Peak Controller: improve envelope calculation

This commit is contained in:
Vesa
2014-07-12 05:27:05 +03:00
parent d7f922da75
commit 6f8c910f5c
5 changed files with 67 additions and 60 deletions

View File

@@ -23,7 +23,6 @@
*
*/
#include <math.h>
#include <cstdio>
#include <QtXml/QDomElement>
#include <QtCore/QObject>
@@ -39,6 +38,9 @@
#include "ControllerDialog.h"
#include "plugins/peak_controller_effect/peak_controller_effect.h"
#include "PresetPreviewPlayHandle.h"
#include "lmms_math.h"
#include "interpolation.h"
PeakControllerEffectVector PeakController::s_effects;
int PeakController::m_getCount;
@@ -49,7 +51,8 @@ bool PeakController::m_buggedFile;
PeakController::PeakController( Model * _parent,
PeakControllerEffect * _peak_effect ) :
Controller( Controller::PeakController, _parent, tr( "Peak Controller" ) ),
m_peakEffect( _peak_effect )
m_peakEffect( _peak_effect ),
m_currentSample( 0.0f )
{
setSampleExact( true );
if( m_peakEffect )
@@ -79,7 +82,37 @@ void PeakController::updateValueBuffer()
{
if( m_peakEffect )
{
m_valueBuffer.interpolate( m_peakEffect->previousSample(), m_peakEffect->lastSample() );
float targetSample = m_peakEffect->lastSample();
if( m_currentSample != targetSample )
{
const f_cnt_t frames = engine::mixer()->framesPerPeriod();
float * values = m_valueBuffer.values();
const float ratio = ( 44100.0 / 256.0 ) / engine::mixer()->processingSampleRate();
const float v = m_currentSample >= targetSample
? m_peakEffect->decayModel()->value()
: m_peakEffect->attackModel()->value();
const float diff = ( targetSample - m_currentSample ) * ratio;
const float a = ( 1.0f - sqrt_neg( sqrt_neg( v ) ) ) * diff;
const bool att = m_currentSample < targetSample;
for( f_cnt_t f = 0; f < frames; ++f )
{
if( att ) // going up...
{
m_currentSample = qMin( targetSample, m_currentSample + a ); // qmin prevents overshoot
}
else
{
m_currentSample = qMax( targetSample, m_currentSample + a ); // qmax prevents overshoot
}
values[f] = m_currentSample;
}
}
else
{
m_valueBuffer.fill( m_currentSample );
}
}
else
{