lilv can return the scale points in randomized order, and so the linked
models (of stereo effects wit 2 `Lv2Proc`) may have different scale
points. This would mean that the same combo enumeration value would have
different float values in linked models. This problem is fixed by
sorting the scale values.
Also, it is more natural for users if scale points are enumerated in a
numerical order.
This displays a warning dialog if the users requests unusual
buffersizes:
- buffersizes less than 32
- buffersizes which are not a (natural number) power of 2
This commit also replaces some `setGeometry` stuff by `QBoxLayout`.
This improves the way digits are calculated for display in
`Lv2ViewProc`:
- More than 2 digits are now recognized
- Minus signs are now recognized
- Tests have been added
Replace the check for a `nullptr` buffer with a check that checks if the NotePlayHandle uses a buffer. This is effectively the same condition that's used by `PlayHandle::doProcessing` to decide if it should call play with a `nullptr` in the first place. Hence it should be the most fitting check.
Remove whitespace in methods and add it to the parenthesis of some statements. Remove underscores from parameter names. Remove usage of `this` pointer.
Add `auto` keyword to shorten line length in `InstrumentPlayHandle::play`.
Move `const_cast` of `NotePlayHandle` closer to the `process` method as this method is the reason that the cast is needed in the first place. One might also add a version of `nphsOfInstrumentTrack` that returns a non-const result but it seems to be a general problem of a missing clear responsibility so I keep it as is.
Remove identical calls to `InstrumentTrack::processAudioBuffer` which appear in the overridden implementations of `Instrument::play` and `Instrument::playNotes`. Instead the call to `processAudioBuffer` has been moved into `InstrumentPlayHandle::play` and `InstrumentTrack::playNote`. These two methods call the aforementioned methods of `Instrument`. Especially in the case of `InstrumentTrack::playNote` the previous implementation resulted in some unncessary "ping pong" where `InstrumentTrack` called a method on an `Instrument` which then in turn called a method on `InstrumentTrack`. And this was done in almost every instrument.
In `InstrumentTrack::playNote` an additional check was added which only calls `processAudioBuffer` if the buffer is not `nullptr`. The reason is that under certain circumstances `PlayHandle::doProcessing` calls the `play` method by explicitly passing a `nullptr` as the buffer. This behavior was added with commit 7bc97f5d5b. Because it is unknown if this was done for some side effects the code was adjusted so that it behaves identical in this case.
Move the complex implementation for `InstrumentPlayHandle::play` and `InstrumentPlayHandle::isFromTrack` into the cpp file and optimize the includes.
* FileDialog : Adding mounted volumes on Linux
* Adding some file systems types and collapsing 2 'if' statements in one
* Removing the foreach
* Correcting PREPROCESSOR directive
* fixes#6354: Sample and Hold for LFO Controller
LFO controller's "white noise" wave shape didn't respect the frequency knob at all, so
Sample-and-Hold was added to extend the functionality of the LFO Controller with this
random waveshape. The original functionallity can still be accessed by setting the
FREQ knob to minimum (0.01)
---------
Co-authored-by: Kevin Zander <veratil@gmail.com>
Co-authored-by: saker <sakertooth@gmail.com>
* Change the title for SideBarWidgets to be vertically centered related to icon and with no underlining
* Update src/gui/SideBarWidget.cpp
Co-authored-by: saker <sakertooth@gmail.com>
* Updating FileBrowser display when searching : showing matching files
* Correcting increment and removing duplicated calls
* Correcting reload tree when filter is activated
---------
Co-authored-by: saker <sakertooth@gmail.com>
The quantPos arg of AutomationClip::setDragValue causes the node time
to be quantized before its looked up in the timeMap iterator.
This results in the node not being found and a new one being created
inside the setDragValue function even though we had found one.
Simply setting it to true causes this bug, simply setting it to false
causes a new node to be created off grid/not snapped. So the fix
is to quantize the position for the lookup only if we haven't found an
existing node under the cursor.
