Allow stereophonic matrix to invert phase

git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@975 0778d3d1-df1d-0410-868b-ea421aaaa00d
This commit is contained in:
Paul Giblock
2008-05-17 14:32:44 +00:00
parent 18b1081326
commit dd28a28745
2 changed files with 9 additions and 4 deletions

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@@ -1,3 +1,8 @@
2008-05-17 Paul Giblock <drfaygo/at/gmail/dot/com>
* plugins/stereo_matrix/stereomatrix_controls.cpp:
Allow knobs to invert phase as well
2008-05-14 Tobias Doerffel <tobydox/at/users/dot/sourceforge/dot/net>
* include/project_renderer.h:

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@@ -30,10 +30,10 @@
stereoMatrixControls::stereoMatrixControls( stereoMatrixEffect * _eff ) :
effectControls( _eff ),
m_effect( _eff ),
m_llModel( 1.0f, 0.0f, 1.0f, 0.01f ),
m_lrModel( 0.0f, 0.0f, 1.0f, 0.01f ),
m_rlModel( 0.0f, 0.0f, 1.0f, 0.01f ),
m_rrModel( 1.0f, 0.0f, 1.0f, 0.01f )
m_llModel( 1.0f, -1.0f, 1.0f, 0.01f ),
m_lrModel( 0.0f, -1.0f, 1.0f, 0.01f ),
m_rlModel( 0.0f, -1.0f, 1.0f, 0.01f ),
m_rrModel( 1.0f, -1.0f, 1.0f, 0.01f )
{
connect( &m_llModel, SIGNAL( dataChanged( void ) ),
this, SLOT( changeMatrix( void ) ) );