ZynAddSubFX: rebuilt UI files with non-buggy Fluid
The SVN version of Fluid does not create implementations for empty functions anymore. This made some source files miss some required functions. Fix this by rebuilding with a better version of Fluid.
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@@ -4,6 +4,9 @@
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//Copyright (c) 2002-2005 Nasca Octavian Paul
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//License: GNU GPL version 2 or later
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void BankProcess_::process() {
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}
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BankSlot::BankSlot(int x,int y, int w, int h, const char *label):Fl_Button(x,y,w,h,label) {
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what=NULL;
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whatslot=NULL;
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@@ -80,6 +80,9 @@ for (i=0;i<n;i++){
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delete [] spc;
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}
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PSlider::PSlider(int x,int y, int w, int h, const char *label):Fl_Slider(x,y,w,h,label) {
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}
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int PSlider::handle(int event) {
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int X=x(),Y=y(),W=w(),H=h();
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@@ -65,6 +65,9 @@ PartSysEffSend::~PartSysEffSend() {
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//delete(syseffsend);
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}
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void PartUI_::showparameters(int kititem,int engine) {
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}
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void PartKitItem::cb_minkcounter_i(Fl_Counter* o, void*) {
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part->kit[n].Pminkey=(int)o->value();
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}
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@@ -2,6 +2,12 @@
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#include "PresetsUI.h"
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void PresetsUI_::refresh() {
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}
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PresetsUI_::~PresetsUI_() {
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}
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void PresetsUI::cb_copybrowse_i(Fl_Browser* o, void*) {
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int val=o->value();
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if (val!=0){
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