Fix Organic offset glitch (#5252)
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@@ -307,7 +307,7 @@ void organicInstrument::playNote( NotePlayHandle * _n,
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// fxKnob is [0;1]
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float t = m_fx1Model.value();
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for (int i=0 ; i < frames ; i++)
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for (int i=0 ; i < frames + offset ; i++)
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{
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_working_buffer[i][0] = waveshape( _working_buffer[i][0], t ) *
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m_volModel.value() / 100.0f;
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