Merge pull request #1787 from curlymorphic/xydelay

smoothed the time parameter of the delay pluging
This commit is contained in:
Vesa V
2015-03-13 13:25:53 +02:00
2 changed files with 31 additions and 6 deletions

View File

@@ -82,25 +82,44 @@ bool DelayEffect::processAudioBuffer( sampleFrame* buf, const fpp_t frames )
return( false );
}
double outSum = 0.0;
const float sr = Engine::mixer()->processingSampleRate();
const float d = dryLevel();
const float w = wetLevel();
const float length = m_delayControls.m_delayTimeModel.value() * Engine::mixer()->processingSampleRate();
const float amplitude = m_delayControls.m_lfoAmountModel.value() * Engine::mixer()->processingSampleRate();
m_lfo->setFrequency( 1.0 / m_delayControls.m_lfoTimeModel.value() );
m_delay->setFeedback( m_delayControls.m_feedbackModel.value() );
sample_t dryS[2];
float lPeak = 0.0;
float rPeak = 0.0;
float length = m_delayControls.m_delayTimeModel.value();
float amplitude = m_delayControls.m_lfoAmountModel.value() * sr;
float lfoTime = 1.0 / m_delayControls.m_lfoTimeModel.value();
float feedback = m_delayControls.m_feedbackModel.value();
ValueBuffer *lengthBuffer = m_delayControls.m_delayTimeModel.valueBuffer();
ValueBuffer *feedbackBuffer = m_delayControls.m_feedbackModel.valueBuffer();
ValueBuffer *lfoTimeBuffer = m_delayControls.m_lfoTimeModel.valueBuffer();
ValueBuffer *lfoAmountBuffer = m_delayControls.m_lfoAmountModel.valueBuffer();
int lengthInc = lengthBuffer ? 1 : 0;
int amplitudeInc = lfoAmountBuffer ? 1 : 0;
int lfoTimeInc = lfoTimeBuffer ? 1 : 0;
int feedbackInc = feedbackBuffer ? 1 : 0;
float *lengthPtr = lengthBuffer ? &( lengthBuffer->values()[ 0 ] ) : &length;
float *amplitudePtr = lfoAmountBuffer ? &( lfoAmountBuffer->values()[ 0 ] ) : &amplitude;
float *lfoTimePtr = lfoTimeBuffer ? &( lfoTimeBuffer->values()[ 0 ] ) : &lfoTime;
float *feedbackPtr = feedbackBuffer ? &( feedbackBuffer->values()[ 0 ] ) : &feedback;
if( m_delayControls.m_outGainModel.isValueChanged() )
{
m_outGain = dbvToAmp( m_delayControls.m_outGainModel.value() );
}
int sampleLength;
for( fpp_t f = 0; f < frames; ++f )
{
m_currentLength = linearInterpolate( length, m_currentLength, 0.9999 );
dryS[0] = buf[f][0];
dryS[1] = buf[f][1];
m_delay->setLength( ( float )m_currentLength + ( amplitude * ( float )m_lfo->tick() ) );
m_delay->setFeedback( *feedbackPtr );
m_lfo->setFrequency( *lfoTimePtr );
sampleLength = *lengthPtr * Engine::mixer()->processingSampleRate();
m_currentLength = linearInterpolate( sampleLength, m_currentLength, 0.9999 );
m_delay->setLength( m_currentLength + ( *amplitudePtr * ( float )m_lfo->tick() ) );
m_delay->tick( buf[f] );
buf[f][0] *= m_outGain;
@@ -112,6 +131,11 @@ bool DelayEffect::processAudioBuffer( sampleFrame* buf, const fpp_t frames )
buf[f][0] = ( d * dryS[0] ) + ( w * buf[f][0] );
buf[f][1] = ( d * dryS[1] ) + ( w * buf[f][1] );
outSum += buf[f][0]*buf[f][0] + buf[f][1]*buf[f][1];
lengthPtr += lengthInc;
amplitudePtr += amplitudeInc;
lfoTimePtr += lfoTimeInc;
feedbackPtr += feedbackInc;
}
checkGate( outSum / frames );
m_delayControls.m_outPeakL = lPeak;

View File

@@ -29,6 +29,7 @@
#include "DelayControls.h"
#include "Lfo.h"
#include "StereoDelay.h"
#include "ValueBuffer.h"
class DelayEffect : public Effect
{