EQ optimazations (#3036)

* calcuculate curve path only when data has changed

* calculate spectrum analyzer only if signal input

* code clean up / coding conventions

* changes according coding guidelines/performance improvements in spectrum analyser/curves painting

* minor changes/white spaces

* change init order

* connect analyze view to gui->mainWindow()->periodicUpdate()

* consolidate some functions (d.r.y.)

* minor syntax changes

* fixes a right mouse button bug

* correct steepness of flanks in high and low pass filters

* Whitespaces
This commit is contained in:
BaraMGB
2016-10-12 22:09:25 +02:00
committed by Javier Serrano Polo
parent 1f1048697d
commit eb44ab3316
14 changed files with 937 additions and 958 deletions

View File

@@ -2,5 +2,5 @@ INCLUDE(BuildPlugin)
INCLUDE_DIRECTORIES(${FFTW3F_INCLUDE_DIRS})
LINK_DIRECTORIES(${FFTW3F_LIBRARY_DIRS})
LINK_LIBRARIES(${FFTW3F_LIBRARIES})
BUILD_PLUGIN(eq EqEffect.cpp EqCurve.cpp EqCurve.h EqControls.cpp EqControlsDialog.cpp EqFilter.h EqParameterWidget.cpp EqFader.h EqSpectrumView.h
MOCFILES EqControls.h EqControlsDialog.h EqCurve.h EqParameterWidget.h EqFader.h EMBEDDED_RESOURCES "${CMAKE_CURRENT_SOURCE_DIR}/*.png")
BUILD_PLUGIN(eq EqEffect.cpp EqCurve.cpp EqCurve.h EqControls.cpp EqControlsDialog.cpp EqFilter.h EqParameterWidget.cpp EqFader.h EqSpectrumView.h EqSpectrumView.cpp
MOCFILES EqControls.h EqControlsDialog.h EqCurve.h EqParameterWidget.h EqFader.h EqSpectrumView.h EMBEDDED_RESOURCES "${CMAKE_CURRENT_SOURCE_DIR}/*.png")

View File

@@ -22,8 +22,10 @@
*
*/
#include <QtXml/QDomElement>
#include "EqControls.h"
#include <QtXml/QDomElement>
#include "EqEffect.h"
@@ -35,12 +37,12 @@ EqControls::EqControls( EqEffect *effect ) :
m_inGainModel( 0.0, -60.0, 20.0, 0.01, this, tr( "Input gain") ),
m_outGainModel( -.0, -60.0, 20.0, 0.01, this, tr( "Output gain" ) ),
m_lowShelfGainModel( 0.0 , -18, 18, 0.001, this, tr( "Low shelf gain" ) ),
m_para1GainModel( 0.0 , -18, 18, 0.001, this, tr( "Peak 1 gain" ) ),
m_para2GainModel( 0.0 , -18, 18, 0.001, this, tr( "Peak 2 gain" ) ),
m_para3GainModel( 0.0 , -18, 18, 0.001, this, tr( "Peak 3 gain" ) ),
m_para4GainModel( 0.0 , -18, 18, 0.001, this, tr( "Peak 4 gain" ) ),
m_highShelfGainModel( 0.0 , -18, 18, 0.001, this, tr( "High Shelf gain" ) ),
m_hpResModel( 0.707,0.003, 10.0 , 0.001, this, tr( "HP res" ) ),
m_para1GainModel( 0.0 , -18, 18, 0.001, this, tr( "Peak 1 gain" ) ),
m_para2GainModel( 0.0 , -18, 18, 0.001, this, tr( "Peak 2 gain" ) ),
m_para3GainModel( 0.0 , -18, 18, 0.001, this, tr( "Peak 3 gain" ) ),
m_para4GainModel( 0.0 , -18, 18, 0.001, this, tr( "Peak 4 gain" ) ),
m_highShelfGainModel( 0.0 , -18, 18, 0.001, this, tr( "High Shelf gain" ) ),
m_hpResModel( 0.707,0.003, 10.0 , 0.001, this, tr( "HP res" ) ),
m_lowShelfResModel( 1.4,0.55, 10.0 , 0.001, this , tr( "Low Shelf res" ) ),
m_para1BwModel( 0.3, 0.1, 4 , 0.001, this , tr( "Peak 1 BW" ) ),
m_para2BwModel( 0.3, 0.1, 4 , 0.001, this , tr( "Peak 2 BW" ) ),
@@ -58,7 +60,7 @@ EqControls::EqControls( EqEffect *effect ) :
m_lpFreqModel( 18000.0, 27.0, 20000, 0.001, this , tr( "LP freq" ) ),
m_hpActiveModel( false, this , tr( "HP active" ) ),
m_lowShelfActiveModel( false, this , tr( "Low shelf active" ) ),
m_para1ActiveModel(false, this , tr( "Peak 1 active" ) ),
m_para1ActiveModel( false, this , tr( "Peak 1 active" ) ),
m_para2ActiveModel( false, this , tr( "Peak 2 active" ) ),
m_para3ActiveModel( false, this , tr( "Peak 3 active" ) ),
m_para4ActiveModel( false, this , tr( "Peak 4 active" ) ),
@@ -70,10 +72,10 @@ EqControls::EqControls( EqEffect *effect ) :
m_hp12Model( false, this , tr( "HP 12" ) ),
m_hp24Model( false, this , tr( "HP 24" ) ),
m_hp48Model( false, this , tr( "HP 48" ) ),
m_lpTypeModel( 0,0,2,this, tr( "low pass type") ) ,
m_hpTypeModel( 0,0,2,this, tr( "high pass type") ),
m_analyseInModel( true, this , tr( "Analyse IN")),
m_analyseOutModel( true, this, tr( "Analyse OUT"))
m_lpTypeModel( 0,0,2, this, tr( "low pass type" ) ) ,
m_hpTypeModel( 0,0,2, this, tr( "high pass type" ) ),
m_analyseInModel( true, this , tr( "Analyse IN" ) ),
m_analyseOutModel( true, this, tr( "Analyse OUT" ) )
{
m_hpFeqModel.setScaleLogarithmic( true );
m_lowShelfFreqModel.setScaleLogarithmic( true );
@@ -104,21 +106,21 @@ EqControls::EqControls( EqEffect *effect ) :
void EqControls::loadSettings( const QDomElement &_this )
{
m_inGainModel.loadSettings( _this, "Inputgain" );
m_outGainModel.loadSettings( _this, "Outputgain");
m_outGainModel.loadSettings( _this, "Outputgain" );
m_lowShelfGainModel.loadSettings( _this , "Lowshelfgain" );
m_para1GainModel.loadSettings( _this, "Peak1gain" );
m_para2GainModel.loadSettings( _this, "Peak2gain" );
m_para3GainModel.loadSettings( _this, "Peak3gain" );
m_para4GainModel.loadSettings( _this, "Peak4gain" );
m_highShelfGainModel.loadSettings( _this , "HighShelfgain");
m_hpResModel.loadSettings( _this ,"HPres");
m_highShelfGainModel.loadSettings( _this , "HighShelfgain" );
m_hpResModel.loadSettings( _this ,"HPres" );
m_lowShelfResModel.loadSettings( _this, "LowShelfres" );
m_para1BwModel.loadSettings( _this ,"Peak1bw" );
m_para2BwModel.loadSettings( _this ,"Peak2bw" );
m_para3BwModel.loadSettings( _this ,"Peak3bw" );
m_para4BwModel.loadSettings( _this ,"Peak4bw" );
m_highShelfResModel.loadSettings( _this, "HighShelfres" );
m_lpResModel.loadSettings( _this, "LPres");
m_lpResModel.loadSettings( _this, "LPres" );
m_hpFeqModel.loadSettings( _this, "HPfreq" );
m_lowShelfFreqModel.loadSettings( _this, "LowShelffreq" );
m_para1FreqModel.loadSettings( _this, "Peak1freq" );
@@ -129,10 +131,10 @@ void EqControls::loadSettings( const QDomElement &_this )
m_lpFreqModel.loadSettings( _this, "LPfreq" );
m_hpActiveModel.loadSettings( _this, "HPactive" );
m_lowShelfActiveModel.loadSettings( _this, "Lowshelfactive" );
m_para1ActiveModel.loadSettings( _this, "Peak1active");
m_para2ActiveModel.loadSettings( _this, "Peak2active");
m_para3ActiveModel.loadSettings( _this, "Peak3active");
m_para4ActiveModel.loadSettings( _this, "Peak4active");
m_para1ActiveModel.loadSettings( _this, "Peak1active" );
m_para2ActiveModel.loadSettings( _this, "Peak2active" );
m_para3ActiveModel.loadSettings( _this, "Peak3active" );
m_para4ActiveModel.loadSettings( _this, "Peak4active" );
m_highShelfActiveModel.loadSettings( _this, "Highshelfactive" );
m_lpActiveModel.loadSettings( _this, "LPactive" );
m_lp12Model.loadSettings( _this , "LP12" );
@@ -143,8 +145,8 @@ void EqControls::loadSettings( const QDomElement &_this )
m_hp48Model.loadSettings( _this , "HP48" );
m_lpTypeModel.loadSettings( _this, "LP" );
m_hpTypeModel.loadSettings( _this, "HP" );
m_analyseInModel.loadSettings( _this, "AnalyseIn");
m_analyseOutModel.loadSettings( _this, "AnalyseOut");
m_analyseInModel.loadSettings( _this, "AnalyseIn" );
m_analyseOutModel.loadSettings( _this, "AnalyseOut" );
}
@@ -152,7 +154,6 @@ void EqControls::loadSettings( const QDomElement &_this )
void EqControls::saveSettings( QDomDocument &doc, QDomElement &parent )
{
m_inGainModel.saveSettings( doc, parent, "Inputgain" );
m_outGainModel.saveSettings( doc, parent, "Outputgain");
m_lowShelfGainModel.saveSettings( doc, parent , "Lowshelfgain" );
@@ -160,15 +161,15 @@ void EqControls::saveSettings( QDomDocument &doc, QDomElement &parent )
m_para2GainModel.saveSettings( doc, parent, "Peak2gain" );
m_para3GainModel.saveSettings( doc, parent, "Peak3gain" );
m_para4GainModel.saveSettings( doc, parent, "Peak4gain" );
m_highShelfGainModel.saveSettings( doc, parent, "HighShelfgain");
m_hpResModel.saveSettings( doc, parent ,"HPres");
m_highShelfGainModel.saveSettings( doc, parent, "HighShelfgain" );
m_hpResModel.saveSettings( doc, parent ,"HPres" );
m_lowShelfResModel.saveSettings( doc, parent, "LowShelfres" );
m_para1BwModel.saveSettings( doc, parent,"Peak1bw" );
m_para2BwModel.saveSettings( doc, parent,"Peak2bw" );
m_para3BwModel.saveSettings( doc, parent,"Peak3bw" );
m_para4BwModel.saveSettings( doc, parent,"Peak4bw" );
m_highShelfResModel.saveSettings( doc, parent, "HighShelfres" );
m_lpResModel.saveSettings( doc, parent, "LPres");
m_lpResModel.saveSettings( doc, parent, "LPres" );
m_hpFeqModel.saveSettings( doc, parent, "HPfreq" );
m_lowShelfFreqModel.saveSettings( doc, parent, "LowShelffreq" );
m_para1FreqModel.saveSettings( doc, parent, "Peak1freq" );
@@ -193,7 +194,6 @@ void EqControls::saveSettings( QDomDocument &doc, QDomElement &parent )
m_hp48Model.saveSettings( doc, parent, "HP48" );
m_lpTypeModel.saveSettings( doc, parent, "LP" );
m_hpTypeModel.saveSettings( doc, parent, "HP" );
m_analyseInModel.saveSettings( doc, parent, "AnalyseIn");
m_analyseOutModel.saveSettings( doc, parent, "AnalyseOut");
m_analyseInModel.saveSettings( doc, parent, "AnalyseIn" );
m_analyseOutModel.saveSettings( doc, parent, "AnalyseOut" );
}

View File

@@ -27,12 +27,10 @@
#include "EffectControls.h"
#include "EqControlsDialog.h"
#include "Knob.h"
class EqEffect;
class EqControls : public EffectControls
{
Q_OBJECT
@@ -53,7 +51,7 @@ public:
virtual int controlCount()
{
return 39;
return 42;
}
virtual EffectControlDialog* createView()
@@ -79,7 +77,7 @@ public:
bool visable();
private:
EqEffect* m_effect;
EqEffect *m_effect;
FloatModel m_inGainModel;
FloatModel m_outGainModel;

