Revert "Extensions for peak controller. Fulfills request 144."
The change breaks existing projects that use PeakController (i.e. they
sound completely different which is not acceptable) as there's no sane
default value for the new amount multiply model (why do we need it at all
BTW instead of just advancing the range of the existing amount model?) and
the changed math results in calculation of completely different RMS values.
This reverts commit 5e8dbb6157.
This commit is contained in:
@@ -64,7 +64,6 @@ PeakControllerEffect::PeakControllerEffect(
|
||||
m_peakControls( this ),
|
||||
m_lastSample( 0 ),
|
||||
m_lastRMS( -1 ),
|
||||
m_lastRMSavail(false),
|
||||
m_autoController( NULL )
|
||||
{
|
||||
m_autoController = new PeakController( engine::getSong(), this );
|
||||
@@ -84,19 +83,13 @@ PeakControllerEffect::~PeakControllerEffect()
|
||||
}
|
||||
}
|
||||
|
||||
//! returns 1.0f if val > 0.0f, -1.0 else
|
||||
inline float my_sign(float val) { return -1.0f + 2.0f * (val > 0.0f); }
|
||||
|
||||
//! if val >= 0.0f, returns sqrtf(val), else: -sqrtf(-val)
|
||||
inline float sqrt_neg(float val) {
|
||||
return sqrtf(fabs(val)) * my_sign(val);
|
||||
}
|
||||
|
||||
bool PeakControllerEffect::processAudioBuffer( sampleFrame * _buf,
|
||||
const fpp_t _frames )
|
||||
{
|
||||
PeakControllerEffectControls & c = m_peakControls;
|
||||
|
||||
|
||||
// This appears to be used for determining whether or not to continue processing
|
||||
// audio with this effect
|
||||
if( !isEnabled() || !isRunning() )
|
||||
@@ -108,12 +101,7 @@ bool PeakControllerEffect::processAudioBuffer( sampleFrame * _buf,
|
||||
double sum = 0;
|
||||
for( int i = 0; i < _frames; ++i )
|
||||
{
|
||||
float sign_0 = (c.m_absModel.value())
|
||||
? 1.0f : my_sign(_buf[i][0]);
|
||||
float sign_1 = (c.m_absModel.value())
|
||||
? 1.0f : my_sign(_buf[i][1]);
|
||||
sum += _buf[i][0]*_buf[i][0]*sign_0
|
||||
+ _buf[i][1]*_buf[i][1]*sign_1;
|
||||
sum += _buf[i][0]*_buf[i][0] + _buf[i][1]*_buf[i][1];
|
||||
}
|
||||
|
||||
if( c.m_muteModel.value() )
|
||||
@@ -124,22 +112,19 @@ bool PeakControllerEffect::processAudioBuffer( sampleFrame * _buf,
|
||||
}
|
||||
}
|
||||
|
||||
float curRMS = sqrt_neg( sum / _frames );
|
||||
float curRMS = sqrtf( sum / _frames );
|
||||
const float origRMS = curRMS;
|
||||
|
||||
if( !m_lastRMSavail )
|
||||
if( m_lastRMS < 0 )
|
||||
{
|
||||
m_lastRMSavail = true;
|
||||
m_lastRMS = curRMS;
|
||||
}
|
||||
const float v = ( curRMS >= m_lastRMS ) ?
|
||||
c.m_attackModel.value() :
|
||||
c.m_decayModel.value();
|
||||
const float a = sqrt_neg( sqrt_neg( v ) );
|
||||
const float a = sqrtf( sqrtf( v ) );
|
||||
curRMS = (1-a)*curRMS + a*m_lastRMS;
|
||||
|
||||
const float amount = c.m_amountModel.value() * c.m_amountMultModel.value();
|
||||
m_lastSample = c.m_baseModel.value() + amount*curRMS;
|
||||
m_lastSample = c.m_baseModel.value() + c.m_amountModel.value()*curRMS;
|
||||
m_lastRMS = curRMS;
|
||||
|
||||
// on greater buffer sizes our LP is updated less frequently, therfore
|
||||
@@ -153,16 +138,6 @@ bool PeakControllerEffect::processAudioBuffer( sampleFrame * _buf,
|
||||
|
||||
//checkGate( out_sum / _frames );
|
||||
|
||||
// finally, mute the output if wanted
|
||||
// TODO: avoid clips?
