* advanced config: expose hidden constants to user screen
* advanced config: add support for FFT window overlapping
* waterfall: display at native resolution on high-DPI screens
* waterfall: add cursor and improve label density
* FFT: fix normalization so that 0 dBFS matches full-scale sinewave
* FFT: decouple data acquisition from processing and display
* FFT: separate lock for reallocation (to avoid some needless waiting)
* moved ranges and other constants to a separate file
* debug: better performance measurements
* minor fixes
* build the ringbuffer library as part of LMMS core
* New default behavior: Preserves offsets when moving clips, resizes in fixed increments.
* Adds shift + drag: Snaps move start position (like current behavior) or end position (new),
based on which is closest to the real position. When moving a selection,
the grabbed clip snaps into position and the rest move relative to it.
* Adds alt + drag: Allows fine adjustment of a clip's position or size,
as an alternative to ctrl + drag.
* Adds a Q dropdown in the song editor to allow finer or coarser snapping (8 bars to 1/16th bar)
* Adds a proportional snap toggle. When enabled, snapping size/Q adjusts based on zoom,
and a label appears showing the current snap size. This is disabled by default.
* implements drag and drop samples to sampletracks
* clean up / take care of timeLineWidget heigth in songeditor
* unused memeber removed
* clean up
* Update include/TrackContainerView.h
Co-Authored-By: Spekular <Spekular@users.noreply.github.com>
* Update src/gui/TrackContainerView.cpp
Co-Authored-By: Spekular <Spekular@users.noreply.github.com>
* Update src/gui/TrackContainerView.cpp
Co-Authored-By: Spekular <Spekular@users.noreply.github.com>
* Update src/gui/editors/SongEditor.cpp
Co-Authored-By: Spekular <Spekular@users.noreply.github.com>
* load AFP if we don't drop on a sample track
* take care of timeLineWidget size changes
* clean up
* consolidate some code
* requested changes by code review
* move logic to SampleTrackView
* clean up
* clean up
* clean up
* Song: add isSavingProject.
* VersionedSaveDialog: Add support for a custom option dialog.
* AutomatableModel: Support the discardMIDIConnections save option.
* InstrumentTrack: Support the discardMIDIConnections save option.
* SaveOptions: Show the save option dialog on "save as".
right place when it not played from the begining.
That has created a difference between the ticks and the metronome and
the sample track.
The cause of the problem was that the calculation of the frame to play
was wrong: we had calculated `framesPerTick` according to the current
engine's sample rate instead of the SampleBuffer's sample rate.