fixed several bugs responsible for clicks and pops

git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@488 0778d3d1-df1d-0410-868b-ea421aaaa00d
This commit is contained in:
Tobias Doerffel
2007-07-16 19:33:25 +00:00
parent 2fbc06338c
commit b6b10ddc36
5 changed files with 71 additions and 10 deletions

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@@ -1,3 +1,14 @@
2007-07-16 Tobias Doerffel <tobydox/at/users/dot/sourceforge/dot/net>
* src/core/mixer.cpp:
fixed logical error in mixer::renderNextBuffer() which led to lot of
clicks and pops when using parallelization-level > 1
* include/note_play_handle.h:
* src/tracks/instrument_track-cpp:
fixed broken detection of last period of a note which resulted in
clicks and pops as the soft fade-out at the end sometimes was done twice
2007-05-12 Javier Serrano Polo <jasp00/at/terra/dot/es>
* include/clipboard.h:

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@@ -33,6 +33,7 @@
#include "note.h"
#include "instrument.h"
#include "instrument_track.h"
#include "engine.h"
class notePlayHandle;
@@ -70,6 +71,55 @@ public:
m_releaseFramesDone >= m_releaseFramesToDo ) );
}
bool willFinishThisPeriod( void ) const
{
f_cnt_t rftd = m_releaseFramesToDo;
f_cnt_t fbr = m_framesBeforeRelease;
f_cnt_t rfd = m_releaseFramesDone;
if( m_released == TRUE )
{
f_cnt_t todo = engine::getMixer()->framesPerAudioBuffer();
if( arpBaseNote() == TRUE )
{
rftd = rfd + 2 *
engine::getMixer()->framesPerAudioBuffer();
}
if( fbr )
{
if( fbr <=
engine::getMixer()->framesPerAudioBuffer() )
{
todo -= fbr;
fbr = 0;
}
else
{
todo = 0;
fbr -=
engine::getMixer()->framesPerAudioBuffer();
}
}
if( todo && rfd < rftd )
{
if( rftd - rfd >= todo )
{
rfd += todo;
}
else
{
rfd = rftd;
}
}
}
if( arpBaseNote() == TRUE && m_subNotes.size() == 0 )
{
rfd = rftd;
}
return( ( m_released && fbr == 0 && rfd >= rftd ) );
}
virtual bool isFromTrack( const track * _track ) const;
@@ -87,6 +137,7 @@ public:
f_cnt_t actualReleaseFramesToDo( void ) const;
// returns how many samples this note is aligned ahead, i.e.
// at which position it is inserted in the according buffer
inline f_cnt_t framesAhead( void ) const

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@@ -327,8 +327,12 @@ const surroundSampleFrame * mixer::renderNextBuffer( void )
else if( !n->supportsParallelizing() )
{
n->play();
++idx;
}
else
{
++idx;
}
++idx;
}
for( playHandleVector::iterator it = par_hndls.begin();
it != par_hndls.end(); ++it )
@@ -340,7 +344,7 @@ const surroundSampleFrame * mixer::renderNextBuffer( void )
{
while( idx < m_playHandles.size() )
{
register playHandle * n = m_playHandles[idx];
playHandle * n = m_playHandles[idx];
// delete play-handle if it played completely
if( n->done() )
{

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@@ -202,7 +202,7 @@ void notePlayHandle::play( bool _try_parallelizing )
}
else
{
// no, then just decrese framesBeforeRelease
// no, then just decrease framesBeforeRelease
// and wait for next loop... (we're not in
// release-phase yet)
todo = 0;

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@@ -576,14 +576,9 @@ void instrumentTrack::processAudioBuffer( sampleFrame * _buf,
}
}
}
// last time we're called for current note?
if( ( _n->actualReleaseFramesToDo() == 0 &&
_n->totalFramesPlayed() +
engine::getMixer()->framesPerAudioBuffer() >=
_n->frames() ) ||
( _n->released() && _n->releaseFramesDone() +
engine::getMixer()->framesPerAudioBuffer() >=
_n->actualReleaseFramesToDo() ) )
if( _n->willFinishThisPeriod() )
{
// then do a soft fade-out at the end to avoid clicks
for( fpab_t i = ( _frames >= ENV_FRAMES ) ?