* Profiler rework
* Workaround for GCC bug
* Rollback QFile removal
* Use enum instead of a plain index to describe detailed stats
* Use the GCC workaround code for all compilers to avoid redundancy
* Update and fix comments
* Implement suggestions from review
* Split AudioEngine::renderNextBuffer() into separate functions, fix old formatting
* Remove QFile include
* Revert formatting changes
* Apply suggestion from review (remove unnecessary template parameter)
* Revert more formatting changes
* Convert DetailType to enum class
* DetailType enum class improvements suggested in review
* Use std::atomic for m_detailLoad
* RAII-style profiler probes
* Apply suggestions from code review
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Fix namespace comment
* Improve CPU load widget precision and use floats for load computations
* Atomic m_cpuLoad
* Add custom step size support for CPULoadWidget
* Apply suggestions from review (convert the profiler probe into a nested class, other small changes)
* Do not limit stored load averages to 100%
---------
Co-authored-by: sakertooth <sakertooth@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Fix LADSPA effects memory leak
* Fix buffer overflow in PianoView
* Avoid using invalid iterators in AutomationClip
* Fix memory leaks in SimpleTextFloat
* Handle potential case where QMap::lowerBound(...) returns end iterator
* Implement suggestions from review
* Replace deprecated sprintf() function
* Update microtuner-related UI (add more clues explaining how to use it)
* Simpler wording in the tooltips for "apply" buttons
* Post-merge fix of a forward declaration
* Rename Misc tab to Tuning and transposition; move Microtuner config dialog to Edit menu and make it also available from instrument tab
* Enable word wrap on "MIDI unsupported" label
* Remove forgotten new unnecessary includes
* Rename InstrumentMiscView to InstrumentTuningView in locales
* Showing Knob value on mouse over
* Correcting minors source code issues
* Correcting double QTimer include
* Removing blank lines
* Removing space and add one
* Update src/gui/widgets/SimpleTextFloat.cpp
Co-authored-by: saker <sakertooth@gmail.com>
* Correcting QTimer
* Remove a parameter that has the default value
---------
Co-authored-by: saker <sakertooth@gmail.com>
* Add mixer channel LCD to SampleTrackView
* Increase sizes to compensate for LCD box
The DEFAULT_SETTINGS_WIDGET_WIDTH and
DEFAULT_SETTINGS_WIDGET_WIDTH_COMPACT
were both increased by +32 pixels. TRACK_OP_WIDTH
and TRACK_OP_WIDTH_COMPACT were then changed
relative to that increase.
* Use Qt layout in SampleTrackView
* Add mixer channel LCD to InstrumentTrackView
* Move LCD box to the right of the track label
* Revert changes to TRACK_OP_WIDTH and TRACK_OP_WIDTH_COMPACT
* Change the title for SideBarWidgets to be vertically centered related to icon and with no underlining
* Update src/gui/SideBarWidget.cpp
Co-authored-by: saker <sakertooth@gmail.com>
---------
Co-authored-by: saker <sakertooth@gmail.com>
Towards the end of the development for the fix of #6548 (via #6725) the upgrade code was refactored into its own class. While doing so it was forgotten to actually call the `upgrade` method on the `UpgradeExtendedNoteRange` instance. As a result almost all files should currently open in a wrong state with many instruments transposed. This commit fixes this.
Also explicitly check the assertion that BB tracks do not contain other BB tracks.
* Modifier keys for mouse wheel adjustments (#6769)
Give the users the option to use modifier keys (Shift, Ctrl, Alt) to
switch between different scales of adjustment when changing knob values
using the mouse wheel.
The commit implements the following behaviour:
* Using the mouse wheel without any modifier keys makes coarser
adjustments than the current default, i.e. the range of the
parameter can be swept with 100 mouse wheel events instead of 2000.
* Pressing the "Shift" key while using the mouse wheel allows making
coarser adjustments than the default. The range can be swept with
10 mouse wheel events.
