Revert accidental change on SamplePlayHandle L.111

This commit is contained in:
sakertooth
2023-08-28 00:53:14 -04:00
parent d16b77e198
commit dbf32148c2

View File

@@ -108,7 +108,7 @@ void SamplePlayHandle::play( sampleFrame * buffer )
if( !( m_track && m_track->isMuted() )
&& !(m_patternTrack && m_patternTrack->isMuted()))
{
/* StereoVolumeVector v
/* StereoVolumeVector v =
{ { m_volumeModel->value() / DefaultVolume,
m_volumeModel->value() / DefaultVolume } };*/
// SamplePlayHandle always plays the sample at its original pitch;