View File

@@ -24,37 +24,38 @@
#include "EqControlsDialog.h"
#include "EqControls.h"
#include "embed.h"
#include "Fader.h"
#include "EqFader.h"
#include "Engine.h"
#include "AutomatableButton.h"
#include "LedCheckbox.h"
#include <QGraphicsView>
#include <QLayout>
#include <QWidget>
#include "AutomatableButton.h"
#include "embed.h"
#include "Engine.h"
#include "EqControls.h"
#include "EqFader.h"
#include "Fader.h"
#include "LedCheckbox.h"
EqControlsDialog::EqControlsDialog( EqControls *controls ) :
EffectControlDialog( controls )
EffectControlDialog( controls ),
m_controls( controls )
{
m_controls = controls;
setAutoFillBackground( true );
QPalette pal;
pal.setBrush( backgroundRole(), PLUGIN_NAME::getIconPixmap( "EqLayout1BG" ) );
setPalette( pal );
setFixedSize( 500, 500 );
QGridLayout * mainLayout = new QGridLayout( this );
QGridLayout *mainLayout = new QGridLayout( this );
m_inSpec = new EqSpectrumView( &controls->m_inFftBands, this );
mainLayout->addWidget( m_inSpec, 0, 1, 1, 8 );
m_inSpec->color = QColor( 238, 154, 120, 80 );
EqSpectrumView *inSpec = new EqSpectrumView( &controls->m_inFftBands, this );
mainLayout->addWidget( inSpec, 0, 1, 1, 8 );
inSpec->setColor( QColor( 238, 154, 120, 80 ) );
m_outSpec = new EqSpectrumView( &controls->m_outFftBands, this );
m_outSpec->color = QColor( 145, 205, 22, 80 );
mainLayout->addWidget( m_outSpec, 0, 1, 1, 8 );
EqSpectrumView *outSpec = new EqSpectrumView( &controls->m_outFftBands, this );
outSpec->setColor( QColor( 145, 205, 22, 80 ) );
mainLayout->addWidget( outSpec, 0, 1, 1, 8 );
m_parameterWidget = new EqParameterWidget( this , controls );
mainLayout->addWidget( m_parameterWidget, 0, 1, 1, 8 );
@@ -68,238 +69,215 @@ EqControlsDialog::EqControlsDialog( EqControls *controls ) :
setBand( 6, &controls->m_highShelfActiveModel, &controls->m_highShelfFreqModel, &controls->m_highShelfResModel, &controls->m_highShelfGainModel, QColor(255 ,255, 255), tr( "High Shelf" ), &controls->m_highShelfPeakL, &controls->m_highShelfPeakR,0,0,0,0,0,0 );
setBand( 7, &controls->m_lpActiveModel, &controls->m_lpFreqModel, &controls->m_lpResModel, 0, QColor(255 ,255, 255), tr( "LP" ) ,0,0,0,0,0, &controls->m_lp12Model, &controls->m_lp24Model, &controls->m_lp48Model);
m_inGainFader = new EqFader( &controls->m_inGainModel, tr( "In Gain" ), this,
&controls->m_inPeakL, &controls->m_inPeakR );
EqFader *inGainFader = new EqFader( &controls->m_inGainModel, tr( "In Gain" ), this, &controls->m_inPeakL, &controls->m_inPeakR );
mainLayout->addWidget( inGainFader, 0, 0 );
inGainFader->setDisplayConversion( false );
inGainFader->setHintText( tr( "Gain" ), "dBv");
mainLayout->addWidget( m_inGainFader, 0, 0 );
m_inGainFader->setDisplayConversion( false );
m_inGainFader->setHintText( tr( "Gain" ), "dBv");
m_outGainFader = new EqFader( &controls->m_outGainModel, tr( "Out Gain" ), this,
&controls->m_outPeakL, &controls->m_outPeakR );
mainLayout->addWidget( m_outGainFader, 0, 9 );
m_outGainFader->setDisplayConversion( false );
m_outGainFader->setHintText( tr( "Gain" ), "dBv" );
EqFader *outGainFader = new EqFader( &controls->m_outGainModel, tr( "Out Gain" ), this, &controls->m_outPeakL, &controls->m_outPeakR );
mainLayout->addWidget( outGainFader, 0, 9 );
outGainFader->setDisplayConversion( false );
outGainFader->setHintText( tr( "Gain" ), "dBv" );
// Gain Fader for each Filter exepts the pass filter
for( int i = 1; i < m_parameterWidget->bandCount() - 1; i++ )
{
m_gainFader = new EqFader( m_parameterWidget->getBandModels( i )->gain, tr( "" ), this,
EqFader *gainFader = new EqFader( m_parameterWidget->getBandModels( i )->gain, tr( "" ), this,
m_parameterWidget->getBandModels( i )->peakL, m_parameterWidget->getBandModels( i )->peakR );
mainLayout->addWidget( m_gainFader, 2, i+1 );
mainLayout->setAlignment( m_gainFader, Qt::AlignHCenter );
m_gainFader->setMinimumHeight(80);
m_gainFader->resize(m_gainFader->width() , 80);
m_gainFader->setDisplayConversion( false );
m_gainFader->setHintText( tr( "Gain") , "dB");
mainLayout->addWidget( gainFader, 2, i+1 );
mainLayout->setAlignment( gainFader, Qt::AlignHCenter );
gainFader->setMinimumHeight(80);
gainFader->resize(gainFader->width() , 80);
gainFader->setDisplayConversion( false );
gainFader->setHintText( tr( "Gain") , "dB");
}
//Control Button and Knobs for each Band
for( int i = 0; i < m_parameterWidget->bandCount() ; i++ )
{
m_resKnob = new Knob( knobBright_26, this );
Knob *resKnob = new Knob( knobBright_26, this );
mainLayout->setRowMinimumHeight( 4, 33 );
mainLayout->addWidget( m_resKnob, 5, i+1 );
mainLayout->setAlignment( m_resKnob, Qt::AlignHCenter );
m_resKnob->setVolumeKnob(false);
m_resKnob->setModel( m_parameterWidget->getBandModels( i )->res );
if(i > 1 && i < 6) { m_resKnob->setHintText( tr( "Bandwidth: " ) , tr( " Octave" ) ); }
else { m_resKnob->setHintText( tr( "Resonance : " ) , "" ); }
mainLayout->addWidget( resKnob, 5, i + 1 );
mainLayout->setAlignment( resKnob, Qt::AlignHCenter );
resKnob->setVolumeKnob(false);
resKnob->setModel( m_parameterWidget->getBandModels( i )->res );
if(i > 1 && i < 6) { resKnob->setHintText( tr( "Bandwidth: " ) , tr( " Octave" ) ); }
else { resKnob->setHintText( tr( "Resonance : " ) , "" ); }
m_freqKnob = new Knob( knobBright_26, this );
mainLayout->addWidget( m_freqKnob, 3, i+1 );
mainLayout->setAlignment( m_freqKnob, Qt::AlignHCenter );
m_freqKnob->setVolumeKnob( false );
m_freqKnob->setModel( m_parameterWidget->getBandModels( i )->freq );
m_freqKnob->setHintText( tr( "Frequency:" ), "Hz" );
Knob *freqKnob = new Knob( knobBright_26, this );
mainLayout->addWidget( freqKnob, 3, i+1 );
mainLayout->setAlignment( freqKnob, Qt::AlignHCenter );
freqKnob->setVolumeKnob( false );
freqKnob->setModel( m_parameterWidget->getBandModels( i )->freq );
freqKnob->setHintText( tr( "Frequency:" ), "Hz" );
// adds the Number Active buttons
m_activeBox = new PixmapButton( this, NULL );
m_activeBox->setCheckable(true);
m_activeBox->setModel( m_parameterWidget->getBandModels( i )->active );
PixmapButton *activeNumButton = new PixmapButton( this, NULL );
activeNumButton->setCheckable(true);
activeNumButton->setModel( m_parameterWidget->getBandModels( i )->active );
QString iconActiveFileName = "bandLabel" + QString::number(i+1) + "on";
QString iconInactiveFileName = "bandLabel" + QString::number(i+1);
m_activeBox->setActiveGraphic( PLUGIN_NAME::getIconPixmap( iconActiveFileName.toLatin1() ) );
m_activeBox->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( iconInactiveFileName.toLatin1() ) );
mainLayout->addWidget( m_activeBox, 1, i+1 );
mainLayout->setAlignment( m_activeBox, Qt::AlignHCenter );
m_activeBox->setModel( m_parameterWidget->getBandModels( i )->active );
activeNumButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( iconActiveFileName.toLatin1() ) );
activeNumButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( iconInactiveFileName.toLatin1() ) );
mainLayout->addWidget( activeNumButton, 1, i+1 );
mainLayout->setAlignment( activeNumButton, Qt::AlignHCenter );
activeNumButton->setModel( m_parameterWidget->getBandModels( i )->active );
// adds the symbols active buttons
m_activeBox = new PixmapButton( this, NULL );
m_activeBox->setCheckable(true);
m_activeBox->setModel( m_parameterWidget->getBandModels( i )->active );
PixmapButton *activeButton = new PixmapButton( this, NULL );
activeButton->setCheckable(true);
activeButton->setModel( m_parameterWidget->getBandModels( i )->active );
switch (i)
{
case 0:
m_activeBox->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveHP" ) );
m_activeBox->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveHPoff" ) );
activeButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveHP" ) );
activeButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveHPoff" ) );
break;
case 1:
m_activeBox->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveLS" ) );
m_activeBox->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveLSoff" ) );
activeButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveLS" ) );
activeButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveLSoff" ) );
break;
case 6:
m_activeBox->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveHS" ) );
m_activeBox->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveHSoff" ) );
activeButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveHS" ) );
activeButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveHSoff" ) );
break;
case 7:
m_activeBox->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveLP" ) );
m_activeBox->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveLPoff" ) );
activeButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveLP" ) );
activeButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveLPoff" ) );
break;
default:
m_activeBox->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActivePeak" ) );
m_activeBox->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActivePeakoff" ) );
activeButton->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActivePeak" ) );
activeButton->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActivePeakoff" ) );
}
mainLayout->addWidget( m_activeBox, 7, i+1 );
mainLayout->setAlignment( m_activeBox, Qt::AlignHCenter);
m_activeBox->setModel( m_parameterWidget->getBandModels( i )->active );
mainLayout->addWidget( activeButton, 7, i+1 );
mainLayout->setAlignment( activeButton, Qt::AlignHCenter);
activeButton->setModel( m_parameterWidget->getBandModels( i )->active );
// Connects the knobs, Faders and buttons with the curve graphic
QObject::connect( m_parameterWidget->getBandModels( i )->freq , SIGNAL( dataChanged() ), m_parameterWidget, SLOT ( updateView() ) );
if ( m_parameterWidget->getBandModels( i )->gain ) QObject::connect( m_parameterWidget->getBandModels( i )->gain, SIGNAL( dataChanged() ), m_parameterWidget, SLOT ( updateView() ));
QObject::connect( m_parameterWidget->getBandModels( i )->res, SIGNAL( dataChanged() ), m_parameterWidget , SLOT ( updateView() ) );
QObject::connect( m_parameterWidget->getBandModels( i )->active, SIGNAL( dataChanged() ), m_parameterWidget , SLOT ( updateView() ) );
QObject::connect( m_parameterWidget->getBandModels( i )->freq , SIGNAL( dataChanged() ), m_parameterWidget, SLOT ( updateHandle() ) );
if ( m_parameterWidget->getBandModels( i )->gain ) QObject::connect( m_parameterWidget->getBandModels( i )->gain, SIGNAL( dataChanged() ), m_parameterWidget, SLOT ( updateHandle() ));
QObject::connect( m_parameterWidget->getBandModels( i )->res, SIGNAL( dataChanged() ), m_parameterWidget , SLOT ( updateHandle() ) );
QObject::connect( m_parameterWidget->getBandModels( i )->active, SIGNAL( dataChanged() ), m_parameterWidget , SLOT ( updateHandle() ) );
m_parameterWidget->changeHandle( i );
}
// adds the buttons for Spectrum analyser on/off
m_inSpecB = new PixmapButton(this, NULL);
m_inSpecB->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"ActiveAnalyse" ) );
m_inSpecB->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"ActiveAnalyseoff" ) );
m_inSpecB->setCheckable(true);
m_inSpecB->setModel( &controls->m_analyseInModel );
PixmapButton *inSpecB = new PixmapButton(this, NULL);
inSpecB->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveAnalyse" ) );
inSpecB->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveAnalyseoff" ) );
inSpecB->setCheckable( true );
inSpecB->setModel( &controls->m_analyseInModel );
m_outSpecB = new PixmapButton(this, NULL);
m_outSpecB->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"ActiveAnalyse" ) );
m_outSpecB->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"ActiveAnalyseoff" ) );
m_outSpecB->setCheckable(true);
m_outSpecB->setModel( &controls->m_analyseOutModel );
mainLayout->addWidget( m_inSpecB, 1, 0 );
mainLayout->addWidget( m_outSpecB, 1, 9 );
mainLayout->setAlignment( m_inSpecB, Qt::AlignHCenter );
mainLayout->setAlignment( m_outSpecB, Qt::AlignHCenter );
PixmapButton *outSpecB = new PixmapButton(this, NULL);
outSpecB->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveAnalyse" ) );
outSpecB->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "ActiveAnalyseoff" ) );
outSpecB->setCheckable( true );
outSpecB->setModel( &controls->m_analyseOutModel );
mainLayout->addWidget( inSpecB, 1, 0 );
mainLayout->addWidget( outSpecB, 1, 9 );
mainLayout->setAlignment( inSpecB, Qt::AlignHCenter );
mainLayout->setAlignment( outSpecB, Qt::AlignHCenter );
//hp filter type
m_hp12Box = new PixmapButton( this , NULL );
m_hp12Box->setModel( m_parameterWidget->getBandModels( 0 )->hp12 );
m_hp12Box->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"12dB" ) );
m_hp12Box->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"12dBoff" ) );
PixmapButton *hp12Button = new PixmapButton( this , NULL );
hp12Button->setModel( m_parameterWidget->getBandModels( 0 )->hp12 );
hp12Button->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "12dB" ) );
hp12Button->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "12dBoff" ) );
m_hp24Box = new PixmapButton( this , NULL );
m_hp24Box->setModel(m_parameterWidget->getBandModels( 0 )->hp24 );
PixmapButton *hp24Button = new PixmapButton( this , NULL );
hp24Button->setModel(m_parameterWidget->getBandModels( 0 )->hp24 );
hp24Button->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "24dB" ) );
hp24Button->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "24dBoff" ) );
m_hp24Box->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"24dB" ) );
m_hp24Box->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"24dBoff" ) );
m_hp48Box = new PixmapButton( this , NULL );
m_hp48Box->setModel( m_parameterWidget->getBandModels(0)->hp48 );
m_hp48Box->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"48dB" ) );
m_hp48Box->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"48dBoff" ) );
PixmapButton *hp48Button = new PixmapButton( this , NULL );
hp48Button->setModel( m_parameterWidget->getBandModels(0)->hp48 );
hp48Button->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "48dB" ) );
hp48Button->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "48dBoff" ) );
//LP filter type
m_lp12Box = new PixmapButton( this , NULL );
mainLayout->addWidget( m_lp12Box, 2,1 );
m_lp12Box->setModel( m_parameterWidget->getBandModels( 7 )->lp12 );
m_lp12Box->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"12dB" ) );
m_lp12Box->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"12dBoff" ) );
PixmapButton *lp12Button = new PixmapButton( this , NULL );
mainLayout->addWidget( lp12Button, 2, 1 );
lp12Button->setModel( m_parameterWidget->getBandModels( 7 )->lp12 );
lp12Button->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "12dB" ) );
lp12Button->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "12dBoff" ) );
m_lp24Box = new PixmapButton( this , NULL );
m_lp24Box->setModel( m_parameterWidget->getBandModels( 7 )->lp24 );
m_lp24Box->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"24dB" ) );
m_lp24Box->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"24dBoff" ) );
PixmapButton *lp24Button = new PixmapButton( this , NULL );
lp24Button->setModel( m_parameterWidget->getBandModels( 7 )->lp24 );
lp24Button->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "24dB" ) );
lp24Button->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "24dBoff" ) );
PixmapButton *lp48Button = new PixmapButton( this , NULL );
lp48Button->setModel( m_parameterWidget->getBandModels( 7 )->lp48 );
lp48Button->setActiveGraphic( PLUGIN_NAME::getIconPixmap( "48dB" ) );
lp48Button->setInactiveGraphic( PLUGIN_NAME::getIconPixmap( "48dBoff" ) );
m_lp48Box = new PixmapButton( this , NULL );
m_lp48Box->setModel( m_parameterWidget->getBandModels( 7 )->lp48 );
m_lp48Box->setActiveGraphic( PLUGIN_NAME::getIconPixmap(
"48dB" ) );
m_lp48Box->setInactiveGraphic( PLUGIN_NAME::getIconPixmap(
"48dBoff" ) );
// the curve has to change its appearance
QObject::connect( m_parameterWidget->getBandModels( 0 )->hp12 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateView()));
QObject::connect( m_parameterWidget->getBandModels( 0 )->hp24 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateView()));
QObject::connect( m_parameterWidget->getBandModels( 0 )->hp48 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateView()));
connect( m_parameterWidget->getBandModels( 0 )->hp12 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateHandle()));
connect( m_parameterWidget->getBandModels( 0 )->hp24 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateHandle()));
connect( m_parameterWidget->getBandModels( 0 )->hp48 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateHandle()));
QObject::connect( m_parameterWidget->getBandModels( 7 )->lp12 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateView()));
QObject::connect( m_parameterWidget->getBandModels( 7 )->lp24 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateView()));
QObject::connect( m_parameterWidget->getBandModels( 7 )->lp48 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateView()));
connect( m_parameterWidget->getBandModels( 7 )->lp12 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateHandle()));
connect( m_parameterWidget->getBandModels( 7 )->lp24 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateHandle()));
connect( m_parameterWidget->getBandModels( 7 )->lp48 , SIGNAL ( dataChanged() ), m_parameterWidget, SLOT( updateHandle()));
QVBoxLayout * hpGrpBtnLayout = new QVBoxLayout;
hpGrpBtnLayout->addWidget( m_hp12Box );
hpGrpBtnLayout->addWidget( m_hp24Box );
hpGrpBtnLayout->addWidget( m_hp48Box );
QVBoxLayout *hpGrpBtnLayout = new QVBoxLayout;
hpGrpBtnLayout->addWidget( hp12Button );
hpGrpBtnLayout->addWidget( hp24Button );
hpGrpBtnLayout->addWidget( hp48Button );
QVBoxLayout * lpGrpBtnLayout = new QVBoxLayout;
lpGrpBtnLayout->addWidget( m_lp12Box );
lpGrpBtnLayout->addWidget( m_lp24Box );
lpGrpBtnLayout->addWidget( m_lp48Box );
QVBoxLayout *lpGrpBtnLayout = new QVBoxLayout;
lpGrpBtnLayout->addWidget( lp12Button );
lpGrpBtnLayout->addWidget( lp24Button );
lpGrpBtnLayout->addWidget( lp48Button );
mainLayout->addLayout( hpGrpBtnLayout, 2, 1, Qt::AlignCenter );
mainLayout->addLayout( lpGrpBtnLayout, 2, 8, Qt::AlignCenter );
automatableButtonGroup *lpBtnGrp = new automatableButtonGroup(this,tr ( "lp grp" ) );
lpBtnGrp->addButton( m_lp12Box );
lpBtnGrp->addButton( m_lp24Box );
lpBtnGrp->addButton( m_lp48Box );
lpBtnGrp->addButton( lp12Button );
lpBtnGrp->addButton( lp24Button );
lpBtnGrp->addButton( lp48Button );
lpBtnGrp->setModel( &m_controls->m_lpTypeModel, false);
automatableButtonGroup *hpBtnGrp = new automatableButtonGroup( this, tr( "hp grp" ) );
hpBtnGrp->addButton( m_hp12Box );
hpBtnGrp->addButton( m_hp24Box );
hpBtnGrp->addButton( m_hp48Box );
hpBtnGrp->addButton( hp12Button );
hpBtnGrp->addButton( hp24Button );
hpBtnGrp->addButton( hp48Button );
hpBtnGrp->setModel( &m_controls->m_hpTypeModel,false);
mainLayout->setAlignment( Qt::AlignTop );
for (int i = 0 ; i < 10; i++)
{
mainLayout->setColumnMinimumWidth(i, 50);
}
mainLayout->setAlignment( m_inGainFader, Qt::AlignHCenter );
mainLayout->setAlignment( m_outGainFader, Qt::AlignHCenter );
mainLayout->setAlignment( inGainFader, Qt::AlignHCenter );
mainLayout->setAlignment( outGainFader, Qt::AlignHCenter );
mainLayout->setRowMinimumHeight( 0,200 );
mainLayout->setRowMinimumHeight( 1, 40 );
mainLayout->setRowMinimumHeight(6,15);
mainLayout->setContentsMargins( 0, 11, 0, 0 );
mainLayout->setAlignment(m_inSpec, Qt::AlignCenter );
mainLayout->setAlignment(m_outSpec, Qt::AlignCenter );
mainLayout->setAlignment(inSpec, Qt::AlignCenter );
mainLayout->setAlignment(outSpec, Qt::AlignCenter );
m_freqLabel = new QLabel(this);
m_freqLabel->setText("- " + tr( "Frequency")+ " -" );
m_freqLabel->move( 217 , 377 );
QLabel *freqLabel = new QLabel( this );
freqLabel->setText("- " + tr( "Frequency")+ " -" );
freqLabel->move( 217 , 377 );
m_resLabel1 = new QLabel(this);
m_resLabel1->setText("- " + tr( "Resonance")+ " -" );
m_resLabel1->move( 62 , 444 );
QLabel *resLabel1 = new QLabel( this );
resLabel1->setText("- " + tr( "Resonance")+ " -" );
resLabel1->move( 62 , 444 );
m_resLabel2 = new QLabel(this);
m_resLabel2->setText("- " + tr( "Resonance")+ " -" );
m_resLabel2->move( 365 , 444 );
QLabel *resLabel2 = new QLabel( this );
resLabel2->setText("- " + tr( "Resonance")+ " -" );
resLabel2->move( 365 , 444 );
m_bandWidthLabel = new QLabel(this);
m_bandWidthLabel->setText("- " + tr( "Bandwidth")+ " -" );
m_bandWidthLabel->move( 215 , 444 );
QLabel *bandWidthLabel = new QLabel( this );
bandWidthLabel->setText("- " + tr( "Bandwidth")+ " -" );
bandWidthLabel->move( 215 , 444 );
setLayout(mainLayout);
}