* Pressing the "Ctrl" key allows making finer adjustments than the
default. The range is swept with 1000 events.
* Pressing the "Alt" key allows even finer adjustments. The range is
swept with 2000 events (the current default).
Most of these scales are organized in magnitudes (10, 100, 1000) which
should give a very natural feeling to "zone in" on a value.
* Fix indentation of comments
Fix the indention of comments as Qt Creator seems to be incapable of
copy-pasting code in a sensible way.
* Fix comments
Fix the comments by describing better the ideas instead of referencing values.
* Fix format in src/gui/widgets/Knob.cpp
---------
Co-authored-by: saker <sakertooth@gmail.com>
* fixed#6759: Context menu string doesn't update
The TempoSyncKnobModel didn't emit any signal when the a
SyncMode::Custom was recaclulated.
Also it looks like someone broke the TempoSyncKnowModel
bc SyncMode had been renamed to TempoSyncMode and the
build was screaming.
* fixed#6759: Knob custom tempo
The TempoSyncKnobModel didn't emit any signal when the a SyncMode::Custom was recalculated.
Also it looks like someone broke the TempoSyncKnowModel
because SyncMode had been renamed to TempoSyncMode and the
build was screaming.
Recommit, fixed silly mistake where the signal would be emitted twice
on mode change to Custom.
* Update src/core/TempoSyncKnobModel.cpp
Co-authored-by: saker <sakertooth@gmail.com>
* Update src/core/TempoSyncKnobModel.cpp
Co-authored-by: saker <sakertooth@gmail.com>
* Use function pointers for connect TempoSyncKnob.cpp
* Silly fp mistake fixed in TempoSyncKnob.cpp
* Unfixed second macro call for now: TempoSyncKnob.cpp
---------
Co-authored-by: saker <sakertooth@gmail.com>
* Fix if statement in ClipView
* Move controllers.begin() to be the first argument
It was the second argument, which means it could've
returned negatives for random access iterators.
* Replace QVector with std::vector in AudioEngine
* Replace QVector with std::vector in AudioEngineWorkerThread
* Replace QVector with std::vector in AudioJack
* Replace QVector with std::vector in AutomatableModel
* Replace QVector with std::vector in AutomationClip
* Replace QVector with std::vector in AutomationEditor
* Replace QVector with std::vector in ConfigManager
* Replace QVector with std::vector in Controller
* Replace QVector with std::vector in ControllerConnection
* Replace QVector with std::vector in EffectChain
* Replace QVector with std::vector in EnvelopeAndLfoParameters
* Replace QVector with std::vector in InstrumentFunctions
* Replace QVector with std::vector in MidiClient
* Replace QVector with std::vector in Mixer
* Replace QVector with std::vector in Note
* Replace QVector with std::vector in PeakController
* Replace QVector with std::vector in PianoRoll
* Replace QVector with std::vector in PluginFactory
* Replace QVector with std::vector in RenderManager
* Replace QVector with std::vector in StepRecorder
* Replace QVector with std::vector in Track
* Replace QVector with std::vector in TrackContainer
* Replace QVector with std::vector in Song
* Adapt QVector to std::vector changes in ControllerConnectionDialog
* Phase 2: Use std::abs in panning.h
Without this, the QVector changes will make the code not compile.
