Coding conventions

Adjust the code style of the adjusted and created classes according to
the coding conventions.
This commit is contained in:
Michael Gregorius
2023-04-09 16:42:18 +02:00
parent 17295a4f86
commit b90156bedd
5 changed files with 53 additions and 54 deletions

View File

@@ -2,8 +2,8 @@
* TextFloat.h - class textFloat, a floating text-label
*
* Copyright (c) 2023 LMMS team
*
* This file is part of LMMS - https://lmms.io
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
@@ -20,7 +20,7 @@
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
*/
#ifndef SIMPLE_TEXT_FLOAT_H
@@ -42,13 +42,13 @@ public:
SimpleTextFloat();
~SimpleTextFloat() override = default;
void setText( const QString & _text );
void setText(const QString & text);
void setVisibilityTimeOut( int _msecs );
void setVisibilityTimeOut(int msecs);
void moveGlobal( QWidget * _w, const QPoint & _offset )
void moveGlobal(QWidget * w, const QPoint & offset)
{
move( _w->mapToGlobal( QPoint( 0, 0 ) ) + _offset );
move(w->mapToGlobal(QPoint(0, 0)) + offset);
}
private:

View File

@@ -42,31 +42,30 @@ public:
TextFloat();
~TextFloat() override = default;
void setTitle( const QString & _title );
void setText( const QString & _text );
void setPixmap( const QPixmap & _pixmap );
void setTitle(const QString & title);
void setText(const QString & text);
void setPixmap(const QPixmap & pixmap);
void setVisibilityTimeOut( int _msecs );
void setVisibilityTimeOut(int msecs);
static TextFloat * displayMessage( const QString & _title,
const QString & _msg,
const QPixmap & _pixmap =
QPixmap(),
int _timeout = 2000,
QWidget * _parent = nullptr );
static TextFloat * displayMessage(const QString & title,
const QString & msg,
const QPixmap & pixmap = QPixmap(),
int timeout = 2000,
QWidget * parent = nullptr);
void moveGlobal( QWidget * _w, const QPoint & _offset )
void moveGlobal(QWidget * w, const QPoint & offset)
{
move( _w->mapToGlobal( QPoint( 0, 0 ) )+_offset );
move(w->mapToGlobal(QPoint(0, 0)) + offset);
}
protected:
void mousePressEvent( QMouseEvent * _me ) override;
void mousePressEvent(QMouseEvent * me) override;
private:
TextFloat(const QString & _title, const QString & _text, const QPixmap & _pixmap);
TextFloat(const QString & title, const QString & text, const QPixmap & pixmap);
QLabel * m_pixmapLabel;
QLabel * m_titleLabel;

View File

@@ -329,7 +329,7 @@ void Fader::updateTextFloat()
s_textFloat->setText( m_description + " " + QString("%1 ").arg( model()->value() * m_conversionFactor ) + " " + m_unit );
}
s_textFloat->moveGlobal( this, QPoint( width() + 2, knobPosY() - s_textFloat->height() / 2 ) );
s_textFloat->moveGlobal(this, QPoint(width() + 2, knobPosY() - s_textFloat->height() / 2));
}

View File

@@ -47,15 +47,15 @@ SimpleTextFloat::SimpleTextFloat() :
layout->addWidget(m_textLabel);
}
void SimpleTextFloat::setText( const QString & _text )
void SimpleTextFloat::setText(const QString & text)
{
m_textLabel->setText(_text);
m_textLabel->setText(text);
}
void SimpleTextFloat::setVisibilityTimeOut( int _msecs )
void SimpleTextFloat::setVisibilityTimeOut(int msecs)
{
QTimer::singleShot( _msecs, this, SLOT(hide()));
QTimer::singleShot(msecs, this, SLOT(hide()));
show();
}

View File

@@ -43,8 +43,8 @@ TextFloat::TextFloat() :
{
}
TextFloat::TextFloat(const QString & _title, const QString & _text, const QPixmap & _pixmap) :
QWidget( getGUI()->mainWindow(), Qt::ToolTip )
TextFloat::TextFloat(const QString & title, const QString & text, const QPixmap & pixmap) :
QWidget(getGUI()->mainWindow(), Qt::ToolTip)
{
QHBoxLayout * mainLayout = new QHBoxLayout();
setLayout(mainLayout);
@@ -68,66 +68,66 @@ TextFloat::TextFloat(const QString & _title, const QString & _text, const QPixma
mainLayout->addWidget(titleAndTextWidget);
// Call the setters so that the hidden state is updated
setTitle(_title);
setText(_text);
setPixmap(_pixmap);
setTitle(title);
setText(text);
setPixmap(pixmap);
}
void TextFloat::setTitle( const QString & _title )
void TextFloat::setTitle(const QString & title)
{
m_titleLabel->setText(_title);
m_titleLabel->setHidden(_title.isEmpty());
m_titleLabel->setText(title);
m_titleLabel->setHidden(title.isEmpty());
}
void TextFloat::setText( const QString & _text )
void TextFloat::setText(const QString & text)
{
m_textLabel->setText(_text);
m_textLabel->setHidden(_text.isEmpty());
m_textLabel->setText(text);
m_textLabel->setHidden(text.isEmpty());
}
void TextFloat::setPixmap( const QPixmap & _pixmap )
void TextFloat::setPixmap(const QPixmap & pixmap)
{
m_pixmapLabel->setPixmap(_pixmap);
m_pixmapLabel->setHidden(_pixmap.isNull());
m_pixmapLabel->setPixmap(pixmap);
m_pixmapLabel->setHidden(pixmap.isNull());
}
void TextFloat::setVisibilityTimeOut( int _msecs )
void TextFloat::setVisibilityTimeOut(int msecs)
{
QTimer::singleShot( _msecs, this, SLOT(hide()));
QTimer::singleShot(msecs, this, SLOT(hide()));
show();
}
TextFloat * TextFloat::displayMessage( const QString & _title,
const QString & _msg,
const QPixmap & _pixmap,
int _timeout, QWidget * _parent )
TextFloat * TextFloat::displayMessage(const QString & title,
const QString & msg,
const QPixmap & pixmap,
int timeout, QWidget * parent)
{
auto tf = new TextFloat(_title, _msg, _pixmap);
auto tf = new TextFloat(title, msg, pixmap);
// Show the widget so that the correct height is calculated in the code that follows
tf->show();
if( _parent != nullptr )
if(parent != nullptr)
{
tf->moveGlobal( _parent, QPoint( _parent->width() + 2, 0 ) );
tf->moveGlobal(parent, QPoint(parent->width() + 2, 0));
}
else
{
// If no parent is given move the window to the lower left area of the main window
QWidget * mw = getGUI()->mainWindow();
tf->moveGlobal( mw, QPoint( 32, mw->height() - tf->height() - 8 ) );
tf->moveGlobal(mw, QPoint(32, mw->height() - tf->height() - 8));
}
if( _timeout > 0 )
if (timeout > 0)
{
tf->setAttribute( Qt::WA_DeleteOnClose, true );
QTimer::singleShot( _timeout, tf, SLOT(close()));
tf->setAttribute(Qt::WA_DeleteOnClose, true);
QTimer::singleShot(timeout, tf, SLOT(close()));
}
return tf;
}
void TextFloat::mousePressEvent( QMouseEvent * )
void TextFloat::mousePressEvent(QMouseEvent *)
{
close();
}