View File

@@ -25,16 +25,17 @@
#ifndef EQCONTROLSDIALOG_H
#define EQCONTROLSDIALOG_H
#include <QLabel>
#include <QPushButton>
#include "EffectControlDialog.h"
#include "EqParameterWidget.h"
#include "EqSpectrumView.h"
#include "Fader.h"
#include "Knob.h"
#include "LedCheckbox.h"
#include "EqParameterWidget.h"
#include "MainWindow.h"
#include "EqSpectrumView.h"
#include "PixmapButton.h"
#include <QLabel>
#include <QPushButton>
@@ -44,44 +45,22 @@ class EqControlsDialog : public EffectControlDialog
{
Q_OBJECT
public:
EqControlsDialog( EqControls* controls );
EqControlsDialog( EqControls * controls );
virtual ~EqControlsDialog()
{
}
EqBand * setBand(EqControls *controls);
EqBand * setBand( EqControls * controls );
private:
EqControls * m_controls;
Fader* m_inGainFader;
Fader* m_outGainFader;
Fader* m_gainFader;
Knob* m_resKnob;
Knob* m_freqKnob;
PixmapButton* m_inSpecB;
PixmapButton* m_outSpecB;
PixmapButton* m_activeBox;
PixmapButton* m_lp12Box;
PixmapButton* m_lp24Box;
PixmapButton* m_lp48Box;
PixmapButton* m_hp12Box;
PixmapButton* m_hp24Box;
PixmapButton* m_hp48Box;
LedCheckBox* m_analyzeBox;
EqParameterWidget* m_parameterWidget;
EqSpectrumView* m_inSpec;
EqSpectrumView* m_outSpec;
QLabel* m_freqLabel;
QLabel* m_resLabel1;
QLabel* m_resLabel2;
QLabel* m_bandWidthLabel;
EqParameterWidget * m_parameterWidget;
virtual void mouseDoubleClickEvent(QMouseEvent *event);
EqBand* setBand( int index, BoolModel* active, FloatModel* freq, FloatModel* res, FloatModel* gain, QColor color, QString name, float* peakL, float* peakR, BoolModel *hp12, BoolModel *hp24, BoolModel *hp48, BoolModel *lp12, BoolModel *lp24, BoolModel *lp48 )
EqBand *setBand( int index, BoolModel *active, FloatModel *freq, FloatModel *res, FloatModel *gain, QColor color, QString name, float *peakL, float *peakR, BoolModel *hp12, BoolModel *hp24, BoolModel *hp48, BoolModel *lp12, BoolModel *lp24, BoolModel *lp48 )
{
EqBand* filterModels = m_parameterWidget->getBandModels( index );
EqBand *filterModels = m_parameterWidget->getBandModels( index );
filterModels->active = active;
filterModels->freq = freq;
filterModels->res = res;
@@ -99,9 +78,6 @@ private:
}
int m_originalHeight;
};
#endif // EQCONTROLSDIALOG_H

