Remove ArrayVector comment

This commit is contained in:
sakertooth
2023-09-26 13:24:55 -04:00
parent 7d87637679
commit 0600ced75a

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@@ -122,7 +122,6 @@ bool Sample::play(sampleFrame* dst, PlaybackState* state, int numFrames, float d
auto resampleRatio = static_cast<float>(Engine::audioEngine()->processingSampleRate()) / m_buffer->sampleRate();
resampleRatio *= m_frequency / desiredFrequency;
// If there happens to be an upper limit on the frames per period, we could use ArrayVector here instead
auto playBuffer = std::vector<sampleFrame>(numFrames / resampleRatio);
if (!typeInfo<float>::isEqual(resampleRatio, 1.0f))
{