Revert Correct Priorty of fade button
reverted changes made in #1527 copied from Github diff Fixes #1932
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@@ -206,13 +206,13 @@ public:
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return &m_effectChannelModel;
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}
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void setIndicator( FadeButton *fb );
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signals:
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void instrumentChanged();
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void midiNoteOn( const Note& );
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void midiNoteOff( const Note& );
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void nameChanged();
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void newNote();
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protected:
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@@ -255,8 +255,6 @@ private:
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IntModel m_effectChannelModel;
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BoolModel m_useMasterPitchModel;
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FadeButton *m_fb;
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Instrument * m_instrument;
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InstrumentSoundShaping m_soundShaping;
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@@ -51,7 +51,6 @@
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#include "EffectRackView.h"
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#include "embed.h"
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#include "Engine.h"
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#include "FadeButton.h"
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#include "FileBrowser.h"
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#include "FxMixer.h"
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#include "FxMixerView.h"
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@@ -116,7 +115,6 @@ InstrumentTrack::InstrumentTrack( TrackContainer* tc ) :
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m_pitchRangeModel( 1, 1, 24, this, tr( "Pitch range" ) ),
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m_effectChannelModel( 0, 0, 0, this, tr( "FX channel" ) ),
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m_useMasterPitchModel( true, this, tr( "Master Pitch") ),
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m_fb( NULL ),
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m_instrument( NULL ),
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m_soundShaping( this ),
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m_arpeggio( this ),
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@@ -391,7 +389,7 @@ void InstrumentTrack::processOutEvent( const MidiEvent& event, const MidiTime& t
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}
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m_midiNotesMutex.unlock();
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if( m_fb ) { m_fb->activate(); }
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emit newNote();
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break;
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case MidiNoteOff:
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@@ -573,12 +571,6 @@ void InstrumentTrack::removeMidiPortNode( DataFile & _dataFile )
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n.item( 0 ).parentNode().removeChild( n.item( 0 ) );
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}
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void InstrumentTrack::setIndicator(FadeButton *fb)
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{
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m_fb = fb;
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}
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@@ -930,7 +922,8 @@ InstrumentTrackView::InstrumentTrackView( InstrumentTrack * _it, TrackContainerV
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this, SLOT( activityIndicatorPressed() ) );
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connect( m_activityIndicator, SIGNAL( released() ),
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this, SLOT( activityIndicatorReleased() ) );
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_it->setIndicator( m_activityIndicator );
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connect( _it, SIGNAL( newNote() ),
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m_activityIndicator, SLOT( activate() ) );
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connect( &_it->m_mutedModel, SIGNAL( dataChanged() ), this, SLOT( muteChanged() ) );
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setModel( _it );
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@@ -1779,4 +1772,4 @@ void InstrumentTrackWindow::viewNextInstrument()
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void InstrumentTrackWindow::viewPrevInstrument()
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{
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viewInstrumentInDirection(-1);
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}
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}
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