@@ -358,18 +358,24 @@ void sf2Instrument::openFile( const QString & _sf2File, bool updateTrackName )
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// Add to map, if doesn't exist.
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else
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{
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m_fontId = fluid_synth_sfload( m_synth, sf2Ascii, true );
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bool loaded = false;
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if( fluid_is_soundfont( sf2Ascii ) )
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{
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m_fontId = fluid_synth_sfload( m_synth, sf2Ascii, true );
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if( fluid_synth_sfcount( m_synth ) > 0 )
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{
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// Grab this sf from the top of the stack and add to list
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m_font = new sf2Font( fluid_synth_get_sfont( m_synth, 0 ) );
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s_fonts.insert( relativePath, m_font );
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if( fluid_synth_sfcount( m_synth ) > 0 )
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{
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// Grab this sf from the top of the stack and add to list
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m_font = new sf2Font( fluid_synth_get_sfont( m_synth, 0 ) );
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s_fonts.insert( relativePath, m_font );
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loaded = true;
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}
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}
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else
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if(!loaded)
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{
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collectErrorForUI( sf2Instrument::tr( "A soundfont %1 could not be loaded." ).arg( QFileInfo( _sf2File ).baseName() ) );
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// TODO: Why is the filename missing when the file does not exist?
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collectErrorForUI( sf2Instrument::tr( "A soundfont %1 could not be loaded." ).
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arg( QFileInfo( _sf2File ).baseName() ) );
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}
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}
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