1.0F;
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flag = true;
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}
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if (!flag && this.canPlaceOn(iblockaccess.getBlockState(blockpos.up()).getBlock())) {
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f2 = Math.min(f2, 0.9375F);
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f5 = 1.0F;
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f1 = 0.0F;
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f4 = 1.0F;
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f3 = 0.0F;
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f6 = 1.0F;
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}
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this.setBlockBounds(f1, f2, f3, f4, f5, f6);
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}
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public AxisAlignedBB getCollisionBoundingBox(World var1, BlockPos var2, IBlockState var3) {
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return null;
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}
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/**+
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* Check whether this Block can be placed on the given side
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*/
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public boolean canPlaceBlockOnSide(World world, BlockPos blockpos, EnumFacing enumfacing) {
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switch (enumfacing) {
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case UP:
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return this.canPlaceOn(world.getBlockState(blockpos.up()).getBlock());
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case NORTH:
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case SOUTH:
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case EAST:
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case WEST:
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return this.canPlaceOn(world.getBlockState(blockpos.offset(enumfacing.getOpposite())).getBlock());
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default:
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return false;
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}
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}
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private boolean canPlaceOn(Block blockIn) {
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return blockIn.isFullCube() && blockIn.blockMaterial.blocksMovement();
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}
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private boolean recheckGrownSides(World worldIn, BlockPos pos, IBlockState state) {
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IBlockState iblockstate = state;
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for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL) {
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PropertyBool propertybool = getPropertyFor(enumfacing);
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if (((Boolean) state.getValue(propertybool)).booleanValue()
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&& !this.canPlaceOn(worldIn.getBlockState(pos.offset(enumfacing)).getBlock())) {
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IBlockState iblockstate1 = worldIn.getBlockState(pos.up());
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if (iblockstate1.getBlock() != this
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|| !((Boolean) iblockstate1.getValue(propertybool)).booleanValue()) {
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state = state.withProperty(propertybool, Boolean.valueOf(false));
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}
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}
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}
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if (getNumGrownFaces(state) == 0) {
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return false;
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} else {
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if (iblockstate != state) {
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worldIn.setBlockState(pos, state, 2);
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}
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return true;
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}
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}
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public int getBlockColor() {
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return ColorizerFoliage.getFoliageColorBasic();
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}
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public int getRenderColor(IBlockState var1) {
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return ColorizerFoliage.getFoliageColorBasic();
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}
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public int colorMultiplier(IBlockAccess iblockaccess, BlockPos blockpos, int var3) {
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return iblockaccess.getBiomeGenForCoords(blockpos).getFoliageColorAtPos(blockpos);
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}
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/**+
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* Called by ItemBlocks just before a block is actually set in
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* the world, to allow for adjustments to the IBlockstate
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*/
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public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing enumfacing, float var4, float var5,
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float var6, int var7, EntityLivingBase var8) {
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IBlockState iblockstate = this.getDefaultState().withProperty(UP, Boolean.valueOf(false))
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.withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false))
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.withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false));
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return enumfacing.getAxis().isHorizontal()
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? iblockstate.withProperty(getPropertyFor(enumfacing.getOpposite()), Boolean.valueOf(true))
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: iblockstate;
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}
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/**+
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* Get the Item that this Block should drop when harvested.
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*/
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public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) {
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return null;
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}
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/**+
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* Returns the quantity of items to drop on block destruction.
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*/
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public int quantityDropped(EaglercraftRandom var1) {
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return 0;
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}
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public EnumWorldBlockLayer getBlockLayer() {
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return EnumWorldBlockLayer.CUTOUT;
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}
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/**+
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int i) {
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return this.getDefaultState().withProperty(SOUTH, Boolean.valueOf((i & 1) > 0))
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.withProperty(WEST, Boolean.valueOf((i & 2) > 0)).withProperty(NORTH, Boolean.valueOf((i & 4) > 0))
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.withProperty(EAST, Boolean.valueOf((i & 8) > 0));
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}
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/**+
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState iblockstate) {
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int i = 0;
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if (((Boolean) iblockstate.getValue(SOUTH)).booleanValue()) {
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i |= 1;
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}
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if (((Boolean) iblockstate.getValue(WEST)).booleanValue()) {
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i |= 2;
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}
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if (((Boolean) iblockstate.getValue(NORTH)).booleanValue()) {
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i |= 4;
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}
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if (((Boolean) iblockstate.getValue(EAST)).booleanValue()) {
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i |= 8;
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}
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return i;
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { UP, NORTH, EAST, SOUTH, WEST });
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}
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public static PropertyBool getPropertyFor(EnumFacing side) {
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switch (side) {
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case UP:
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return UP;
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case NORTH:
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return NORTH;
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case SOUTH:
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return SOUTH;
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case EAST:
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return EAST;
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case WEST:
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return WEST;
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default:
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throw new IllegalArgumentException(side + " is an invalid choice");
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}
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}
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public static int getNumGrownFaces(IBlockState state) {
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int i = 0;
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for (PropertyBool propertybool : ALL_FACES) {
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if (((Boolean) state.getValue(propertybool)).booleanValue()) {
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++i;
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}
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}
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return i;
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}
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}
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