Add applyrelease
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@@ -874,7 +874,7 @@ void MonstroInstrument::playNote( NotePlayHandle * _n,
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ms->renderOutput( frames, _working_buffer );
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//applyRelease( _working_buffer, _n );
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applyRelease( _working_buffer, _n );
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instrumentTrack()->processAudioBuffer( _working_buffer, frames, _n );
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}
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