EQ changed gain faders to use dB
This commit is contained in:
@@ -32,8 +32,8 @@
|
||||
EqControls::EqControls( EqEffect *effect ) :
|
||||
EffectControls( effect ),
|
||||
m_effect( effect ),
|
||||
m_inGainModel( 1.0, 0.0, 2.0, 0.001, this, tr( "Input gain") ),
|
||||
m_outGainModel( 1.0, 0.0, 2.0, 0.001, this, tr( "Output gain" ) ),
|
||||
m_inGainModel( 0.0, -60.0, 6.0, 0.01, this, tr( "Input gain") ),
|
||||
m_outGainModel( -.0, -60.0, 6.0, 0.1, this, tr( "Output gain" ) ),
|
||||
m_lowShelfGainModel( 0.0 , -40, 40, 0.001, this, tr( "Low shelf gain" ) ),
|
||||
m_para1GainModel( 0.0 , -40, 40, 0.001, this, tr( "Peak 1 gain" ) ),
|
||||
m_para2GainModel( 0.0 , -40, 40, 0.001, this, tr( "Peak 2 gain" ) ),
|
||||
@@ -95,6 +95,8 @@ EqControls::EqControls( EqEffect *effect ) :
|
||||
m_inProgress = false;
|
||||
m_analyseIn = true;
|
||||
m_analyseOut = true;
|
||||
|
||||
m_inGainModel.setScaleLogarithmic( true );
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -70,10 +70,15 @@ EqControlsDialog::EqControlsDialog( EqControls *controls ) :
|
||||
|
||||
m_inGainFader = new EqFader( &controls->m_inGainModel, tr( "In Gain" ), this, &controls->m_inPeakL, &controls->m_inPeakR);
|
||||
m_inGainFader->move( 10, 5 );
|
||||
m_inGainFader->setDisplayConversion( false );
|
||||
m_inGainFader->setHintText( tr( "Gain" ), "dBv");
|
||||
|
||||
|
||||
|
||||
m_outGainFader = new EqFader( &controls->m_outGainModel, tr( "Out Gain" ), this, &controls->m_outPeakL, &controls->m_outPeakR );
|
||||
m_outGainFader->move( 315, 5 );
|
||||
m_outGainFader->setDisplayConversion( false );
|
||||
m_outGainFader->setHintText( tr( "Gain" ), "dBv");
|
||||
//gain faders
|
||||
|
||||
int fo = (cw * 0.5) - (m_outGainFader->width() * 0.5 );
|
||||
|
||||
@@ -78,7 +78,7 @@ bool EqEffect::processAudioBuffer(sampleFrame *buf, const fpp_t frames)
|
||||
{
|
||||
outSum += buf[f][0]*buf[f][0] + buf[f][1]*buf[f][1];
|
||||
}
|
||||
const float outGain = m_eqControls.m_outGainModel.value();
|
||||
const float outGain = dbvToAmp( m_eqControls.m_outGainModel.value() );
|
||||
const int sampleRate = Engine::mixer()->processingSampleRate();
|
||||
sampleFrame m_inPeak = { 0, 0 };
|
||||
|
||||
@@ -90,7 +90,7 @@ bool EqEffect::processAudioBuffer(sampleFrame *buf, const fpp_t frames)
|
||||
{
|
||||
m_eqControls.m_inFftBands.clear();
|
||||
}
|
||||
gain(buf , frames, m_eqControls.m_inGainModel.value(), &m_inPeak );
|
||||
gain(buf , frames, dbvToAmp( m_eqControls.m_inGainModel.value() ), &m_inPeak );
|
||||
m_eqControls.m_inPeakL = m_eqControls.m_inPeakL < m_inPeak[0] ? m_inPeak[0] : m_eqControls.m_inPeakL;
|
||||
m_eqControls.m_inPeakR = m_eqControls.m_inPeakR < m_inPeak[1] ? m_inPeak[1] : m_eqControls.m_inPeakR;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user