b&b editor: always add and remove so many steps as there are in one bar
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@@ -125,9 +125,6 @@ public:
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bool empty();
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void addSteps( int _n );
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void removeSteps( int _n );
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virtual trackContentObjectView * createView( trackView * _tv );
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@@ -140,6 +137,8 @@ protected:
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protected slots:
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void addSteps();
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void removeSteps();
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void clear();
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void freeze();
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void unfreeze();
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@@ -187,9 +186,6 @@ protected slots:
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void resetName();
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void changeName();
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void addSteps( QAction * _item );
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void removeSteps( QAction * _item );
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protected:
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virtual void constructContextMenu( QMenu * );
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@@ -485,9 +485,9 @@ void pattern::abortFreeze()
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void pattern::addSteps( int _n )
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void pattern::addSteps()
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{
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m_steps += _n;
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m_steps += midiTime::stepsPerTact();
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ensureBeatNotes();
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emit dataChanged();
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}
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@@ -495,8 +495,9 @@ void pattern::addSteps( int _n )
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void pattern::removeSteps( int _n )
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void pattern::removeSteps()
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{
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int _n = midiTime::stepsPerTact();
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if( _n < m_steps )
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{
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for( int i = m_steps - _n; i < m_steps; ++i )
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@@ -908,23 +909,6 @@ void patternView::changeName()
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void patternView::addSteps( QAction * _item )
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{
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m_pat->addSteps( _item->text().section( ' ', 0, 0 ).toInt() );
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}
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void patternView::removeSteps( QAction * _item )
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{
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m_pat->removeSteps( _item->text().section( ' ', 0, 0 ).toInt() );
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}
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void patternView::constructContextMenu( QMenu * _cm )
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{
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QAction * a = new QAction( embed::getIconPixmap( "piano" ),
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@@ -967,24 +951,10 @@ void patternView::constructContextMenu( QMenu * _cm )
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_cm->addSeparator();
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}
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QMenu * add_step_menu = _cm->addMenu(
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embed::getIconPixmap( "step_btn_add" ),
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tr( "Add steps" ) );
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QMenu * remove_step_menu = _cm->addMenu(
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embed::getIconPixmap( "step_btn_remove" ),
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tr( "Remove steps" ) );
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connect( add_step_menu, SIGNAL( triggered( QAction * ) ),
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this, SLOT( addSteps( QAction * ) ) );
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connect( remove_step_menu, SIGNAL( triggered( QAction * ) ),
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this, SLOT( removeSteps( QAction * ) ) );
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for( int i = 1; i <= 16; i *= 2 )
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{
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const QString label = ( i == 1 ) ?
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tr( "1 step" ) :
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tr( "%1 steps" ).arg( i );
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add_step_menu->addAction( label );
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remove_step_menu->addAction( label );
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}
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_cm->addAction( embed::getIconPixmap( "step_btn_add" ),
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tr( "Add steps" ), m_pat, SLOT( addSteps() ) );
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_cm->addAction( embed::getIconPixmap( "step_btn_remove" ),
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tr( "Remove steps" ), m_pat, SLOT( removeSteps() ) );
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}
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