Fix a buzzing sound in Monstro's 2nd oscillator. It was introduced with
commit c2f2b7e0d7.
The problem was caused by checking if `len_r` is not equal to 0 instead of
checking `pd_r`.
* Adds "Show Hidden Content Dialogue"
* Update FileBrowser.cpp
* Automatically rearrange layout to fit check boxes
* check if files are hidden in a cross platform manner
* put the hidden files checkbox below the user and factory check boxes at all times
* removed layout rearrangement code
* moved checkbox code to FileBrowser
* Removed unused include
* Cleanup in FileBrowser
Move the method `addContentCheckBox` to the other private methods.
Remove the method parameters because it can use the members.
Remove the conditional when adding the "Hidden content" checkbox because
it was always true.
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Co-authored-by: Michael Gregorius <michael.gregorius.git@arcor.de>
* Remove the struct StereoSample
Remove the struct `StereoSample`. Let `AudioEngine::getPeakValues` return a `sampleFrame` instead.
Adjust the calls in `Mixer` and `Oscilloscope`.
* Simplify AudioEngine::getPeakValues
* Remove surroundSampleFrame
Some code assumes that `surroundSampleFrame` is interchangeable with `sampleFrame`. Thus, if the line `#define LMMS_DISABLE_SURROUND` is commented out in `lmms_basics.h` then the code does not compile anymore because `surroundSampleFrame` now is defined to be an array with four values instead of two. There also does not seem to be any support for surround sound (four channels instead of two) in the application. The faders and mixers do not seem to support more that two channels and the instruments and effects all expect a `sampleFrame`, i.e. stereo channels. It therefore makes sense to remove the "feature" because it also hinders the improvement of `sampleFrame`, e.g. by making it a class with some convenience methods that act on `sampleFrame` instances.
All occurrences of `surroundSampleFrame` are replaced with `sampleFrame`.
The version of `BufferManager::clear` that takes a `surroundSampleFrame` is removed completely.
The define `SURROUND_CHANNELS` is removed. All its occurrences are replaced with `DEFAULT_CHANNELS`.
Most of the audio devices classes, i.e. classes that inherit from `AudioDevice`, now clamp the configuration parameter between two values of `DEFAULT_CHANNELS`. This can be improved/streamlined later.
`BYTES_PER_SURROUND_FRAME` has been removed as it was not used anywhere anyway.
* Make sampleFrame a class
Make `sampleFrame` a class with several convenience methods. As a first step and demonstration adjust the follow methods to make use of the new functionality:
* `AudioEngine::getPeakValues`: Much more concise now.
* `lmms::MixHelpers::sanitize`: Better structure, better readable, less dereferencing and juggling with indices.
* `AddOp`, `AddMultipliedOp`, `multiply`: Make use of operators. Might become superfluous in the future.
* More operators and methods for sampleFrame
Add some more operators and methods to `sampleFrame`:
* Constructor which initializes both channels from a single sample value
* Assignment operator from a single sample value
* Addition/multiplication operators
* Scalar product
Adjust some more plugins to the new functionality of `sampleFrame`.
* Adjust DelayEffect to methods in sampleFrame
* Use composition instead of inheritance
Using inheritance was the quickest way to enable adding methods to `sampleFrame` without having to reimpement much of `std::array`s interface.
This is changed with this commit. The array is now a member of `sampleFrame` and the interface is extended with the necessary methods `data` and the index operator.
An `average` method was added so that no iterators need to be implemented (see changes in `SampleWaveform.cpp`).
* Apply suggestions from code review
Apply Veratil's suggestions from the code review
Co-authored-by: Kevin Zander <veratil@gmail.com>
* Fix warnings: zeroing non-trivial type
Fix several warnings of the following form:
Warnung: »void* memset(void*, int, size_t)« Säubern eines Objekts von nichttrivialem Typ »class lmms::sampleFrame«; use assignment or value-initialization instead [-Wclass-memaccess]
* Remove unnecessary reinterpret_casts
Remove some unnecessary reinterpret_casts with regards to `sampleFrame` buffers.
`PlayHandle::m_playHandleBuffer` already is a `sampleFrame*` and does not need a reinterpret_cast anymore.
In `LadspaEffect::processAudioBuffer` the `QVarLengthArray` is now directly initialized as an array of `sampleFrame` instances.
I guess in both places the `sampleFrame` previously was a `surroundSampleFrame` which has been removed.
* Clean up zeroSampleFrames code
* Fix warnings in RemotePlugin
Fix some warnings related to calls to `memcpy` in conjunction with`sampleFrame` which is now a class.
Add the helper functions `copyToSampleFrames` and `copyFromSampleFrames` and use them. The first function copies data from a `float` buffer into a `sampleFrame` buffer and the second copies vice versa.
* Rename "sampleFrame" to "SampleFrame"
Uppercase the name of `sampleFrame` so that it uses UpperCamelCase convention.
* Move SampleFrame into its own file
Move the class `SampleFrame` into its own class and remove it from `lmms_basics.h`.
Add forward includes to all headers where possible or include the `SampleFrame` header if it's not just referenced but used.
Add include to all cpp files where necessary.
It's a bit surprising that the `SampleFrame` header does not need to be included much more often in the implementation/cpp files. This is an indicator that it seems to be included via an include chain that at one point includes one of the headers where an include instead of a forward declaration had to be added in this commit.
* Return reference for += and *=
Return a reference for the compound assignment operators `+=` and `-=`.
* Explicit float constructor
Make the constructor that takes a `float` explicit.
Remove the assignment operator that takes a `float`. Clients must use the
explicit `float` constructor and assign the result.
Adjust the code in "BitInvader" accordingly.