* Phase 2: Replace QVector with std::vector in PeakControllerEffect
* Phase 2: Replace QVector with std::vector in AutomatableModel
* Phase 2: Replace QVector with std::vector in AutomationClip
* Phase 2: Replace QVector with std::vector in ControllerConnection
* Phase 2: Replace QVector with std::vector in EffectChain
* Phase 2: Replace QVector with std::vector in Mixer
* Phase 2: Replace QVector with std::vector in PeakController
* Phase 2: Replace QVector with std::vector in RenderManager
* Phase 2: Replace QVector with std::vector in Song
* Phase 2: Replace QVector with std::vector in StepRecorder
* Phase 2: Replace QVector with std::vector in Track
* Phase 2: Replace QVector with std::vector in TrackContainer
* Phase 2: Adapt QVector changes in EffectRackView
* Phase 2: Adapt QVector changes in AutomationClipView
* Phase 2: Adapt QVector changes in ClipView
* Phase 2: Adapt QVector changes in AutomationEditor
* Phase 2: Adapt QVector changes in PianoRoll
* Phase 2: Adapt QVector changes in TrackContainerView
* Phase 2: Adapt QVector changes in TrackContentWidget
* Phase 2: Adapt QVector changes in InstrumentTrack
* Phase 2: Adapt QVector changes in MidiClip
* Phase 2: Adapt QVector changes in SampleTrack
* Fix segmentation fault in ConfigManager::value
* Fix unintended faulty std::vector insert in AutomationClip::resolveAllIDs
* Resolve trailing whitespace in src/core/StepRecorder.cpp
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Use std::next and std::prev in EffectChain::moveUp/moveDown
* Introduce static "combineAllTracks" function in AutomationClip
* Adjust variable name in Song::automatedValuesAt
* Adjust removal of long step notes in StepRecorder::removeNotesReleasedForTooLong
* Iterate over m_chords by const reference in src/core/InstrumentFunctions.cpp
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Fix StepRecorder::removeNotesReleasedForTooLong again
* Combine the ConfigManager::value overloads using std::optional
* Revise StepRecorder::removeNotesReleasedForTooLong
* Remove redundant std::optional in ConfigManager::value
* Remove trailing whitespace in ConfigManager::value
* Fix: Prevent incorrect use of std::distance when element not found
* Chore: Remove trailing whitespace in edited files
* Only set the id attribute if the controller was found
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Remove extra indents from 84b8fe8a559855ed263b74cc582eab3655250c5f
* Fix compilation issues
* Add LMMS_ prefix for header guard in Track.h
* Undo changes made to MixerView::deleteUnusedChannels
* Simplify code to handle failure of finding tracks
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Split ternary operator into separate if statement
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Undo changes to indentation in MixerRoute
* Do general clean-up
Some of the changes made:
+ Use auto where benefical
+ Fix bug in AutomatableModel::globalAutomationValueAt (for loop should be looping over clips variable, not clipsInRange)
+ Undo out of focus whitespace changes
* Always assign to m_steps regardless if clip is found or not
Even when the clip is not found (i.e., currentClip is -1), m_steps still
gets assigned to.
* Insert at the end of tracks vector in src/core/Mixer.cpp
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Insert at the end of tracks vector in src/core/Mixer.cpp (2)
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Remove redundant template parameter
* Use std::array for zoomLevels
---------
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Bump submodule and generate std headers
* Commit submodule update
* Downgrade to earlier commit
Can be upgraded once a proper C++20 MinGW compiler
is available for the docker images.
* Downgrade to the correct commit
* Append mingw_stdthreads to EXTRA_LIBRARIES
Currently for this CMake version, it seems that there is no support to
link other targets to object libraries. I'll add it to EXTRA_LIBRARIES
instead.
* Add LMMS_ prefix to USE_MINGW_STD_THREADS
* Use built-in MINGW CMake variable
* Use lowercase rather than uppercase
Issue was caused by an obiwan (off-by-one)
The 'if (y > limit)' test was broken by an incorrect inequality,
should be >=, and a graphical adjustment made previously in the
'y = ...' statement. I perserved the graphical adjustment and
fixed the test to be 'if (y >= limit - 1) { break; }'
* Fixes bug from issue 6002
Since the refactoring of the Copy/Paste features, it was not
possible to paste inside the BBEditor (now Pattern Editor), as reported
on issue #6002. The reason for that is better explained in the issue
discussion.
This PR fixes this by allowing pasting inside the Pattern Editor
when the clipboard has a single Clip, which is what was allowed on the
previous workflow, while at the same time avoiding the unexpected
behavior of pasting multiple Clips that might invade the positions
reserved for different Pattern Tracks.