View File

@@ -21,28 +21,27 @@
* Boston, MA 02110-1301 USA.
*
*/
#include "EqCurve.h"
#include "lmms_math.h"
#include "Effect.h"
#include "embed.h"
#include "lmms_math.h"
EqHandle::EqHandle( int num, int x, int y )
EqHandle::EqHandle( int num, int x, int y ) :
m_numb( num ),
m_width( x ),
m_heigth( y ),
m_mousePressed( false ),
m_active( false ),
m_handleMoved( false )
{
PI = LD_PI;
m_numb = num;
setMouseHover( false );
m_width = x;
m_heigth = y;
m_mousePressed = false;
m_active = false;
setFlag( ItemIsMovable );
setFlag( ItemSendsGeometryChanges );
setAcceptHoverEvents( true );
float totalHeight = 36;
m_pixelsPerUnitHeight = ( m_heigth ) / ( totalHeight );
m_handleMoved = false;
QObject::connect( this,SIGNAL( positionChanged() ) , this, SLOT( handleMoved() ) );
setMouseHover( false );
connect( this, SIGNAL( positionChanged() ), this, SLOT( handleMoved() ) );
}
@@ -56,6 +55,44 @@ QRectF EqHandle::boundingRect() const
float EqHandle::freqToXPixel( float freq , int w )
{
float min = log10f( 27 );
float max = log10f( 20000 );
float range = max - min;
return ( log10f( freq ) - min ) / range * w;
}
float EqHandle::xPixelToFreq( float x , int w )
{
float min = log10f( 27 );
float max = log10f( 20000 );
float range = max - min;
return powf( 10 , x * ( range / w ) + min );
}
float EqHandle::gainToYPixel(float gain , int h, int pixelPerUnitHeight)
{
return h * 0.5 - gain * pixelPerUnitHeight;
}
float EqHandle::yPixelToGain( float y , int h, int pixelPerUnitHeight )
{
return ( ( h * 0.5 ) - y ) / pixelPerUnitHeight;
}
void EqHandle::handleMoved()
{
m_handleMoved = true;
@@ -66,19 +103,16 @@ void EqHandle::handleMoved()
void EqHandle::paint( QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget )
{
painter->setRenderHint( QPainter::Antialiasing, true) ;
painter->setRenderHint( QPainter::Antialiasing, true );
if ( m_mousePressed )
{
emit positionChanged();
}
// graphics for the handles
QString fileName = "handle" + QString::number(m_numb+1);
if ( !isActiveHandle() ) { fileName = fileName + "inactive"; }
QPixmap circlePixmap = PLUGIN_NAME::getIconPixmap( fileName.toLatin1() );
painter->drawPixmap( -12, -12, circlePixmap );
painter->drawPixmap( -12, -12, circlePixmap );
// on mouse hover draw an info box and change the pixmap of the handle
if ( isMouseHover() )
{
@@ -95,15 +129,15 @@ void EqHandle::paint( QPainter *painter, const QStyleOptionGraphicsItem *option,
}
if ( EqHandle::x() > m_width - 40 )
{
rectX = rectX - (40 - (m_width - EqHandle::x() ) );
rectX = rectX - ( 40 - ( m_width - EqHandle::x() ) );
}
painter->drawPixmap( -12, -12, PLUGIN_NAME::getIconPixmap( "handlehover" ) );
painter->drawPixmap( -12, -12, PLUGIN_NAME::getIconPixmap( "handlehover" ) );
QRectF textRect = QRectF ( rectX, rectY, 80, 30 );
QRectF textRect2 = QRectF ( rectX+1, rectY+1, 80, 30 );
QString freq = QString::number( xPixelToFreq(EqHandle::x() )) ;
QString freq = QString::number( xPixelToFreq( EqHandle::x(), m_width ) );
QString res;
if ( getType() < 3 || getType() > 3 )
if ( getType() != para )
{
res = tr( "Reso: ") + QString::number( getResonance() );
}
@@ -131,15 +165,15 @@ void EqHandle::paint( QPainter *painter, const QStyleOptionGraphicsItem *option,
QPainterPath EqHandle::getCurvePath()
{
QPainterPath path;
float y = m_heigth*0.5;
for ( float x=0 ; x < m_width; x++ )
float y = m_heigth * 0.5;
for ( float x = 0 ; x < m_width; x++ )
{
if ( m_type == 1 ) y = getLowCutCurve( x );
if ( m_type == 2 ) y = getLowShelfCurve( x );
if ( m_type == 3 ) y = getPeakCurve( x );
if ( m_type == 4 ) y = getHighShelfCurve( x );
if ( m_type == 5 ) y = getHighCutCurve( x );
if ( x==0 ) path.moveTo( x, y ); // sets the begin of Path
if ( m_type == highpass ) y = getLowCutCurve( x );
if ( m_type == lowshelf ) y = getLowShelfCurve( x );
if ( m_type == para ) y = getPeakCurve( x );
if ( m_type == highshelf ) y = getHighShelfCurve( x );
if ( m_type == lowpass ) y = getHighCutCurve( x );
if ( x == 0 ) path.moveTo( x, y ); // sets the begin of Path
path.lineTo( x, y );
}
return path;
@@ -148,69 +182,26 @@ QPainterPath EqHandle::getCurvePath()
float EqHandle::getPeakCurve(float x)
float EqHandle::getPeakCurve( float x )
{
double freqZ = xPixelToFreq( EqHandle::x() );
const int SR = Engine::mixer()->processingSampleRate();
double w0 = 2* PI * freqZ / SR ;
double c = cosf( w0 );
double s = sinf( w0 );
double Q = getResonance();
double A = pow( 10, yPixelToGain(EqHandle::y()) / 40 );
double alpha = s * sinh( log( 2 ) / 2 * Q * w0 / sinf( w0 ) );
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = 1 + alpha*A;
b1 = -2*c;
b2 = 1 - alpha*A;
a0 = 1 + alpha/A;
a1 = -2*c;
a2 = 1 - alpha/A;
//normalise
b0 /= a0;
b1 /= a0;
b2 /= a0;
a1 /= a0;
a2 /= a0;
a0 = 1;
double w;
double PHI;
double gain;
double freq = xPixelToFreq( x );
w = 2*PI * freq / SR;
PHI = pow( sin( w/2 ), 2 )*4;
gain = 10* log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1*(b0+b2 )+ 4*b0*b2 ) ) *PHI )
- 10*log10( pow( 1+ a1+ a2 ,2 ) + ( 1* a2 * PHI - ( a1 * ( 1+ a2 ) +4 *1 * a2 ) ) *PHI );
float y= gainToYPixel( gain );
return y;
}
float EqHandle::getHighShelfCurve( float x )
{
double freqZ = xPixelToFreq( EqHandle::x() );
double freqZ = xPixelToFreq( EqHandle::x(), m_width );
const int SR = Engine::mixer()->processingSampleRate();
double w0 = 2 * PI * freqZ / SR;
double w0 = 2 * LD_PI * freqZ / SR ;
double c = cosf( w0 );
double s = sinf( w0 );
double A = pow( 10, yPixelToGain( EqHandle::y() ) * 0.025 );
double beta = sqrt( A ) / m_resonance;
double Q = getResonance();
double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) / 40 );
double alpha = s * sinh( log( 2 ) / 2 * Q * w0 / sinf( w0 ) );
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = A *( ( A +1 ) + ( A - 1 ) * c + beta * s);
b1 = -2 * A * ( ( A - 1 ) + ( A + 1 ) * c );
b2 = A * ( ( A + 1 ) + ( A - 1 ) * c - beta * s);
a0 = ( A + 1 ) - ( A - 1 ) * c + beta * s;
a1 = 2 * ( ( A - 1 ) - ( A + 1 ) * c );
a2 = ( A + 1) - ( A - 1 ) * c - beta * s;
b0 = 1 + alpha * A;
b1 = -2 * c;
b2 = 1 - alpha * A;
a0 = 1 + alpha / A;
a1 = -2 * c;
a2 = 1 - alpha / A;
//normalise
b0 /= a0;
b1 /= a0;
@@ -219,16 +210,46 @@ float EqHandle::getHighShelfCurve( float x )
a2 /= a0;
a0 = 1;
double w;
double PHI;
double gain;
double freq = xPixelToFreq( x );
w = 2* PI * freq / SR ;
PHI = pow(sin( w/2 ), 2 ) * 4;
gain = 10* log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1*( b0+b2 )+ 4*b0*b2 ) ) *PHI )
- 10*log10( pow(1+ a1+ a2 ,2 ) + ( 1* a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2) ) *PHI );
float y= gainToYPixel( gain );
double freq = xPixelToFreq( x, m_width );
double gain = calculateGain( freq, a1, a2, b0, b1, b2 );
float y = gainToYPixel( gain, m_heigth, m_pixelsPerUnitHeight );
return y;
}
float EqHandle::getHighShelfCurve( float x )
{
double freqZ = xPixelToFreq( EqHandle::x(), m_width );
const int SR = Engine::mixer()->processingSampleRate();
double w0 = 2 * LD_PI * freqZ / SR;
double c = cosf( w0 );
double s = sinf( w0 );
double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) * 0.025 );
double beta = sqrt( A ) / m_resonance;
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = A * ( ( A + 1 ) + ( A - 1 ) * c + beta * s);
b1 = -2 * A * ( ( A - 1 ) + ( A + 1 ) * c );
b2 = A * ( ( A + 1 ) + ( A - 1 ) * c - beta * s);
a0 = ( A + 1 ) - ( A - 1 ) * c + beta * s;
a1 = 2 * ( ( A - 1 ) - ( A + 1 ) * c );
a2 = ( A + 1 ) - ( A - 1 ) * c - beta * s;
//normalise
b0 /= a0;
b1 /= a0;
b2 /= a0;
a1 /= a0;
a2 /= a0;
a0 = 1;
double freq = xPixelToFreq( x, m_width );
double gain = calculateGain( freq, a1, a2, b0, b1, b2 );
float y = gainToYPixel( gain, m_heigth, m_pixelsPerUnitHeight );
return y;
}
@@ -237,18 +258,18 @@ float EqHandle::getHighShelfCurve( float x )
float EqHandle::getLowShelfCurve( float x )
{
double freqZ = xPixelToFreq( EqHandle::x() );
double freqZ = xPixelToFreq( EqHandle::x(), m_width );
const int SR = Engine::mixer()->processingSampleRate();
double w0 = 2 * PI * freqZ / SR ;
double w0 = 2 * LD_PI * freqZ / SR ;
double c = cosf( w0 );
double s = sinf( w0 );
double A = pow( 10, yPixelToGain( EqHandle::y() ) / 40 );
double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) / 40 );
double beta = sqrt( A ) / m_resonance;
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = A * ( ( A+1 ) - ( A-1 ) * c + beta * s );
b1 = 2 * A * ( ( A - 1 ) - ( A + 1 ) * c) ;
b0 = A * ( ( A + 1 ) - ( A - 1 ) * c + beta * s );
b1 = 2 * A * ( ( A - 1 ) - ( A + 1 ) * c ) ;
b2 = A * ( ( A + 1 ) - ( A - 1 ) * c - beta * s);
a0 = ( A + 1 ) + ( A - 1 ) * c + beta * s;
a1 = -2 * ( ( A - 1 ) + ( A + 1 ) * c );
@@ -262,16 +283,10 @@ float EqHandle::getLowShelfCurve( float x )
a2 /= a0;
a0 = 1;
double w;
double PHI;
double gain;
double freq = xPixelToFreq( x );
w = 2* PI * freq / SR ;
PHI = pow( sin( w/2 ), 2 ) * 4;
gain = 10 * log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1 * ( b0+b2 ) + 4 * b0 * b2 ) ) *PHI )
- 10 * log10( pow( 1 + a1 + a2, 2 ) + ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI );
float y= gainToYPixel( gain );
double freq = xPixelToFreq( x, m_width );
double gain = calculateGain( freq, a1, a2, b0, b1, b2 );
float y = gainToYPixel( gain, m_heigth, m_pixelsPerUnitHeight );
return y;
}
@@ -280,13 +295,13 @@ float EqHandle::getLowShelfCurve( float x )
float EqHandle::getLowCutCurve( float x )
{
double freqZ = xPixelToFreq( EqHandle::x() );
double freqZ = xPixelToFreq( EqHandle::x(), m_width );
const int SR = Engine::mixer()->processingSampleRate();
double w0 = 2 * PI * freqZ / SR ;
double w0 = 2 * LD_PI * freqZ / SR ;
double c = cosf( w0 );
double s = sinf( w0 );
double resonance = getResonance();
double A = pow( 10, yPixelToGain( EqHandle::y() ) / 20);
double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) / 20);
double alpha = s / 2 * sqrt ( ( A +1/A ) * ( 1 / resonance -1 ) +2 );
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
@@ -304,37 +319,18 @@ float EqHandle::getLowCutCurve( float x )
a2 /= a0;
a0 = 1;
double w;
double PHI;
double gain;
double freq = xPixelToFreq( x );
w = 2 * PI * freq / SR ;
PHI = pow( sin( w/2), 2 ) * 4;
gain = 10 * log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1 * ( b0 + b2 ) + 4 * b0 * b2 ) ) * PHI )
- 10 * log10( pow( 1 + a1 + a2, 2 ) + ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI );
double freq = xPixelToFreq( x, m_width );
double gain = calculateGain( freq, a1, a2, b0, b1, b2 );
if ( m_hp24 )
{
gain = gain + 10 * log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1 * ( b0 + b2 ) + 4 * b0 * b2 ) ) * PHI )
- 10 * log10( pow( 1 + a1 + a2, 2 ) + ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI );
gain = gain * 2;
}
if ( m_hp48 )
{
gain = gain + 10 * log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1 * ( b0 + b2 ) + 4 * b0 * b2 ) ) * PHI )
- 10 * log10( pow( 1 + a1 + a2, 2 ) + ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI );
gain = gain + ( 10 * log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1 * ( b0 + b2 ) + 4 * b0 * b2 ) ) * PHI )
- 10 * log10( pow( 1 + a1 + a2, 2 ) + ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI ));
gain = gain * 3;
}
float y = gainToYPixel( gain, m_heigth, m_pixelsPerUnitHeight );
float y= gainToYPixel( gain );
return y;
}
@@ -343,24 +339,22 @@ float EqHandle::getLowCutCurve( float x )
float EqHandle::getHighCutCurve( float x )
{
double freqZ = xPixelToFreq( EqHandle::x() );
double freqZ = xPixelToFreq( EqHandle::x(), m_width );
const int SR = Engine::mixer()->processingSampleRate();
double w0 = 2 * PI * freqZ / SR ;
double w0 = 2 * LD_PI * freqZ / SR ;
