Merge pull request #2709 from Fastigium/restorethefxchannellocktoitsformerglory
Restore the FX channel lock to its former glory
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@@ -56,6 +56,7 @@ class FxChannel : public ThreadableJob
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BoolModel m_soloModel;
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FloatModel m_volumeModel;
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QString m_name;
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QMutex m_lock;
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int m_channelIndex; // what channel index are we
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bool m_queued; // are we queued up for rendering yet?
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bool m_muted; // are we muted? updated per period so we don't have to call m_muteModel.value() twice
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@@ -68,6 +68,7 @@ FxChannel::FxChannel( int idx, Model * _parent ) :
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m_soloModel( false, _parent ),
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m_volumeModel( 1.0, 0.0, 2.0, 0.001, _parent ),
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m_name(),
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m_lock(),
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m_channelIndex( idx ),
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m_queued( false ),
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m_dependenciesMet( 0 )
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@@ -547,8 +548,10 @@ void FxMixer::mixToChannel( const sampleFrame * _buf, fx_ch_t _ch )
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{
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if( m_fxChannels[_ch]->m_muteModel.value() == false )
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{
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m_fxChannels[_ch]->m_lock.lock();
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MixHelpers::add( m_fxChannels[_ch]->m_buffer, _buf, Engine::mixer()->framesPerPeriod() );
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m_fxChannels[_ch]->m_hasInput = true;
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m_fxChannels[_ch]->m_lock.unlock();
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}
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}
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