RemoteVstPlugin: use SplittedThreading model for Proteus VX
Proteus VX requires SplittedThreading model in order to run properly. Issues with actually working UI interaction still need to be worked out although it rather looks like a bug in WINE. Signed-off-by: Tobias Doerffel <tobias.doerffel@gmail.com>
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* remote_vst_plugin.cpp - LMMS VST Support Layer (remotePlugin client)
|
||||
*
|
||||
* Copyright (c) 2005-2008 Tobias Doerffel <tobydox/at/users.sourceforge.net>
|
||||
* Copyright (c) 2005-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
|
||||
*
|
||||
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
|
||||
*
|
||||
@@ -586,6 +586,7 @@ bool remoteVstPlugin::load( const std::string & _plugin_file )
|
||||
case CCONST( 'z', '3', 't', 'a' ): // z3ta+
|
||||
case CCONST( 'T', 'C', '_', 'S' ): // Cygnus
|
||||
case CCONST( 'S', 'y', 't', 'r' ): // Sytrus
|
||||
case CCONST( 'P', 'R', 'V', 'X' ): // Proteus VX
|
||||
__threadingModel = SplittedThreading;
|
||||
break;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user