SongEditor: Some renames
This commit is contained in:
@@ -58,10 +58,10 @@ class SongEditor : public TrackContainerView
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{
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Q_OBJECT
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public:
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enum Mode
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enum EditMode
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{
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DrawMode,
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EditMode
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SelectMode
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};
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SongEditor( Song * _song );
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@@ -70,22 +70,23 @@ public:
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public slots:
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void scrolled( int _new_pos );
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void setMode(Mode mode);
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void setModeDraw();
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void setModeEdit();
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void setEditMode(EditMode mode);
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void setEditModeDraw();
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void setEditModeSelect();
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private slots:
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void setHighQuality( bool );
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void masterVolumeChanged( int _new_val );
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void masterVolumePressed();
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void masterVolumeMoved( int _new_val );
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void masterVolumeReleased();
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void masterPitchChanged( int _new_val );
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void masterPitchPressed();
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void masterPitchMoved( int _new_val );
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void masterPitchReleased();
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void setMasterVolume( int _new_val );
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void showMasterVolumeFloat();
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void updateMasterVolumeFloat( int _new_val );
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void hideMasterVolumeFloat();
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void setMasterPitch( int _new_val );
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void showMasterPitchFloat();
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void updateMasterPitchFloat( int _new_val );
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void hideMasterPitchFloat();
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void updateScrollBar( int );
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void updatePosition( const MidiTime & _t );
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@@ -124,7 +125,7 @@ private:
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bool m_scrollBack;
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bool m_smoothScroll;
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Mode m_mode;
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EditMode m_mode;
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friend class SongEditorWindow;
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@@ -163,13 +163,13 @@ SongEditor::SongEditor( Song * _song ) :
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ToolTip::add( m_masterVolumeSlider, tr( "master volume" ) );
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connect( m_masterVolumeSlider, SIGNAL( logicValueChanged( int ) ), this,
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SLOT( masterVolumeChanged( int ) ) );
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SLOT( setMasterVolume( int ) ) );
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connect( m_masterVolumeSlider, SIGNAL( sliderPressed() ), this,
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SLOT( masterVolumePressed() ) );
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SLOT( showMasterVolumeFloat()) );
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connect( m_masterVolumeSlider, SIGNAL( logicSliderMoved( int ) ), this,
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SLOT( masterVolumeMoved( int ) ) );
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SLOT( updateMasterVolumeFloat( int ) ) );
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connect( m_masterVolumeSlider, SIGNAL( sliderReleased() ), this,
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SLOT( masterVolumeReleased() ) );
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SLOT( hideMasterVolumeFloat() ) );
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m_mvsStatus = new TextFloat;
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m_mvsStatus->setTitle( tr( "Master volume" ) );
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@@ -195,13 +195,13 @@ SongEditor::SongEditor( Song * _song ) :
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m_masterPitchSlider->setTickInterval( 12 );
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ToolTip::add( m_masterPitchSlider, tr( "master pitch" ) );
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connect( m_masterPitchSlider, SIGNAL( logicValueChanged( int ) ), this,
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SLOT( masterPitchChanged( int ) ) );
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SLOT( setMasterPitch( int ) ) );
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connect( m_masterPitchSlider, SIGNAL( sliderPressed() ), this,
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SLOT( masterPitchPressed() ) );
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SLOT( showMasterPitchFloat() ) );
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connect( m_masterPitchSlider, SIGNAL( logicSliderMoved( int ) ), this,
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SLOT( masterPitchMoved( int ) ) );
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SLOT( updateMasterPitchFloat( int ) ) );
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connect( m_masterPitchSlider, SIGNAL( sliderReleased() ), this,
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SLOT( masterPitchReleased() ) );
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SLOT( hideMasterPitchFloat() ) );
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m_mpsStatus = new TextFloat;
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m_mpsStatus->setTitle( tr( "Master pitch" ) );
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@@ -284,19 +284,19 @@ void SongEditor::scrolled( int _new_pos )
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void SongEditor::setMode(Mode mode)
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void SongEditor::setEditMode(EditMode mode)
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{
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m_mode = mode;
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}
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void SongEditor::setModeDraw()
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void SongEditor::setEditModeDraw()
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{
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setMode(DrawMode);
