SongEditor: always bring up to front after loading a project
When just opening a song in order to listen to it, it's very annyoing to manually bring up the song editor each time, therefore do it automatically.
This commit is contained in:
@@ -1,7 +1,7 @@
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/*
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* song.h - class song - the root of the model-tree
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*
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* Copyright (c) 2004-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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* Copyright (c) 2004-2011 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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@@ -22,7 +22,6 @@
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*
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*/
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#ifndef _SONG_H
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#define _SONG_H
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@@ -312,6 +311,7 @@ private:
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friend class ControllerRackView;
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signals:
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void projectLoaded();
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void lengthChanged( int _tacts );
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void tempoChanged( bpm_t _new_bpm );
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void timeSignatureChanged( int _old_ticks_per_tact,
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@@ -2,7 +2,7 @@
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* song_editor.h - declaration of class songEditor, a window where you can
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* setup your songs
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*
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* Copyright (c) 2004-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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* Copyright (c) 2004-2011 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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@@ -86,6 +86,8 @@ private slots:
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void zoomingChanged();
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void adjustUiAfterProjectLoad();
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private:
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virtual void keyPressEvent( QKeyEvent * _ke );
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@@ -1,7 +1,7 @@
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/*
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* song.cpp - root of the model tree
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*
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* Copyright (c) 2004-2010 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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* Copyright (c) 2004-2011 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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@@ -983,6 +983,8 @@ void song::loadProject( const QString & _file_name )
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engine::projectJournal()->setJournalling( true );
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emit projectLoaded();
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m_loadingProject = false;
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m_modified = false;
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@@ -990,10 +992,6 @@ void song::loadProject( const QString & _file_name )
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{
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engine::mainWindow()->resetWindowTitle();
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}
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if( engine::getSongEditor() )
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{
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engine::getSongEditor()->scrolled( 0 );
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}
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}
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@@ -1,7 +1,7 @@
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/*
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* song_editor.cpp - basic window for song-editing
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*
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* Copyright (c) 2004-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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* Copyright (c) 2004-2011 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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@@ -28,6 +28,7 @@
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#include <QtGui/QLabel>
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#include <QtGui/QLayout>
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#include <QtGui/QMdiArea>
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#include <QtGui/QMdiSubWindow>
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#include <QtGui/QPainter>
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#include <QtGui/QScrollBar>
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@@ -99,6 +100,11 @@ songEditor::songEditor( song * _song, songEditor * & _engine_ptr ) :
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m_positionLine = new positionLine( this );
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// let's get notified when loading a project
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connect( m_s, SIGNAL( projectLoaded() ),
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this, SLOT( adjustUiAfterProjectLoad() ) );
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// add some essential widgets to global tool-bar
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QWidget * tb = engine::mainWindow()->toolBar();
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@@ -698,6 +704,22 @@ void songEditor::zoomingChanged()
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void songEditor::adjustUiAfterProjectLoad()
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{
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//if( isMaximized() )
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{
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// make sure to bring us to front as the song editor is the central
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// widget in a song and when just opening a song in order to listen to
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// it, it's very annyoing to manually bring up the song editor each time
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engine::mainWindow()->workspace()->setActiveSubWindow(
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qobject_cast<QMdiSubWindow *>( parentWidget() ) );
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}
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scrolled( 0 );
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}
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bool songEditor::allowRubberband() const
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{
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return( m_editModeButton->isChecked() );
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