Make sfxr use noteplayhandle, to enable velocity and env/lfo tab
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@@ -481,7 +481,10 @@ void sfxrInstrument::playNote( NotePlayHandle * _n, sampleFrame * _working_buffe
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delete[] pitchedBuffer;
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instrumentTrack()->processAudioBuffer( _working_buffer, frameNum, NULL );
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applyRelease( _working_buffer, _n );
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instrumentTrack()->processAudioBuffer( _working_buffer, frameNum, _n );
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}
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