great improvements on multithreading - one global job-queue protected by a simple mutex where threads pull their jobs from
git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@878 0778d3d1-df1d-0410-868b-ea421aaaa00d
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@@ -83,20 +83,17 @@ public:
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struct jobQueueItem
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{
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jobQueueItem() :
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workerID( -1 ),
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type( InvalidJob ),
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job( NULL ),
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done( FALSE )
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{
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}
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jobQueueItem( int _id, JobTypes _type, void * _job ) :
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workerID( _id ),
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jobQueueItem( JobTypes _type, void * _job ) :
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type( _type ),
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job( _job ),
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done( FALSE )
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{
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}
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int workerID;
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JobTypes type;
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void * job;
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volatile bool done;
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@@ -106,14 +103,12 @@ public:
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struct jobQueue
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{
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jobQueueItems items;
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int remaining;
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QReadWriteLock lock;
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QMutex lock;
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} ;
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mixerWorkerThread( mixer * _mixer, int _id ) :
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mixerWorkerThread( mixer * _mixer ) :
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QThread( _mixer ),
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m_mixer( _mixer ),
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m_id( _id ),
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m_sem( &m_mixer->m_workerSem ),
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m_jobWait( 1 ),
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m_jobAccepted( 1 ),
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@@ -155,15 +150,10 @@ private:
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for( jobQueueItems::iterator it = m_jobQueue->items.begin();
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it != m_jobQueue->items.end(); ++it )
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{
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m_jobQueue->lock.lockForRead();
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const int id = it->workerID;
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const bool done = it->done;
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m_jobQueue->lock.unlock();
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if( !done && id == m_id )
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m_jobQueue->lock.lock();
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if( !it->done )
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{
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m_jobQueue->lock.lockForWrite();
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it->done = TRUE;
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--m_jobQueue->remaining;
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m_jobQueue->lock.unlock();
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switch( it->type )
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{
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@@ -186,6 +176,10 @@ private:
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break;
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}
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}
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else
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{
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m_jobQueue->lock.unlock();
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}
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}
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m_idle = TRUE;
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m_sem->release();
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@@ -193,7 +187,6 @@ private:
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}
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mixer * m_mixer;
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int m_id;
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QSemaphore * m_sem;
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QSemaphore m_jobWait;
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QSemaphore m_jobAccepted;
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@@ -256,7 +249,7 @@ mixer::mixer( void ) :
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{
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for( int i = 0; i < m_numWorkers; ++i )
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{
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m_workers.push_back( new mixerWorkerThread( this, i ) );
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m_workers.push_back( new mixerWorkerThread( this ) );
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}
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}
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@@ -333,63 +326,24 @@ bool mixer::criticalXRuns( void ) const
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#define FILL_JOB_QUEUE(_jq,_vec_type,_vec,_job_type,_condition) \
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int id = 0; \
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for( _vec_type::iterator it = _vec.begin(); \
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it != _vec.end(); ++it ) \
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{ \
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if( _condition ) \
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{ \
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_jq.items.push_back( \
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mixerWorkerThread::jobQueueItem( id, _job_type, \
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mixerWorkerThread::jobQueueItem( _job_type, \
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*it ) );\
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id = (id+1) % m_numWorkers; \
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} \
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}
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#define DISTRIBUTE_JOB_QUEUE(_jq) \
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_jq.remaining = _jq.items.size(); \
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for( int i = 0; i < m_numWorkers; ++i ) \
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{ \
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m_workers[i]->addJob( &_jq ); \
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}
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#define WAIT_FOR_JOBS(_cond) \
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while( m_workerSem.available() < m_numWorkers ) \
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{ \
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m_workerSem.acquire( 1 ); \
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m_workerSem.release( 1 ); \
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jq.lock.lockForRead(); \
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const int r = jq.remaining; \
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jq.lock.unlock(); \
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if( m_workerSem.available() >= m_numWorkers || \
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r <= m_numWorkers ) \
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break; \
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/* in case a worker has finished, try to re-assign */ \
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/* jobs of busy workers */ \
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for( int i = 0; i < m_numWorkers; ++i ) \
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{ \
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if( m_workers[i]->idle() ) \
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{ \
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int n = m_numWorkers-1; \
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for( mixerWorkerThread::jobQueueItems::iterator it = jq.items.end(); \
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it != jq.items.begin(); ) \
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{ \
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--it; \
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jq.lock.lockForRead(); \
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if( _cond && !it->done && it->workerID != i && \
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(++n) % m_numWorkers == 0 ) \
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{ \
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jq.lock.unlock(); \
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jq.lock.lockForWrite(); \
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it->workerID = i; \
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} \
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jq.lock.unlock(); \
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} \
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m_workers[i]->addJob( &jq ); \
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break; \
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} \
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} \
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} \
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#define WAIT_FOR_JOBS() \
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m_workerSem.acquire( m_numWorkers ); \
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m_workerSem.release( m_numWorkers );
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@@ -482,7 +436,7 @@ const surroundSampleFrame * mixer::renderNextBuffer( void )
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// we have to process all note-play-handles of a monophonic instrument by the
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// same thread serially as monophonic instruments rely on processing note-play-
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// handles in correct order
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QHash<instrumentTrack *, int> h;
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/* QHash<instrumentTrack *, int> h;
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for( mixerWorkerThread::jobQueueItems::iterator it =
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jq.items.begin(); it != jq.items.end(); ++it )
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{
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@@ -505,14 +459,14 @@ if( COND_NPH )
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}
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}
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}
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}
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}*/
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DISTRIBUTE_JOB_QUEUE(jq);
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for( playHandleVector::iterator it = par_hndls.begin();
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it != par_hndls.end(); ++it )
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{
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( *it )->waitForWorkerThread();
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}
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WAIT_FOR_JOBS( h.size() > 0 && ( COND_NPH ? !COND_MONOPHONIC : TRUE ) );
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WAIT_FOR_JOBS();// h.size() > 0 && ( COND_NPH ? !COND_MONOPHONIC : TRUE ) );
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}
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else
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{
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@@ -549,7 +503,7 @@ if( COND_NPH )
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FILL_JOB_QUEUE(jq,QVector<audioPort*>,m_audioPorts,
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mixerWorkerThread::AudioPortEffects,1);
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DISTRIBUTE_JOB_QUEUE(jq);
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WAIT_FOR_JOBS(TRUE);
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WAIT_FOR_JOBS();
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}
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else
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{
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