Revert accidental change on SamplePlayHandle L.111
This commit is contained in:
@@ -108,7 +108,7 @@ void SamplePlayHandle::play( sampleFrame * buffer )
|
||||
if( !( m_track && m_track->isMuted() )
|
||||
&& !(m_patternTrack && m_patternTrack->isMuted()))
|
||||
{
|
||||
/* StereoVolumeVector v
|
||||
/* StereoVolumeVector v =
|
||||
{ { m_volumeModel->value() / DefaultVolume,
|
||||
m_volumeModel->value() / DefaultVolume } };*/
|
||||
// SamplePlayHandle always plays the sample at its original pitch;
|
||||
|
||||
Reference in New Issue
Block a user