Allow stereophonic matrix to invert phase
git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@975 0778d3d1-df1d-0410-868b-ea421aaaa00d
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@@ -1,3 +1,8 @@
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2008-05-17 Paul Giblock <drfaygo/at/gmail/dot/com>
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* plugins/stereo_matrix/stereomatrix_controls.cpp:
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Allow knobs to invert phase as well
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2008-05-14 Tobias Doerffel <tobydox/at/users/dot/sourceforge/dot/net>
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* include/project_renderer.h:
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@@ -30,10 +30,10 @@
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stereoMatrixControls::stereoMatrixControls( stereoMatrixEffect * _eff ) :
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effectControls( _eff ),
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m_effect( _eff ),
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m_llModel( 1.0f, 0.0f, 1.0f, 0.01f ),
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m_lrModel( 0.0f, 0.0f, 1.0f, 0.01f ),
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m_rlModel( 0.0f, 0.0f, 1.0f, 0.01f ),
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m_rrModel( 1.0f, 0.0f, 1.0f, 0.01f )
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m_llModel( 1.0f, -1.0f, 1.0f, 0.01f ),
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m_lrModel( 0.0f, -1.0f, 1.0f, 0.01f ),
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m_rlModel( 0.0f, -1.0f, 1.0f, 0.01f ),
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m_rrModel( 1.0f, -1.0f, 1.0f, 0.01f )
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{
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connect( &m_llModel, SIGNAL( dataChanged( void ) ),
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this, SLOT( changeMatrix( void ) ) );
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