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setEditMode(DrawMode);
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}
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void SongEditor::setModeEdit()
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void SongEditor::setEditModeSelect()
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{
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setMode(EditMode);
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setEditMode(SelectMode);
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}
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@@ -387,9 +387,8 @@ void SongEditor::wheelEvent( QWheelEvent * _we )
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void SongEditor::masterVolumeChanged( int _new_val )
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void SongEditor::setMasterVolume( int _new_val )
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{
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masterVolumeMoved( _new_val );
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if( m_mvsStatus->isVisible() == false && m_song->m_loadingProject == false
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&& m_masterVolumeSlider->showStatus() )
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{
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@@ -403,18 +402,18 @@ void SongEditor::masterVolumeChanged( int _new_val )
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void SongEditor::masterVolumePressed( void )
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void SongEditor::showMasterVolumeFloat( void )
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{
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m_mvsStatus->moveGlobal( m_masterVolumeSlider,
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QPoint( m_masterVolumeSlider->width() + 2, -2 ) );
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m_mvsStatus->show();
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masterVolumeMoved( m_song->m_masterVolumeModel.value() );
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updateMasterVolumeFloat( m_song->m_masterVolumeModel.value() );
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}
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void SongEditor::masterVolumeMoved( int _new_val )
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void SongEditor::updateMasterVolumeFloat( int _new_val )
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{
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m_mvsStatus->setText( tr( "Value: %1%" ).arg( _new_val ) );
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}
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@@ -422,7 +421,7 @@ void SongEditor::masterVolumeMoved( int _new_val )
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void SongEditor::masterVolumeReleased( void )
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void SongEditor::hideMasterVolumeFloat( void )
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{
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m_mvsStatus->hide();
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}
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@@ -430,9 +429,9 @@ void SongEditor::masterVolumeReleased( void )
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void SongEditor::masterPitchChanged( int _new_val )
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void SongEditor::setMasterPitch( int _new_val )
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{
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masterPitchMoved( _new_val );
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updateMasterPitchFloat( _new_val );
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if( m_mpsStatus->isVisible() == false && m_song->m_loadingProject == false
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&& m_masterPitchSlider->showStatus() )
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{
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@@ -445,18 +444,18 @@ void SongEditor::masterPitchChanged( int _new_val )
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void SongEditor::masterPitchPressed( void )
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void SongEditor::showMasterPitchFloat( void )
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{
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m_mpsStatus->moveGlobal( m_masterPitchSlider,
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QPoint( m_masterPitchSlider->width() + 2, -2 ) );
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m_mpsStatus->show();
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masterPitchMoved( m_song->m_masterPitchModel.value() );
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updateMasterPitchFloat( m_song->m_masterPitchModel.value() );
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}
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void SongEditor::masterPitchMoved( int _new_val )
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void SongEditor::updateMasterPitchFloat( int _new_val )
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{
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m_mpsStatus->setText( tr( "Value: %1 semitones").arg( _new_val ) );
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@@ -465,7 +464,7 @@ void SongEditor::masterPitchMoved( int _new_val )
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void SongEditor::masterPitchReleased( void )
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void SongEditor::hideMasterPitchFloat( void )
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{
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m_mpsStatus->hide();
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}
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@@ -598,7 +597,7 @@ void SongEditor::adjustUiAfterProjectLoad()
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bool SongEditor::allowRubberband() const
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{
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return m_mode == EditMode;
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return m_mode == SelectMode;
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}
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@@ -636,13 +635,13 @@ SongEditorWindow::SongEditorWindow(Song* song) :
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m_editor->m_song, SLOT(addAutomationTrack()));
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m_drawModeButton = new ToolButton(embed::getIconPixmap("edit_draw"),
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tr("Draw mode"), m_editor, SLOT(setModeDraw()));
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tr("Draw mode"), m_editor, SLOT(setEditModeDraw()));
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m_drawModeButton->setCheckable(true);
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m_drawModeButton->setChecked(true);
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m_editModeButton = new ToolButton(embed::getIconPixmap("edit_select"),
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tr("Edit mode (select and move)"),
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m_editor, SLOT(setModeEdit()));
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m_editor, SLOT(setEditModeSelect()));
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m_editModeButton->setCheckable(true);
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QButtonGroup * tool_button_group = new QButtonGroup(this);
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