Update papu_instrument.cpp
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@@ -360,11 +360,11 @@ void papuInstrument::playNote( NotePlayHandle * _n,
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//PRNG Frequency = (1048576 Hz / (ratio + 1)) / 2 ^ (shiftclockfreq + 1)
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char sopt=0;
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char ropt=1;
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float fopt = 524288.0 / ( ropt * pow( 2, sopt+1 ) );
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float fopt = 524288.0 / ( ropt * pow( 2.0, sopt + 1.0 ) );
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float f;
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for ( char s=0; s<16; s++ )
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for ( char r=0; r<8; r++ ) {
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f = 524288.0 / ( r * pow( 2, s+1 ) );
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f = 524288.0 / ( r * pow( 2.0, s + 1.0 ) );
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if( fabs( freq-fopt ) > fabs( freq-f ) ) {
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fopt = f;
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ropt = r;
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