SF2: Fix crash with stacking/arp
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@@ -529,6 +529,11 @@ void sf2Instrument::updateSampleRate()
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void sf2Instrument::playNote( NotePlayHandle * _n, sampleFrame * )
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{
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if( _n->isMasterNote() || ( _n->hasParent() && _n->isReleased() ) )
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{
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return;
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}
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const f_cnt_t tfp = _n->totalFramesPlayed();
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if( tfp == 0 )
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