double c = cosf( w0 );
double s = sinf( w0 );
double resonance = getResonance();
double A = pow( 10, yPixelToGain(EqHandle::y() ) / 20 );
double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) / 20 );
double alpha = s / 2 * sqrt ( ( A + 1 / A ) * ( 1 / resonance -1 ) +2 );
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
b0 = ( 1 - c ) * 0.5;
b1 = 1 - c;
b2 = ( 1 - c ) * 0.5;
a0 = 1 + alpha;
a1 = -2 * c;
a2 = 1 - alpha;
//normalise
b0 /= a0;
b1 /= a0;
@@ -369,45 +363,24 @@ float EqHandle::getHighCutCurve( float x )
a2 /= a0;
a0 = 1;
double w;
double PHI;
double gain;
double freq = xPixelToFreq( x );
w = 2 * PI * freq / SR ;
PHI = pow(sin( w/2),2 )*4;
gain = 10 * log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1 * ( b0 + b2 ) + 4 * b0 * b2 ) ) * PHI )
- 10 * log10( pow( 1 + a1 + a2, 2 ) + ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI );
double freq = xPixelToFreq( x, m_width );
double gain = calculateGain( freq, a1, a2, b0, b1, b2 );
if ( m_lp24 )
{
gain = gain + ( 10 * log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1 * ( b0 + b2 ) + 4 * b0 * b2 ) ) * PHI )
- 10 * log10( pow( 1 + a1 + a2, 2 ) + ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI ) );
gain = gain * 2;
}
if ( m_lp48 )
{
gain = gain + ( 10 * log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1 * ( b0 + b2 ) + 4 * b0 * b2 ) ) * PHI )
- 10 * log10( pow( 1 + a1 + a2, 2 ) + ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI ) );
gain = gain + ( 10 * log10( pow( b0 + b1 + b2 , 2 )
+ ( b0 * b2 * PHI - ( b1 * ( b0 + b2 ) + 4 * b0 * b2 ) ) * PHI )
- 10 * log10( pow( 1 + a1 + a2, 2 ) + ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI ) );
gain = gain * 3;
}
float y = gainToYPixel( gain, m_heigth, m_pixelsPerUnitHeight );
float y= gainToYPixel( gain );
return y;
}
float EqHandle::getResonance()
{
return m_resonance;
@@ -424,7 +397,7 @@ int EqHandle::getNum()
void EqHandle::setType(int t)
void EqHandle::setType( int t )
{
EqHandle::m_type = t;
}
@@ -432,7 +405,7 @@ void EqHandle::setType(int t)
void EqHandle::setResonance(float r)
void EqHandle::setResonance( float r )
{
EqHandle::m_resonance = r;
}
@@ -448,7 +421,7 @@ bool EqHandle::isMouseHover()
void EqHandle::setMouseHover(bool d)
void EqHandle::setMouseHover( bool d )
{
m_mouseHover = d;
}
@@ -556,10 +529,29 @@ void EqHandle::setlp48()
double EqHandle::calculateGain(const double freq, const double a1, const double a2, const double b0, const double b1, const double b2 )
{
const int SR = Engine::mixer()->processingSampleRate();
const double w = 2 * LD_PI * freq / SR ;
const double PHI = pow( sin( w / 2 ), 2 ) * 4;
double gain = 10 * log10( pow( b0 + b1 + b2 , 2 ) + ( b0 * b2 * PHI - ( b1 * ( b0 + b2 )
+ 4 * b0 * b2 ) ) * PHI ) - 10 * log10( pow( 1 + a1 + a2, 2 )
+ ( 1 * a2 * PHI - ( a1 * ( 1 + a2 ) + 4 * 1 * a2 ) ) * PHI );
return gain;
}
void EqHandle::mousePressEvent( QGraphicsSceneMouseEvent *event )
{
m_mousePressed = true;
QGraphicsItem::mousePressEvent( event );
if( event->button() == Qt::LeftButton )
{
m_mousePressed = true;
QGraphicsItem::mousePressEvent( event );
}
}
@@ -567,8 +559,11 @@ void EqHandle::mousePressEvent( QGraphicsSceneMouseEvent *event )
void EqHandle::mouseReleaseEvent( QGraphicsSceneMouseEvent *event )
{
m_mousePressed = false;
QGraphicsItem::mouseReleaseEvent( event );
if( event->button() == Qt::LeftButton )
{
m_mousePressed = false;
QGraphicsItem::mouseReleaseEvent( event );
}
}
@@ -577,7 +572,7 @@ void EqHandle::mouseReleaseEvent( QGraphicsSceneMouseEvent *event )
void EqHandle::wheelEvent( QGraphicsSceneWheelEvent *wevent )
{
float highestBandwich;
if ( m_type < 3 || m_type > 3 )
if( m_type != para )
{
highestBandwich = 10;
}
@@ -588,7 +583,7 @@ void EqHandle::wheelEvent( QGraphicsSceneWheelEvent *wevent )
int numDegrees = wevent->delta() / 120;
float numSteps = 0;
if ( wevent->modifiers() == Qt::ControlModifier )
if( wevent->modifiers() == Qt::ControlModifier )
{
numSteps = numDegrees * 0.01;
}
@@ -597,16 +592,16 @@ void EqHandle::wheelEvent( QGraphicsSceneWheelEvent *wevent )
numSteps = numDegrees * 0.15;
}
if ( wevent->orientation() == Qt::Vertical )
if( wevent->orientation() == Qt::Vertical )
{
m_resonance = m_resonance + ( numSteps );
if ( m_resonance < 0.1 )
if( m_resonance < 0.1 )
{
m_resonance = 0.1;
}
if ( m_resonance > highestBandwich )
if( m_resonance > highestBandwich )
{
m_resonance = highestBandwich;
}
@@ -636,17 +631,17 @@ void EqHandle::hoverLeaveEvent( QGraphicsSceneHoverEvent *hevent )
QVariant EqHandle::itemChange( QGraphicsItem::GraphicsItemChange change, const QVariant &value )
{
if ( change == ItemPositionChange )
if( change == ItemPositionChange )
{
// pass filter don't move in y direction
if ( EqHandle::m_type == 1 || EqHandle::m_type == 5 )
if ( m_type == highpass || m_type == lowpass )
{
float newX = value.toPointF().x();
if ( newX < 0 )
if( newX < 0 )
{
newX = 0;
}
if ( newX > m_width )
if( newX > m_width )
{
newX = m_width;
}
@@ -656,7 +651,7 @@ QVariant EqHandle::itemChange( QGraphicsItem::GraphicsItemChange change, const Q
QPointF newPos = value.toPointF();
QRectF rect = QRectF( 0, 0, m_width, m_heigth );
if ( !rect.contains( newPos ) )
if( !rect.contains( newPos ) )
{
// Keep the item inside the scene rect.
newPos.setX( qMin( rect.right(), qMax( newPos.x(), rect.left() ) ) );
@@ -678,12 +673,13 @@ QVariant EqHandle::itemChange( QGraphicsItem::GraphicsItemChange change, const Q
//
// ----------------------------------------------------------------------
EqCurve::EqCurve( QList<EqHandle*> *handle, int x, int y )
EqCurve::EqCurve( QList<EqHandle*> *handle, int x, int y ) :
m_handle( handle ),
m_width( x ),
m_heigth( y ),
m_alpha( 0 ),
m_modelChanged( false )
{
m_width = x;
m_heigth = y;
m_handle = handle;
m_alpha = 0;
}
@@ -700,74 +696,82 @@ QRectF EqCurve::boundingRect() const
void EqCurve::paint( QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget )
{
painter->setRenderHint( QPainter::Antialiasing, true );
//Computes the main curve
//if a band is active the curve will be computed by averaging the curves of each band
QMap<float,float> mainCurve;
for ( int x = 0; x < m_width ; x++ )
if( m_modelChanged )
{
mainCurve[x] = 0;
}
int activeHandles=0;
for ( int thatHandle = 0; thatHandle<m_handle->count(); thatHandle++ )
{
if ( m_handle->at(thatHandle)->isActiveHandle() == true )
setModelChanged( false );
//counts the active bands
int activeHandles=0;
for ( int thatHandle = 0; thatHandle<m_handle->count(); thatHandle++ )
{
activeHandles++;
}
}
for ( int thatHandle = 0; thatHandle<m_handle->count(); thatHandle++ )
{
if ( m_handle->at(thatHandle)->isActiveHandle() == true )
{
for ( int x = 0; x < m_width ; x=x+1 )
if ( m_handle->at(thatHandle)->isActiveHandle() == true )
{
if ( m_handle->at( thatHandle )->getType() == 1 )
activeHandles++;
}
}
//Computes the main curve
//if a band is active the curve will be computed by averaging the curves of each band
QMap<float,float> mainCurve;
for ( int thatHandle = 0; thatHandle<m_handle->count(); thatHandle++ )
{
if ( m_handle->at(thatHandle)->isActiveHandle() == true )
{
for ( int x = 0; x < m_width ; x=x+1 )
{
mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getLowCutCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
}
if ( m_handle->at(thatHandle)->getType() == 2 )
{
mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getLowShelfCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
}
if ( m_handle->at( thatHandle )->getType() == 3 )
{
mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getPeakCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
}
if ( m_handle->at( thatHandle )->getType() == 4 )
{
mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getHighShelfCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
}
if ( m_handle->at(thatHandle)->getType() == 5 )
{
mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getHighCutCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
if ( m_handle->at( thatHandle )->getType() == highpass )
{
mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getLowCutCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
}
if ( m_handle->at(thatHandle)->getType() == lowshelf )
{
mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getLowShelfCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
}
if ( m_handle->at( thatHandle )->getType() == para )
{
mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getPeakCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
}
if ( m_handle->at( thatHandle )->getType() == highshelf )
{
mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getHighShelfCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
}
if ( m_handle->at(thatHandle)->getType() == lowpass )
{
mainCurve[x]= ( mainCurve[x] + ( m_handle->at( thatHandle )->getHighCutCurve( x ) * ( activeHandles ) ) - ( ( activeHandles * ( m_heigth/2 ) ) - m_heigth ) );
}
}
}
}
}
QPainterPath mCurve;
//compute a QPainterPath
for ( int x = 0; x < m_width ; x++ )
{
mainCurve[x] = ( ( mainCurve[x] / activeHandles ) ) - ( m_heigth/2 );
if ( x==0 )
//compute a QPainterPath
m_curve = QPainterPath();
for ( int x = 0; x < m_width ; x++ )
{
mCurve.moveTo( x, mainCurve[x] );
mainCurve[x] = ( ( mainCurve[x] / activeHandles ) ) - ( m_heigth/2 );
if ( x==0 )
{
m_curve.moveTo( x, mainCurve[x] );
}
m_curve.lineTo( x, mainCurve[x] );
}
mCurve.lineTo( x, mainCurve[x] );
}
//and paint it with Pathstroker
QPainterPathStroker stroke;
QPainterPath strokeP;
stroke.setWidth( 2 );
strokeP = stroke.createStroke( mCurve );
painter->fillPath( strokeP, QBrush( Qt::white ) );
//we cache the curve painting in a pixmap for saving cpu
QPixmap cacheMap( boundingRect().size().toSize() );
cacheMap.fill( QColor( 0, 0, 0, 0 ) );
QPainter cachePainter( &cacheMap );
cachePainter.setRenderHint( QPainter::Antialiasing, true );
QPen pen;
pen.setWidth( 2 );
pen.setColor( Qt::white );
cachePainter.setPen( pen );
cachePainter.drawPath( m_curve );
cachePainter.end();
m_curvePixmapCache.fill( QColor( 0, 0, 0, 0 ) );
m_curvePixmapCache.swap( cacheMap );
}
//we paint our cached curve pixmap
painter->drawPixmap( 0, 0, m_width, m_heigth, m_curvePixmapCache );
// if mouse hover a handle, m_alpha counts up slow for blend in the filled EQ curve
// todo: a smarter way of this "if-monster"
QColor curveColor;
if ( m_handle->at( 0 )->isMouseHover()
if( m_handle->at( 0 )->isMouseHover()
|| m_handle->at( 1 )->isMouseHover()
|| m_handle->at( 2 )->isMouseHover()
|| m_handle->at( 3 )->isMouseHover()
@@ -778,15 +782,18 @@ void EqCurve::paint( QPainter *painter, const QStyleOptionGraphicsItem *option,
)
{
if ( m_alpha < 40 )
{
m_alpha = m_alpha + 10;
}
}
else
{
if ( m_alpha > 0 )
{
m_alpha = m_alpha - 10;
}
}
//draw on mouse hover the curve of hovered filter
//draw on mouse hover the curve of hovered filter in different colors
for ( int i = 0; i < m_handle->count(); i++ )
{
if ( m_handle->at(i)->isMouseHover() )
@@ -808,11 +815,18 @@ void EqCurve::paint( QPainter *painter, const QStyleOptionGraphicsItem *option,
painter->drawPath( m_handle->at( i )->getCurvePath() );
}
}
// draw on mouse hover the EQ curve filled. with m_alpha it blends in and out smooth
//draw on mouse hover the EQ curve filled. with m_alpha it blends in and out smooth
QPainterPath cPath;
cPath.addPath( mCurve );
cPath.addPath( m_curve );
cPath.lineTo( cPath.currentPosition().x(), m_heigth );
cPath.lineTo( cPath.elementAt( 0 ).x , m_heigth );
painter->fillPath( cPath, QBrush ( QColor( 255,255,255, m_alpha ) ) );
}
void EqCurve::setModelChanged( bool mc )
{
m_modelChanged = mc;
}

