FxMixer: no need to check for master channel
The m_used property will always be true for the master channel as soon as data was received from at least one FX channel.
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@@ -107,7 +107,7 @@ void FxMixer::mixToChannel( const sampleFrame * _buf, fx_ch_t _ch )
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void FxMixer::processChannel( fx_ch_t _ch, sampleFrame * _buf )
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{
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if( m_fxChannels[_ch]->m_muteModel.value() == false &&
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( m_fxChannels[_ch]->m_used || m_fxChannels[_ch]->m_stillRunning || _ch == 0 ) )
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( m_fxChannels[_ch]->m_used || m_fxChannels[_ch]->m_stillRunning ) )
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{
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if( _buf == NULL )
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{
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