* Use std::fill in zeroSampleFrames
* Use zeroSampleFrames in sanitize
* Replace max with absMax
Replace `SampleFrame::max` with `SampleFrame::absMax`.
Use `absMax` in `DelayEffect::processAudioBuffer`. This should also fix
a buggy implementation of the peak computation.
Add the function `getAbsPeakValues`. It computes the absolute peak
values for a buffer.
Remove `AudioEngine::getPeakValues`. It's not really the business of the
audio engine. Let `Mixer` and `Oscilloscope` use `getAbsPeakValues`.
* Replace scalarProduct
Replace the rather mathematical method `scalarProduct` with
`sumOfSquaredAmplitudes`. It was always called on itself anyway.
* Remove comment/TODO
* Simplify sanitize
Simplify the `sanitize` function by getting rid of the `bool found` and
by zeroing the buffer as soon as a problem is found.
* Put pointer symbols next to type
* Code review adjustments
* Remove "#pragme once"
* Adjust name of include guard
* Remove superfluous includes (leftovers from previous code changes)
---------
Co-authored-by: Kevin Zander <veratil@gmail.com>
When launching the wine VST process various wrappers may be involved,
when they exit the VST process becomes orphaned. This breaks the
PollParentThread mechanism which is responsible for cleaning up
processes in case of a crash. Because of this 64bit VST process exits
prematurely, in other words 64bit VST is currently broken in a typical
wine configuration.
A solution suggested by Lukas W is to set the PR_SET_CHILD_SUBREAPER
flag which makes the kernel reparent such process to lmms and
PollParentThread then works as intended.
Co-authored-by: Lukas W <lukaswhl@gmail.com>
Fixes an issue where sorted arpeggios over multiple notes used a largely
unusable algorithm. piano-octave-arp instead of octave-arp-piano.
Fixes#6499Fixes#4491
## Add support for "factorysample:" prefix
Add support to upgrade files with `src` tags that are prefixed with "factorysample:".
## Fix "bassloopes" typo
Fix projects that still reference files with the typo "bassloopes" in their name.
The upgrade is implemented in its own method because it is unrelated to the BPM renaming even if it is technically very similar in its solution.
Introduce the helper method `mapSrcAttributeInElementsWithResources` which replaces the `src` attribute in elements with resources (samples and AFP) if it can be found in a map.
Add peak indicators to the mixer strips. They show the maximum peak value
that was observed and can be reset by clicking on them.
## Implementation details
The implementation works via a signal/slot mechanism. The `Fader` class
has a new signal `peakChanged` which reports peak values as
amplifications. A new class `PeakIndicator` is added which has a slot
`updatePeak` which is connected to the new signal in `Fader`.
The `PeakIndicator` inherits from `QLabel` and mainly deals with updating
the label text from the current peak value.
Add a `PeakIndicator` instance to `MixerChannelView`. Add a `reset`
method to `MixerChannelView` so that the mixer channel can be reset on
the loading of new projects, etc. The current implementation resets the
peak indicator back to -inf dbFS. The `reset` method is called in
`MixerView::clear`.
Remove the clamping in `Fader::setPeak` so that all peaks are reported.
Emit the new signal if the peak changes.
Adjust the rendering of BarModelEditor to make it respect logarithmic
and linear models. The code now uses `inverseScaledValue` instead of
`value` just like the `Knob` class does when calculating the angle.
## Make mixer channels resizable
Make the mixer channels resizable within the mixer view.
Remove the setting of the size policy from `MixerChannelView`. Add the
`Fader` widget with a stretch factor so that it is resized within the
layout of the mixer channel/strip. Remove the stretch that was added to
the layout because the fader now stretches.
In `MixerView` remove the top alignments when widgets are added to the
layout so that they can resize. Set the channel layout to align to the
left so that it behaves correctly when it is resized by the scroll area
it is contained in. Make the widget resizable in the scroll area so that
it always fills the space. Set the minimum height of the scroll area to
the minimum size of the widget plus the scrollbar height so that the
channel strips are never overlapped by the scrollbar.
Set the size policy of the "new channel" button so that it grows
vertically with the mixer view. Set a fixed size so that it is as wide as
a mixer strip.
## Enable maximization for mixer view
Enable the maximize button for the mixer view now that it is fully
resizable.
Don't make LMMS calculate the song length for every added TCO when a new project is created or a project is loaded. Instead do it only once afterwards. This is accomplished by preventing any calculations in `Song::updateLength` if a song is currently loaded. `Song::updateLength` is then called immediately after the loading flag has been set to `false` in both cases.
---------
Co-authored-by: IanCaio <iancaio_dev@hotmail.com>
The CPU feature requirements for any currently supported 32-bit version of Windows (8.1 and 10) are PAE, NX and SSE2. That should mean a green light for bumping the CPU we build for to the minimum one with SSE2.
* Revert "Fix glitch with automation points (#7269)"
This reverts commit d60fd0d022.
* Fix glitch in Automation Editor. This reverts the earlier fix and tries to solve the issue by instead rounding off the values of the top/bottom levels before comparison with the automation point value.
---------
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
Update MinGW CI to Ubuntu 20.04
* Use ghcr.io/lmms/linux.mingw:20.04
* Fix deprecation in ClipView.cpp
* Fix ccache and simplify git configuration
* Apply patch by @DomClark for MinGW's SDL2 target
* Update excludelist-win
* some css tweaks for accessibility
* suggestions from review
* classic theme focus
* fix bug where button color disappears on focus
* More scrollbar color changes on hover.
* Commented the hover effect for now.
* Remove handle "hover" effect.
* scrollbar
* revert button active state
Fix the missing initialization of some variables in `TrackContentWidget`.
This led to some performances issues when the widget was painted because
a for loop was executed for which the variable started at a very large
negative number and was then incremented.