added missing file
git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@82 0778d3d1-df1d-0410-868b-ea421aaaa00d
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94
src/core/engine.cpp
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94
src/core/engine.cpp
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/*
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* engine.cpp - implementation of LMMS' engine-system
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*
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* Copyright (c) 2006 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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*/
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#include "bb_editor.h"
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#include "engine.h"
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#include "main_window.h"
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#include "mixer.h"
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#include "piano_roll.h"
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#include "preset_preview_play_handle.h"
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#include "project_notes.h"
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#include "song_editor.h"
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engine::engine( const bool _has_gui ) :
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m_hasGUI( _has_gui ),
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m_mixer( NULL ),
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m_mainWindow( NULL ),
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m_songEditor( NULL ),
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m_bbEditor( NULL ),
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m_pianoRoll( NULL )
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{
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m_mainWindow = new mainWindow( this );
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m_mixer = new mixer( this );
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m_songEditor = new songEditor( this );
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m_projectNotes = new projectNotes( this );
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m_bbEditor = new bbEditor( this );
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m_pianoRoll = new pianoRoll( this );
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m_mainWindow->finalize();
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m_mixer->initDevices();
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m_mixer->startProcessing();
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}
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engine::~engine()
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{
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m_mixer->stopProcessing();
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delete m_projectNotes;
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delete m_pianoRoll;
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delete m_songEditor;
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delete m_bbEditor;
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presetPreviewPlayHandle::cleanUp( this );
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// now we can clean up all allocated buffer
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//bufferAllocator::cleanUp( 0 );
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delete m_mixer;
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//delete configManager::inst();
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}
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engineObject::engineObject( engine * _engine ) :
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m_engine( _engine )
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{
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}
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engineObject::~engineObject()
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{
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}
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