View File

@@ -29,6 +29,7 @@
#include <QPainter>
#include <QGraphicsSceneWheelEvent>
#include "lmms_math.h"
#include "AutomatableModelView.h"
enum{
@@ -42,14 +43,19 @@ enum{
// implements the Eq_Handle to control a band
class EqHandle : public QGraphicsObject
{
Q_OBJECT
public:
EqHandle( int num, int x, int y );
void paint( QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget );
static float freqToXPixel( float freq, int w );
static float xPixelToFreq( float x , int w );
static float gainToYPixel( float gain, int h, int pixelPerUnitHeight );
static float yPixelToGain( float y, int h, int pixelPerUnitHeight );
QRectF boundingRect() const;
QPainterPath getCurvePath();
float getPeakCurve( float x );
float getHighShelfCurve( float x );
@@ -73,8 +79,22 @@ public:
void setlp12();
void setlp24();
void setlp48();
signals:
void positionChanged();
protected:
void mousePressEvent( QGraphicsSceneMouseEvent *event );
void mouseReleaseEvent( QGraphicsSceneMouseEvent *event );
void paint( QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget );
void wheelEvent( QGraphicsSceneWheelEvent *wevent );
void hoverEnterEvent( QGraphicsSceneHoverEvent *hevent );
void hoverLeaveEvent( QGraphicsSceneHoverEvent *hevent );
QVariant itemChange( GraphicsItemChange change, const QVariant &value );
private:
long double PI;
double calculateGain( const double freq, const double a1, const double a2, const double b0, const double b1, const double b2 );
float m_pixelsPerUnitWidth;
float m_pixelsPerUnitHeight;
float m_scale;
@@ -85,125 +105,41 @@ private:
bool m_lp24;
bool m_lp48;
bool m_mouseHover;
bool m_active;
int m_type, m_numb;
float m_resonance;
float m_width, m_heigth;
float m_resonance;
bool m_mousePressed;
bool m_active;
bool m_handleMoved;
QRectF boundingRect() const;
inline float freqToXPixel( float freq )
{
float min = log ( 27) / log( 10 );
float max = log ( 20000 )/ log( 10 );
float range = max - min;
return ( log( freq ) / log( 10 ) - min ) / range * m_width;
}
inline float xPixelToFreq( float x )
{
float min = log ( 27) / log( 10 );
float max = log ( 20000 ) / log( 10 );
float range = max - min;
return pow( 10 , x * ( range / m_width ) + min );
}
inline float gainToYPixel( float gain )
{
return ( m_heigth ) - ( gain * m_pixelsPerUnitHeight ) - ( ( m_heigth ) * 0.5 );
}
inline float yPixelToGain( float y )
{
return ( ( 0.5 * m_heigth ) - y ) / m_pixelsPerUnitHeight;
}
signals:
void positionChanged();
private slots:
void handleMoved();
protected:
void mousePressEvent( QGraphicsSceneMouseEvent *event );
void mouseReleaseEvent( QGraphicsSceneMouseEvent *event );
void wheelEvent( QGraphicsSceneWheelEvent *wevent );
void hoverEnterEvent( QGraphicsSceneHoverEvent *hevent );
void hoverLeaveEvent( QGraphicsSceneHoverEvent *hevent );
QVariant itemChange( GraphicsItemChange change, const QVariant &value );
};
class EqCurve : public QGraphicsObject
{
Q_OBJECT
public:
EqCurve( QList<EqHandle*> *handle, int x, int y );
QList<EqHandle*> *m_handle;
QRectF boundingRect() const;
void setModelChanged(bool mc);
protected:
void paint( QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget );
private:
QList<EqHandle*> *m_handle;
QPainterPath m_curve;
QPixmap m_curvePixmapCache;
int m_width, m_heigth;
int m_alpha;
bool m_modelChanged;
float m_pixelsPerUnitHeight;
float m_scale;
inline float freqToXPixel( float freq )
{
float min = log ( 27) / log( 10 );
float max = log ( 20000 ) / log( 10 );
float range = max - min;
return ( log( freq ) / log( 10 ) - min ) / range * m_width;
}
inline float xPixelToFreq( float x )
{
float min = log ( 27) / log( 10 );
float max = log ( 20000 ) / log( 10 );
float range = max - min;
return pow( 10 , x * ( range / m_width ) + min );
}
inline float gainToYPixel( float gain )
{
return ( m_heigth ) - ( gain * m_pixelsPerUnitHeight ) - ( ( m_heigth ) * 0.5 );
}
inline float yPixelToGain( float y )
{
return ( ( 0.5 * m_heigth ) - y ) / m_pixelsPerUnitHeight;
}
};
#endif // EQCURVE_H

View File

@@ -23,13 +23,14 @@
*/
#include "EqEffect.h"
#include "embed.cpp"
#include "lmms_math.h"
#include "BasicFilters.h"
#include "interpolation.h"
#include "Engine.h"
#include "MainWindow.h"
#include "EqFader.h"
#include "interpolation.h"
#include "lmms_math.h"
#include "MainWindow.h"
extern "C"
{
@@ -50,13 +51,12 @@ Plugin::Descriptor PLUGIN_EXPORT eq_plugin_descriptor =
}
EqEffect::EqEffect(Model *parent, const Plugin::Descriptor::SubPluginFeatures::Key *key) :
EqEffect::EqEffect( Model *parent, const Plugin::Descriptor::SubPluginFeatures::Key *key) :
Effect( &eq_plugin_descriptor, parent, key ),
m_eqControls( this ),
m_inGain( 1.0 ),
m_outGain( 1.0 )
{
}
@@ -69,7 +69,7 @@ EqEffect::~EqEffect()
bool EqEffect::processAudioBuffer(sampleFrame *buf, const fpp_t frames)
bool EqEffect::processAudioBuffer( sampleFrame *buf, const fpp_t frames )
{
// setup sample exact controls
float hpRes = m_eqControls.m_hpResModel.value();
@@ -164,31 +164,34 @@ bool EqEffect::processAudioBuffer(sampleFrame *buf, const fpp_t frames)
float para4Gain = m_eqControls.m_para4GainModel.value();
float highShelfGain = m_eqControls.m_highShelfGainModel.value();
if( !isEnabled() || !isRunning () )
{
return( false );
}
if( m_eqControls.m_outGainModel.isValueChanged() )
{
m_outGain = dbvToAmp(m_eqControls.m_outGainModel.value());
}
if( m_eqControls.m_inGainModel.isValueChanged() )
{
m_inGain = dbvToAmp(m_eqControls.m_inGainModel.value());
}
m_eqControls.m_inProgress = true;
double outSum = 0.0;
for( fpp_t f = 0; f < frames; ++f )
{
outSum += buf[f][0]*buf[f][0] + buf[f][1]*buf[f][1];
}
const float outGain = m_outGain;
const int sampleRate = Engine::mixer()->processingSampleRate();
sampleFrame m_inPeak = { 0, 0 };
if(m_eqControls.m_analyseInModel.value( true ) )
if(m_eqControls.m_analyseInModel.value( true ) && outSum > 0 )
{
m_eqControls.m_inFftBands.analyze( buf, frames );
}
@@ -196,14 +199,15 @@ bool EqEffect::processAudioBuffer(sampleFrame *buf, const fpp_t frames)
{
m_eqControls.m_inFftBands.clear();
}
gain(buf , frames, m_inGain , &m_inPeak );
gain( buf, frames, m_inGain, &m_inPeak );
m_eqControls.m_inPeakL = m_eqControls.m_inPeakL < m_inPeak[0] ? m_inPeak[0] : m_eqControls.m_inPeakL;
m_eqControls.m_inPeakR = m_eqControls.m_inPeakR < m_inPeak[1] ? m_inPeak[1] : m_eqControls.m_inPeakR;
for( fpp_t f = 0; f < frames; f++)
{
if( hpActive ){
if( hpActive )
{
m_hp12.setParameters( sampleRate, *hpFreqPtr, *hpResPtr, 1 );
buf[f][0] = m_hp12.update( buf[f][0], 0 );
buf[f][1] = m_hp12.update( buf[f][1], 1 );
@@ -287,7 +291,7 @@ bool EqEffect::processAudioBuffer(sampleFrame *buf, const fpp_t frames)
buf[f][0] = m_lp480.update( buf[f][0], 0 );
buf[f][1] = m_lp480.update( buf[f][1], 1 );
m_lp481.setParameters( sampleRate, *lpFreqPtr, *lpResPtr, 1 );
m_lp481.setParameters( sampleRate, *lpFreqPtr, *lpResPtr, 1 );
buf[f][0] = m_lp481.update( buf[f][0], 0 );
buf[f][1] = m_lp481.update( buf[f][1], 1 );
}
@@ -313,20 +317,14 @@ bool EqEffect::processAudioBuffer(sampleFrame *buf, const fpp_t frames)
lpFreqPtr += lpFreqInc;
}
sampleFrame outPeak = { 0, 0 };
gain( buf, frames, outGain, &outPeak );
m_eqControls.m_outPeakL = m_eqControls.m_outPeakL < outPeak[0] ? outPeak[0] : m_eqControls.m_outPeakL;
m_eqControls.m_outPeakR = m_eqControls.m_outPeakR < outPeak[1] ? outPeak[1] : m_eqControls.m_outPeakR;
checkGate( outSum / frames );
if(m_eqControls.m_analyseOutModel.value( true ) )
if(m_eqControls.m_analyseOutModel.value( true ) && outSum > 0 )
{
m_eqControls.m_outFftBands.analyze( buf, frames );
setBandPeaks( &m_eqControls.m_outFftBands , ( int )( sampleRate * 0.5 ) );
@@ -335,6 +333,7 @@ bool EqEffect::processAudioBuffer(sampleFrame *buf, const fpp_t frames)
{
m_eqControls.m_outFftBands.clear();
}
m_eqControls.m_inProgress = false;
return isRunning();
}
@@ -345,19 +344,23 @@ bool EqEffect::processAudioBuffer(sampleFrame *buf, const fpp_t frames)
float EqEffect::peakBand( float minF, float maxF, EqAnalyser *fft, int sr )
{
float peak = -60;
float * b = fft->m_bands;
float *b = fft->m_bands;
float h = 0;
for(int x = 0; x < MAX_BANDS; x++, b++)
for( int x = 0; x < MAX_BANDS; x++, b++ )
{
if( bandToFreq( x ,sr) >= minF && bandToFreq( x,sr ) <= maxF )
if( bandToFreq( x ,sr) >= minF && bandToFreq( x,sr ) <= maxF )
{
h = 20*( log10( *b / fft->m_energy ) );
h = 20 * ( log10( *b / fft->getEnergy() ) );
peak = h > peak ? h : peak;
}
}
return (peak+100)/100;
return ( peak + 100 ) / 100;
}
void EqEffect::setBandPeaks(EqAnalyser *fft, int samplerate )
{
m_eqControls.m_lowShelfPeakR = m_eqControls.m_lowShelfPeakL =
@@ -366,30 +369,30 @@ void EqEffect::setBandPeaks(EqAnalyser *fft, int samplerate )
m_eqControls.m_para1PeakL = m_eqControls.m_para1PeakR =
peakBand( m_eqControls.m_para1FreqModel.value()
- (m_eqControls.m_para1FreqModel.value() * m_eqControls.m_para1BwModel.value() * 0.5),
- ( m_eqControls.m_para1FreqModel.value() * m_eqControls.m_para1BwModel.value() * 0.5 ),
m_eqControls.m_para1FreqModel.value()
+ (m_eqControls.m_para1FreqModel.value() * m_eqControls.m_para1BwModel.value() * 0.5),
+ ( m_eqControls.m_para1FreqModel.value() * m_eqControls.m_para1BwModel.value() * 0.5 ),
fft , samplerate );
m_eqControls.m_para2PeakL = m_eqControls.m_para2PeakR =
peakBand( m_eqControls.m_para2FreqModel.value()
- (m_eqControls.m_para2FreqModel.value() * m_eqControls.m_para2BwModel.value() * 0.5),
- ( m_eqControls.m_para2FreqModel.value() * m_eqControls.m_para2BwModel.value() * 0.5 ),
m_eqControls.m_para2FreqModel.value()
+ (m_eqControls.m_para2FreqModel.value() * m_eqControls.m_para2BwModel.value() * 0.5),
+ ( m_eqControls.m_para2FreqModel.value() * m_eqControls.m_para2BwModel.value() * 0.5 ),
fft , samplerate );
m_eqControls.m_para3PeakL = m_eqControls.m_para3PeakR =
peakBand( m_eqControls.m_para3FreqModel.value()
- (m_eqControls.m_para3FreqModel.value() * m_eqControls.m_para3BwModel.value() * 0.5),
- ( m_eqControls.m_para3FreqModel.value() * m_eqControls.m_para3BwModel.value() * 0.5 ),
m_eqControls.m_para3FreqModel.value()
+ (m_eqControls.m_para3FreqModel.value() * m_eqControls.m_para3BwModel.value() * 0.5),
+ ( m_eqControls.m_para3FreqModel.value() * m_eqControls.m_para3BwModel.value() * 0.5 ),
fft , samplerate );
m_eqControls.m_para4PeakL = m_eqControls.m_para4PeakR =
peakBand( m_eqControls.m_para4FreqModel.value()
- (m_eqControls.m_para4FreqModel.value() * m_eqControls.m_para4BwModel.value() * 0.5),
- ( m_eqControls.m_para4FreqModel.value() * m_eqControls.m_para4BwModel.value() * 0.5 ),
m_eqControls.m_para4FreqModel.value()
+ (m_eqControls.m_para4FreqModel.value() * m_eqControls.m_para4BwModel.value() * 0.5),
+ ( m_eqControls.m_para4FreqModel.value() * m_eqControls.m_para4BwModel.value() * 0.5 ),
fft , samplerate );
m_eqControls.m_highShelfPeakL = m_eqControls.m_highShelfPeakR =
@@ -397,10 +400,6 @@ void EqEffect::setBandPeaks(EqAnalyser *fft, int samplerate )
samplerate * 0.5 , fft, samplerate );
}
extern "C"
{

