Remove premature optimization in float comparison

This commit is contained in:
Jonas Trappenberg
2015-01-20 20:26:11 -08:00
parent f148fc34b4
commit 8c76af1806

View File

@@ -99,7 +99,7 @@ inline float typeInfo<float>::minEps()
template<>
inline bool typeInfo<float>::isEqual( float x, float y )
{
if( unlikely( x == y ) )
if( x == y )
{
return true;
}