Build system: pass UI files to lupdate

For whatever reason I did not add UI files to lupdate calls, so strings
in Qt Designer based dialogs could not be translated. Trivial fix.
This commit is contained in:
Tobias Doerffel
2009-11-11 18:49:02 +01:00
parent 0679c83c33
commit b3b038eaf6

View File

@@ -581,7 +581,7 @@ FOREACH(_ts_file ${lmms_LOCALES})
STRING(REPLACE "${CMAKE_SOURCE_DIR}/data/locale/" "" _ts_target "${_ts_file}")
STRING(REPLACE ".ts" ".qm" _qm_file "${_ts_file}")
STRING(REPLACE ".ts" ".qm" _qm_target "${_ts_target}")
ADD_CUSTOM_TARGET(${_ts_target} COMMAND ${QT_LUPDATE_EXECUTABLE} -locations none -no-obsolete ${lmms_SOURCES} `find ${CMAKE_SOURCE_DIR}/plugins/ -type f -name '*.cpp'` -ts ${_ts_file})
ADD_CUSTOM_TARGET(${_ts_target} COMMAND ${QT_LUPDATE_EXECUTABLE} -locations none -no-obsolete ${lmms_SOURCES} ${lmms_UI} `find ${CMAKE_SOURCE_DIR}/plugins/ -type f -name '*.cpp'` -ts ${_ts_file})
ADD_CUSTOM_TARGET(${_qm_target} COMMAND ${QT_LRELEASE_EXECUTABLE} ${_ts_file} -qm ${_qm_file})
LIST(APPEND ts_targets "${_ts_target}")
LIST(APPEND qm_targets "${_qm_target}")