View File

@@ -21,29 +21,28 @@
*
*/
#ifndef EQEFFECT_H
#define EQEFFECT_H
#include "BasicFilters.h"
#include "Effect.h"
#include "EqControls.h"
#include "lmms_math.h"
#include "BasicFilters.h"
#include "EqFilter.h"
#include "lmms_math.h"
class EqEffect : public Effect
{
public:
EqEffect( Model* parent , const Descriptor::SubPluginFeatures::Key* key );
EqEffect( Model * parent , const Descriptor::SubPluginFeatures::Key * key );
virtual ~EqEffect();
virtual bool processAudioBuffer( sampleFrame *buf, const fpp_t frames );
virtual EffectControls* controls()
virtual bool processAudioBuffer( sampleFrame * buf, const fpp_t frames );
virtual EffectControls * controls()
{
return &m_eqControls;
}
inline void gain( sampleFrame *buf, const fpp_t frames, float scale, sampleFrame* peak )
inline void gain( sampleFrame * buf, const fpp_t frames, float scale, sampleFrame * peak )
{
peak[0][0] = 0.0f; peak[0][1] = 0.0f;
for( fpp_t f = 0; f < frames; ++f )
@@ -88,20 +87,14 @@ private:
float m_inGain;
float m_outGain;
void analyze( sampleFrame *buf, const fpp_t frames, EqAnalyser* fft );
float peakBand(float minF, float maxF,EqAnalyser*, int);
float peakBand( float minF, float maxF, EqAnalyser *, int );
inline float bandToFreq ( int index , int sampleRate )
{
return index * sampleRate / (MAX_BANDS * 2);
return index * sampleRate / ( MAX_BANDS * 2 );
}
void setBandPeaks( EqAnalyser *fft , int);
void setBandPeaks( EqAnalyser * fft , int );
};
#endif // EQEFFECT_H

View File

@@ -23,14 +23,15 @@
#ifndef EQFADER_H
#define EQFADER_H
#include "Fader.h"
#include "EffectControls.h"
#include "MainWindow.h"
#include "GuiApplication.h"
#include "TextFloat.h"
#include <QList>
#include <QWidget>
#include "EffectControls.h"
#include "Fader.h"
#include "GuiApplication.h"
#include "MainWindow.h"
#include "TextFloat.h"
class EqFader : public Fader

View File

@@ -24,19 +24,21 @@
*/
#include "EqParameterWidget.h"
#include "lmms_math.h"
#include "EqControls.h"
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QMouseEvent>
#include <QPainter>
#include <QWidget>
#include "EqControls.h"
#include "lmms_math.h"
EqParameterWidget::EqParameterWidget( QWidget *parent, EqControls * controls ) :
QWidget( parent ),
m_bands ( 0 ),
m_displayWidth ( 400 ),
m_displayHeigth ( 200 ),
m_notFirst ( false ),
m_controls ( controls )
{
@@ -44,16 +46,16 @@ EqParameterWidget::EqParameterWidget( QWidget *parent, EqControls * controls ) :
resize( m_displayWidth, m_displayHeigth );
float totalHeight = 36; // gain range from -18 to +18
m_pixelsPerUnitHeight = m_displayHeigth / totalHeight;
m_pixelsPerOctave = freqToXPixel( 10000 ) - freqToXPixel( 5000 );
m_pixelsPerOctave = EqHandle::freqToXPixel( 10000, m_displayWidth ) - EqHandle::freqToXPixel( 5000, m_displayWidth );
//GraphicsScene and GraphicsView stuff
m_scene = new QGraphicsScene();
m_scene->setSceneRect( 0, 0, m_displayWidth, m_displayHeigth );
m_view = new QGraphicsView(this);
m_view->setStyleSheet( "border-style: none; background: transparent;");
m_view->setHorizontalScrollBarPolicy( Qt::ScrollBarAlwaysOff );
m_view->setVerticalScrollBarPolicy( Qt::ScrollBarAlwaysOff );
m_view->setScene( m_scene );
QGraphicsScene *scene = new QGraphicsScene();
scene->setSceneRect( 0, 0, m_displayWidth, m_displayHeigth );
QGraphicsView *view = new QGraphicsView( this );
view->setStyleSheet( "border-style: none; background: transparent;" );
view->setHorizontalScrollBarPolicy( Qt::ScrollBarAlwaysOff );
view->setVerticalScrollBarPolicy( Qt::ScrollBarAlwaysOff );
view->setScene( scene );
//adds the handles
m_handleList = new QList<EqHandle*>;
@@ -61,13 +63,13 @@ EqParameterWidget::EqParameterWidget( QWidget *parent, EqControls * controls ) :
{
m_handle = new EqHandle ( i, m_displayWidth, m_displayHeigth );
m_handleList->append( m_handle );
m_handle->setZValue(1);
m_scene->addItem( m_handle );
m_handle->setZValue( 1 );
scene->addItem( m_handle );
}
//adds the curve widget
m_eqcurve = new EqCurve( m_handleList, m_displayWidth, m_displayHeigth );
m_scene->addItem( m_eqcurve );
scene->addItem( m_eqcurve );
for ( int i = 0; i < bandCount(); i++ )
{
// if the data of handle position has changed update the models
@@ -90,26 +92,37 @@ EqParameterWidget::~EqParameterWidget()
void EqParameterWidget::updateView()
EqBand *EqParameterWidget::getBandModels( int i )
{
for( int i = 0 ; i < bandCount() ; i++ )
return &m_bands[i];
}
void EqParameterWidget::updateHandle()
{
m_eqcurve->setModelChanged( true );
for( int i = 0 ; i < bandCount(); i++ )
{
if ( m_handleList->at( i )->getHandleMoved() == false ) //prevents a short circuit between handle and data model
{
//sets the band on active if a fader or a knob is moved
bool hover= false; // prevents an action if handle is moved
bool hover = false; // prevents an action if handle is moved
for ( int j = 0; j < bandCount(); j++ )
{
if ( m_handleList->at(j)->isMouseHover() ) hover = true;
if ( m_handleList->at(j)->isMouseHover() )
{
hover = true;
}
}
if ( !hover )
{
if ( sender() == m_bands[i].gain ) m_bands[i].active->setValue( true );
if ( sender() == m_bands[i].gain ) m_bands[i].active->setValue( true );
if ( sender() == m_bands[i].freq ) m_bands[i].active->setValue( true );
if ( sender() == m_bands[i].res ) m_bands[i].active->setValue( true );
}
changeHandle(i);
changeHandle( i );
}
else
{
@@ -117,8 +130,6 @@ void EqParameterWidget::updateView()
m_handleList->at( i )->setHandleMoved( false );
}
}
m_notFirst = true;
if ( m_bands[0].hp12->value() ) m_handleList->at( 0 )->sethp12();
if ( m_bands[0].hp24->value() ) m_handleList->at( 0 )->sethp24();
if ( m_bands[0].hp48->value() ) m_handleList->at( 0 )->sethp48();
@@ -133,13 +144,13 @@ void EqParameterWidget::updateView()
void EqParameterWidget::changeHandle( int i )
{
//fill x, y, and bw with data from model
float x = freqToXPixel( m_bands[i].freq->value() );
float x = EqHandle::freqToXPixel( m_bands[i].freq->value(), m_displayWidth );
float y = m_handleList->at( i )->y();
//for pass filters there is no gain model
if( m_bands[i].gain )
{
float gain = m_bands[i].gain->value();
y = gainToYPixel( gain );
y = EqHandle::gainToYPixel( gain, m_displayHeigth, m_pixelsPerUnitHeight );
}
float bw = m_bands[i].res->value();
@@ -148,7 +159,7 @@ void EqParameterWidget::changeHandle( int i )
{
case 0 :
m_handleList->at( i )->setType( highpass );
m_handleList->at( i )->setPos( x, m_displayHeigth/2 );
m_handleList->at( i )->setPos( x, m_displayHeigth / 2 );
break;
case 1:
m_handleList->at( i )->setType( lowshelf );
@@ -176,7 +187,7 @@ void EqParameterWidget::changeHandle( int i )
break;
case 7:
m_handleList->at( i )->setType( lowpass );
m_handleList->at( i )->setPos( QPointF( x, m_displayHeigth/2 ) );
m_handleList->at( i )->setPos( QPointF( x, m_displayHeigth / 2 ) );
break;
}
@@ -194,16 +205,24 @@ void EqParameterWidget::changeHandle( int i )
//this is called if a handle is moved
void EqParameterWidget::updateModels()
{
for ( int i=0 ; i < bandCount(); i++ )
{
m_bands[i].freq->setValue( xPixelToFreq( m_handleList->at(i)->x() ) );
if( m_bands[i].gain ) m_bands[i].gain->setValue( yPixelToGain( m_handleList->at(i)->y() ) );
m_bands[i].freq->setValue( EqHandle::xPixelToFreq( m_handleList->at( i )->x(), m_displayWidth ) );
if( m_bands[i].gain )
{
m_bands[i].gain->setValue( EqHandle::yPixelToGain( m_handleList->at(i)->y(), m_displayHeigth, m_pixelsPerUnitHeight ) );
}
m_bands[i].res->setValue( m_handleList->at( i )->getResonance() );
//sets the band on active if the handle is moved
if ( sender() == m_handleList->at( i ) ) m_bands[i].active->setValue( true );
//identifies the handle which is moved and set the band active
if ( sender() == m_handleList->at( i ) )
{
m_bands[i].active->setValue( true );
}
}
m_eqcurve->update();
}

View File

@@ -26,127 +26,70 @@
#ifndef EQPARAMETERWIDGET_H
#define EQPARAMETERWIDGET_H
#include <QWidget>
#include <QGraphicsScene>
#include <QGraphicsItem>
#include <QGraphicsView>
#include "EffectControls.h"
#include "TextFloat.h"
#include "EqCurve.h"
#include <QWidget>
#include "EffectControls.h"
#include "EqCurve.h"
#include "TextFloat.h"
class EqControls;
class EqBand
{
public :
EqBand();
FloatModel* gain;
FloatModel* res;
FloatModel* freq;
BoolModel* active;
BoolModel* hp12;
BoolModel* hp24;
BoolModel* hp48;
BoolModel* lp12;
BoolModel* lp24;
BoolModel* lp48;
FloatModel *gain;
FloatModel *res;
FloatModel *freq;
BoolModel *active;
BoolModel *hp12;
BoolModel *hp24;
BoolModel *hp48;
BoolModel *lp12;
BoolModel *lp24;
BoolModel *lp48;
QColor color;
int x;
int y;
QString name;
float* peakL;
float* peakR;
float *peakL;
float *peakR;
};
class EqParameterWidget : public QWidget
{
Q_OBJECT
public:
explicit EqParameterWidget( QWidget *parent = 0, EqControls * controls = 0);
explicit EqParameterWidget( QWidget *parent = 0, EqControls * controls = 0 );
~EqParameterWidget();
QList<EqHandle*> *m_handleList;
void changeHandle(int i);
const int bandCount()
{
return 8;
}
EqBand* getBandModels( int i )
{
return &m_bands[i];
}
EqBand* getBandModels( int i );
void changeHandle( int i );
private:
EqBand *m_bands;
int m_displayWidth, m_displayHeigth;
bool m_notFirst;
EqControls *m_controls;
QGraphicsView *m_view;
QGraphicsScene *m_scene;
EqHandle *m_handle;
EqCurve *m_eqcurve;
float m_pixelsPerUnitWidth;
float m_pixelsPerUnitHeight;
float m_pixelsPerOctave;
float m_scale;
int m_displayWidth, m_displayHeigth;
EqControls *m_controls;
EqBand *m_bands;
EqHandle *m_handle;
EqCurve *m_eqcurve;
inline float freqToXPixel( float freq )
{
float min = log ( 27) / log( 10 );
float max = log ( 20000 )/ log( 10 );
float range = max - min;
return ( log( freq ) / log( 10 ) - min ) / range * m_displayWidth;
}
inline float xPixelToFreq( float x )
{
float min = log ( 27 ) / log( 10 );
float max = log ( 20000 ) / log( 10 );
float range = max - min;
return pow( 10 , x * ( range / m_displayWidth ) + min );
}
inline float gainToYPixel( float gain )
{
return m_displayHeigth - ( gain * m_pixelsPerUnitHeight ) - ( m_displayHeigth * 0.5 );
}
inline float yPixelToGain( float y )
{
return ( ( 0.5 * m_displayHeigth ) - y ) / m_pixelsPerUnitHeight;
}
private slots:
void updateModels();
void updateView();
void updateHandle();
};
#endif // EQPARAMETERWIDGET_H