|
||||
if( c.m_muteOutputModel.value() )
|
||||
{
|
||||
for( int i = 0; i < _frames; ++i )
|
||||
{
|
||||
_buf[i][0] = _buf[i][1] = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
return isRunning();
|
||||
}
|
||||
|
||||
|
||||
@@ -55,7 +55,6 @@ private:
|
||||
|
||||
float m_lastSample;
|
||||
float m_lastRMS;
|
||||
bool m_lastRMSavail;
|
||||
|
||||
Controller * m_autoController;
|
||||
|
||||
|
||||
@@ -44,11 +44,10 @@ PeakControllerEffectControlDialog::PeakControllerEffectControlDialog(
|
||||
pal.setBrush( backgroundRole(),
|
||||
PLUGIN_NAME::getIconPixmap( "artwork" ) );
|
||||
setPalette( pal );
|
||||
setFixedSize( 288, 110 );
|
||||
setFixedSize( 144, 110 );
|
||||
|
||||
QVBoxLayout * tl = new QVBoxLayout( this );
|
||||
tl->addSpacing( 25 );
|
||||
tl->addStretch();
|
||||
|
||||
QHBoxLayout * l = new QHBoxLayout;
|
||||
|
||||
@@ -62,13 +61,8 @@ PeakControllerEffectControlDialog::PeakControllerEffectControlDialog(
|
||||
m_amountKnob->setModel( &_controls->m_amountModel );
|
||||
m_amountKnob->setHintText( tr( "Modulation amount:" ) + " ", "" );
|
||||
|
||||
m_amountMultKnob = new knob( knobBright_26, this );
|
||||
m_amountMultKnob->setLabel( tr( "MULT" ) );
|
||||
m_amountMultKnob->setModel( &_controls->m_amountMultModel );
|
||||
m_amountMultKnob->setHintText( tr( "Amount Multiplicator:" ) + " ", "" );
|
||||
|
||||
m_attackKnob = new knob( knobBright_26, this );
|
||||
m_attackKnob->setLabel( tr( "ATTCK" ) );
|
||||
m_attackKnob->setLabel( tr( "ATTACK" ) );
|
||||
m_attackKnob->setModel( &_controls->m_attackModel );
|
||||
m_attackKnob->setHintText( tr( "Attack:" ) + " ", "" );
|
||||
|
||||
@@ -79,30 +73,15 @@ PeakControllerEffectControlDialog::PeakControllerEffectControlDialog(
|
||||
|
||||
l->addWidget( m_baseKnob );
|
||||
l->addWidget( m_amountKnob );
|
||||
l->addWidget( m_amountMultKnob );
|
||||
l->addWidget( m_attackKnob );
|
||||
l->addWidget( m_decayKnob );
|
||||
l->addStretch(); // expand, so other widgets have minimum width
|
||||
tl->addLayout( l );
|
||||
|
||||
l = new QHBoxLayout; // = 2nd hbox
|
||||
|
||||
m_muteLed = new ledCheckBox( "Mute Effect", this );
|
||||
m_muteLed = new ledCheckBox( "Mute", this );
|
||||
m_muteLed->setModel( &_controls->m_muteModel );
|
||||
|
||||
m_absLed = new ledCheckBox( "Abs Value", this );
|
||||
m_absLed->setModel( &_controls->m_absModel );
|
||||
|
||||
m_muteOutputLed = new ledCheckBox( "Mute Output", this );
|
||||
m_muteOutputLed->setModel( &_controls->m_muteOutputModel );
|
||||
|
||||
tl->addSpacing( 5 );
|
||||
|
||||
l->addWidget( m_muteLed );
|
||||
l->addWidget( m_absLed );
|
||||
l->addWidget( m_muteOutputLed );
|
||||
l->addStretch(); // expand, so other widgets have minimum width
|
||||
tl->addLayout( l );
|
||||
tl->addWidget( m_muteLed );
|
||||
|
||||
setLayout( tl );
|
||||
}
|
||||
|
||||
@@ -50,10 +50,6 @@ protected:
|
||||
knob * m_decayKnob;
|
||||
ledCheckBox * m_muteLed;
|
||||
|
||||
ledCheckBox * m_absLed;
|
||||
knob * m_amountMultKnob;
|
||||
ledCheckBox * m_muteOutputLed;
|
||||
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
@@ -39,10 +39,7 @@ PeakControllerEffectControls( PeakControllerEffect * _eff ) :
|
||||
m_amountModel( 1.0, -1.0, 1.0, 0.005, this, tr( "Modulation amount" ) ),
|
||||
m_attackModel( 0, 0, 0.999, 0.001, this, tr( "Attack" ) ),
|
||||
m_decayModel( 0, 0, 0.999, 0.001, this, tr( "Release" ) ),
|
||||
m_muteModel( false, this, tr( "Mute output" ) ),
|
||||
m_absModel( true, this, tr("Abs Value") ),
|
||||
m_amountMultModel( 1.0, 0, 32, 0.2, this, tr("Amount Multiplicator") ),
|
||||
m_muteOutputModel( false, this, tr("Mute Output") )
|
||||
m_muteModel( false, this, tr( "Mute output" ) )
|
||||
{
|
||||
}
|
||||
|
||||
@@ -57,10 +54,6 @@ void PeakControllerEffectControls::loadSettings( const QDomElement & _this )
|
||||
m_attackModel.loadSettings( _this, "attack" );
|
||||
m_decayModel.loadSettings( _this, "decay" );
|
||||
|
||||
m_absModel.loadSettings( _this, "abs" );
|
||||
m_amountMultModel.loadSettings( _this, "amountmult" );
|
||||
m_muteOutputModel.loadSettings( _this, "muteout" );
|
||||
|
||||
int effectId = _this.attribute( "effectId" ).toInt();
|
||||
if( effectId > PeakController::s_lastEffectId )
|
||||
{
|
||||
@@ -89,10 +82,6 @@ void PeakControllerEffectControls::saveSettings( QDomDocument & _doc,
|
||||
|
||||
m_attackModel.saveSettings( _doc, _this, "attack" );
|
||||
m_decayModel.saveSettings( _doc, _this, "decay" );
|
||||
|
||||
m_absModel.saveSettings( _doc, _this, "abs" );
|
||||
m_amountMultModel.saveSettings( _doc, _this, "amountmult" );
|
||||
m_muteOutputModel.saveSettings( _doc, _this, "muteout" );
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -66,9 +66,6 @@ private:
|
||||
FloatModel m_attackModel;
|
||||
FloatModel m_decayModel;
|
||||
BoolModel m_muteModel;
|
||||
BoolModel m_absModel;
|
||||
FloatModel m_amountMultModel;
|
||||
BoolModel m_muteOutputModel;
|
||||
|
||||
friend class PeakControllerEffectControlDialog;
|
||||
friend class PeakControllerEffect;
|
||||
|
||||
Reference in New Issue
Block a user