fixed overflow when using big audio buffers
git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@290 0778d3d1-df1d-0410-868b-ea421aaaa00d
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@@ -267,7 +267,7 @@ public:
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// audio-buffer-mgm
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void FASTCALL bufferToPort( const sampleFrame * _buf,
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const fpab_t _frames,
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const fpab_t _framesAhead,
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const f_cnt_t _framesAhead,
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const volumeVector & _volumeVector,
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audioPort * _port );
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@@ -352,7 +352,7 @@ void FASTCALL mixer::clearAudioBuffer( surroundSampleFrame * _ab,
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void FASTCALL mixer::bufferToPort( const sampleFrame * _buf,
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const fpab_t _frames,
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const fpab_t _frames_ahead,
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const f_cnt_t _frames_ahead,
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const volumeVector & _volume_vector,
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audioPort * _port )
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{
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