View File

@@ -0,0 +1,276 @@
/* eqspectrumview.cpp - implementation of EqSpectrumView class.
*
* Copyright (c) 2014 David French <dave/dot/french3/at/googlemail/dot/com>
*
* This file is part of LMMS - http://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include "EqSpectrumView.h"
#include "Engine.h"
#include "EqCurve.h"
#include "GuiApplication.h"
#include "MainWindow.h"
#include "Mixer.h"
EqAnalyser::EqAnalyser() :
m_framesFilledUp ( 0 ),
m_energy ( 0 ),
m_sampleRate ( 1 ),
m_active ( true )
{
m_inProgress=false;
m_specBuf = ( fftwf_complex * ) fftwf_malloc( ( FFT_BUFFER_SIZE + 1 ) * sizeof( fftwf_complex ) );
m_fftPlan = fftwf_plan_dft_r2c_1d( FFT_BUFFER_SIZE*2, m_buffer, m_specBuf, FFTW_MEASURE );
clear();
}
EqAnalyser::~EqAnalyser()
{
fftwf_destroy_plan( m_fftPlan );
fftwf_free( m_specBuf );
}
void EqAnalyser::analyze( sampleFrame *buf, const fpp_t frames )
{
//only analyse if the view is visible
if ( m_active )
{
m_inProgress=true;
const int FFT_BUFFER_SIZE = 2048;
fpp_t f = 0;
if( frames > FFT_BUFFER_SIZE )
{
m_framesFilledUp = 0;
f = frames - FFT_BUFFER_SIZE;
}
// meger channels
for( ; f < frames; ++f )
{
m_buffer[m_framesFilledUp] =
( buf[f][0] + buf[f][1] ) * 0.5;
++m_framesFilledUp;
}
if( m_framesFilledUp < FFT_BUFFER_SIZE )
{
m_inProgress = false;
return;
}
m_sampleRate = Engine::mixer()->processingSampleRate();
const int LOWEST_FREQ = 0;
const int HIGHEST_FREQ = m_sampleRate / 2;
fftwf_execute( m_fftPlan );
absspec( m_specBuf, m_absSpecBuf, FFT_BUFFER_SIZE+1 );
compressbands( m_absSpecBuf, m_bands, FFT_BUFFER_SIZE+1,
MAX_BANDS,
( int )( LOWEST_FREQ * ( FFT_BUFFER_SIZE + 1 ) / ( float )( m_sampleRate / 2 ) ),
( int )( HIGHEST_FREQ * ( FFT_BUFFER_SIZE + 1) / ( float )( m_sampleRate / 2 ) ) );
m_energy = maximum( m_bands, MAX_BANDS ) / maximum( m_buffer, FFT_BUFFER_SIZE );
m_framesFilledUp = 0;
m_inProgress = false;
m_active = false;
}
}
float EqAnalyser::getEnergy() const
{
return m_energy;
}
int EqAnalyser::getSampleRate() const
{
return m_sampleRate;
}
bool EqAnalyser::getActive() const
{
return m_active;
}
void EqAnalyser::setActive(bool active)
{
m_active = active;
}
bool EqAnalyser::getInProgress()
{
return m_inProgress;
}
void EqAnalyser::clear()
{
m_framesFilledUp = 0;
m_energy = 0;
memset( m_buffer, 0, sizeof( m_buffer ) );
memset( m_bands, 0, sizeof( m_bands ) );
}
EqSpectrumView::EqSpectrumView(EqAnalyser *b, QWidget *_parent) :
QWidget( _parent ),
m_analyser( b ),
m_periodicalUpdate( false )
{
setFixedSize( 400, 200 );
connect( gui->mainWindow(), SIGNAL( periodicUpdate() ), this, SLOT( periodicalUpdate() ) );
setAttribute( Qt::WA_TranslucentBackground, true );
m_skipBands = MAX_BANDS * 0.5;
float totalLength = log10( 20000 );
m_pixelsPerUnitWidth = width( ) / totalLength ;
m_scale = 1.5;
m_color = QColor( 255, 255, 255, 255 );
for ( int i = 0 ; i < MAX_BANDS ; i++ )
{
m_bandHeight.append( 0 );
}
}
void EqSpectrumView::paintEvent(QPaintEvent *event)
{
//only analyse if the view is visible
m_analyser->setActive( isVisible() );
const float energy = m_analyser->getEnergy();
if( energy <= 0 && m_peakSum <= 0 )
{
//dont draw anything
return;
}
const int fh = height();
const int LOWER_Y = -36; // dB
QPainter painter( this );
painter.setPen( QPen( m_color, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin ) );
if( m_analyser->getInProgress() || m_periodicalUpdate == false )
{
//only paint the cached path
painter.fillPath( m_path, QBrush( m_color ) );
return;
}
m_periodicalUpdate = false;
//Now we calculate the path
m_path = QPainterPath();
float *bands = m_analyser->m_bands;
float peak;
m_path.moveTo( 0, height() );
m_peakSum = 0;
float fallOff = 1.2;
for( int x = 0; x < MAX_BANDS; ++x, ++bands )
{
peak = ( fh * 2.0 / 3.0 * ( 20 * ( log10( *bands / energy ) ) - LOWER_Y ) / ( - LOWER_Y ) );
if( peak < 0 )
{
peak = 0;
}
else if( peak >= fh )
{
continue;
}
if ( peak > m_bandHeight[x] )
{
m_bandHeight[x] = peak;
}
else
{
m_bandHeight[x] = m_bandHeight[x] / fallOff;
}
if( m_bandHeight[x] < 0 )
{
m_bandHeight[x] = 0;
}
m_path.lineTo( EqHandle::freqToXPixel( bandToFreq( x ), width() ), fh - m_bandHeight[x] );
m_peakSum += m_bandHeight[x];
}
m_path.lineTo( width(), height() );
m_path.closeSubpath();
painter.fillPath( m_path, QBrush( m_color ) );
painter.drawPath( m_path );
}
QColor EqSpectrumView::getColor() const
{
return m_color;
}
void EqSpectrumView::setColor( const QColor &value )
{
m_color = value;
}
float EqSpectrumView::bandToFreq( int index )
{
return index * m_analyser->getSampleRate() / ( MAX_BANDS * 2 );
}
void EqSpectrumView::periodicalUpdate()
{
m_periodicalUpdate = true;
update();
}

View File

@@ -25,9 +25,10 @@
#include <QPainter>
#include <QWidget>
#include "fft_helpers.h"
#include "Engine.h"
#include "fft_helpers.h"
#include "lmms_basics.h"
#include "lmms_math.h"
const int MAX_BANDS = 2048;
@@ -35,220 +36,65 @@ const int MAX_BANDS = 2048;
class EqAnalyser
{
public:
EqAnalyser();
virtual ~EqAnalyser();
float m_bands[MAX_BANDS];
bool getInProgress();
void clear();
void analyze( sampleFrame *buf, const fpp_t frames );
float getEnergy() const;
int getSampleRate() const;
bool getActive() const;
void setActive(bool active);
private:
fftwf_plan m_fftPlan;
fftwf_complex * m_specBuf;
float m_absSpecBuf[FFT_BUFFER_SIZE+1];
float m_buffer[FFT_BUFFER_SIZE*2];
int m_framesFilledUp;
float m_bands[MAX_BANDS];
float m_energy;
int m_sr;
int m_sampleRate;
bool m_active;
EqAnalyser() :
m_framesFilledUp ( 0 ),
m_energy ( 0 ),
m_sr ( 1 ),
m_active ( true )
{
m_inProgress=false;
m_specBuf = ( fftwf_complex * ) fftwf_malloc( ( FFT_BUFFER_SIZE + 1 ) * sizeof( fftwf_complex ) );
m_fftPlan = fftwf_plan_dft_r2c_1d( FFT_BUFFER_SIZE*2, m_buffer, m_specBuf, FFTW_MEASURE );
clear();
}
virtual ~EqAnalyser()
{
fftwf_destroy_plan( m_fftPlan );
fftwf_free( m_specBuf );
}
bool getInProgress()
{
return m_inProgress;
}
void clear()
{
m_framesFilledUp = 0;
m_energy = 0;
memset( m_buffer, 0, sizeof( m_buffer ) );
memset( m_bands, 0, sizeof( m_bands ) );
}
void analyze( sampleFrame *buf, const fpp_t frames )
{
if ( m_active )
{
m_inProgress=true;
const int FFT_BUFFER_SIZE = 2048;
fpp_t f = 0;
if( frames > FFT_BUFFER_SIZE )
{
m_framesFilledUp = 0;
f = frames - FFT_BUFFER_SIZE;
}
// meger channels
for( ; f < frames; ++f )
{
m_buffer[m_framesFilledUp] =
( buf[f][0] + buf[f][1] ) * 0.5;
++m_framesFilledUp;
}
if( m_framesFilledUp < FFT_BUFFER_SIZE )
{
m_inProgress = false;
return;
}
m_sr = Engine::mixer()->processingSampleRate();
const int LOWEST_FREQ = 0;
const int HIGHEST_FREQ = m_sr / 2;
fftwf_execute( m_fftPlan );
absspec( m_specBuf, m_absSpecBuf, FFT_BUFFER_SIZE+1 );
compressbands( m_absSpecBuf, m_bands, FFT_BUFFER_SIZE+1,
MAX_BANDS,
( int )( LOWEST_FREQ * ( FFT_BUFFER_SIZE + 1 ) / ( float )( m_sr / 2 ) ),
( int )( HIGHEST_FREQ * ( FFT_BUFFER_SIZE + 1) / ( float )( m_sr / 2 ) ) );
m_energy = maximum( m_bands, MAX_BANDS ) / maximum( m_buffer, FFT_BUFFER_SIZE );
m_framesFilledUp = 0;
m_inProgress = false;
m_active = false;
}
}
private:
bool m_inProgress;
};
class EqSpectrumView : public QWidget
{
Q_OBJECT
public:
explicit EqSpectrumView( EqAnalyser * b, QWidget * _parent = 0 ):
QWidget( _parent ),
m_sa( b )
{
setFixedSize( 400, 200 );
QTimer *timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), this, SLOT(update()));
timer->start(20);
setAttribute( Qt::WA_TranslucentBackground, true );
m_skipBands = MAX_BANDS * 0.5;
float totalLength = log10( 20000 );
m_pixelsPerUnitWidth = width( ) / totalLength ;
m_scale = 1.5;
color = QColor( 255, 255, 255, 255 );
for ( int i=0 ; i < MAX_BANDS ; i++ )
{
m_bandHeight.append( 0 );
}
}
explicit EqSpectrumView( EqAnalyser *b, QWidget *_parent = 0 );
virtual ~EqSpectrumView()
{
}
QColor getColor() const;
void setColor( const QColor &value );
protected:
virtual void paintEvent( QPaintEvent *event );
QColor color;
EqAnalyser *m_sa;
QPainterPath pp;
virtual void paintEvent( QPaintEvent* event )
{
m_sa->m_active = isVisible();
const int fh = height();
const int LOWER_Y = -36; // dB
QPainter p( this );
p.setPen( QPen( color, 1, Qt::SolidLine, Qt::RoundCap, Qt::BevelJoin ) );
const float e = m_sa->m_energy;
if( e <= 0 )
{
//dont draw anything
return;
}
if(m_sa->getInProgress() ){
p.fillPath( pp ,QBrush( color ) );
return;
}
pp = QPainterPath();
float * b = m_sa->m_bands;
float h;
pp.moveTo( 0,height() );
for( int x = 0; x < MAX_BANDS; ++x, ++b )
{
h = ( fh * 2.0 / 3.0 * ( 20 * ( log10( *b / e ) ) - LOWER_Y ) / (-LOWER_Y ) );
if( h < 0 )
{
h = 0;
}
else if( h >= fh )
{
continue;
}
if (h > m_bandHeight.at(x))
{
m_bandHeight[x] = h;
}
else
{
m_bandHeight[x] = m_bandHeight[x] -1;
}
pp.lineTo( freqToXPixel( bandToFreq( x ) ), fh - m_bandHeight.at( x ) );
}
pp.lineTo( width(), height() );
pp.closeSubpath();
p.fillPath( pp, QBrush( color ) );
p.drawPath( pp );
}
inline int bandToXPixel( float band )
{
return ( log10( band - m_skipBands ) * m_pixelsPerUnitWidth * m_scale );
}
inline float bandToFreq ( int index )
{
return index * m_sa->m_sr / (MAX_BANDS * 2 );
}
inline float freqToXPixel( float freq )
{
float min = log ( 27) / log( 10 );
float max = log ( 20000 )/ log( 10 );
float range = max - min;
return ( log( freq ) / log( 10 ) - min ) / range * width();
}
private slots:
void periodicalUpdate();
private:
QColor m_color;
EqAnalyser *m_analyser;
QPainterPath m_path;
float m_peakSum;
float m_pixelsPerUnitWidth;
float m_scale;
int m_skipBands;
bool m_periodicalUpdate;
QList<float> m_bandHeight;
} ;
float bandToFreq ( int index );
};
#endif // EQSPECTRUMVIEW_H