Create an initial version of `FloatModelEditorBase`. It is intended to
become the base widget for all widgets that manipulate a float model and
provides some base functionalities like context menus, edit dialogs,
mouse handling, etc.
The initial version is a copy of `Knob`. The enum and its values have
been suffixed with "Temp" as they will be removed later anyway. Same
applies for the function `convertPixmapToGrayScaleTemp`.
Replace the class `LadspaMatrixControlView` with the factory class
`LadspaWidgetFactory`. The former was a widget that wrapped the widget
representation of a LADSPA control in yet another widget with a layout.
The factory simply returns the configured widget so that it can be
incorporated directly in layouts or other widgets.
Adjust `LadspaMatrixControlDialog` so that it uses the
`LadspaWidgetFactory` instead of the `LadspaMatrixControlView`.
Add the new class `BarModelEditor` which is intended to become a new way
to adjust values of float models.
Simplify the layout in `LadspaMatrixControlDialog` by removing some
nested layouts. Remove the "Parameters" column.
Adjust `LadspaMatrixControlView` to implement the following changes:
* Show the name of the control next to toggle buttons (`LedCheckBox`).
* Use the new `BarModelEditor` for integer and float types.
* SHow the name of the control next to time based parameters that use
`TempoSyncKnob`.
The names are shown so that the "Parameters" column can be removed.
Technical details
------------------
The class `LadspaMatrixControlDialog` now creates a widget that contains
the matrix layout with the controls. This widget is then added to a
scroll area. The layout is populated in the new method
`arrangeControls`.
Add some helper methods to `LadspaMatrixControlDialog` which retrieve
the `LadspaControls` instance and the number of channels.
Add the implementation of `BarModelEditor` to `src/gui/CMakeLists.txt`.
TODOs
------
Extract common code out of the `Knob` class so that it can be reused by
`BarModelEditor`.
Simplify the logic of the method Model::fullDisplayName.
Please note that this shows that with the current logic if the parent
model has a non-empty name like "parentmodel" and the name of the child
model is empty the result is the name "parentmodel >" which might not be
what's wanted.
Move the implementation of the Model methods into Model.cpp so that
recompiles after changes are much quicker. Make Model::
isDefaultConstructed const.
* Add confirm removal on mixer channels
Add confirm removal popup when the user calls the action "remove channel" on a mixer channel that is in use (receives audio from other channel or track). Set a config variable to keep track if the user don't want to be asked again. Adding a scroll on settings-general tab because there weren't enough space on the area.
* Core Mixer function channel in use
New core Mixer function to check if a given channel is in use (receives audio)
---------
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: saker <sakertooth@Gmail.com>
* Add <QHash> to PluginFactory.h
* Handle one more deprecated QTextStream::endl
* Replace QLayout::setMargin with setContentsMargins
* Replace Qt::MidButton with Qt::MiddleButton
* Replace QPalette::Background with QPalette::Window
* Fix deprecation warnings in LcdFloatSpinBox
Introduce the new class SimpleTextFloat which simply shows a text and
that works like a pseudo tool tip with a narrow margin. It was extracted
from TextFloat to adhere to the single responsibility principle.
The new class is used by:
* Fader: display the current volume when moving the fader
* Knob: display the current value when the knob is moved
* PianoRoll: display the current value when setting the note volume and
panning
Add stylings for the new widget in style.css.
Improve the readability of text floats by removing the hard coded pixel
font size. The widget is now composed of three QLabels which are used to
display the title, text and pixmap. Remove the methods paintEvent and
updateSize because the widget is now updated automatically whenever the
QLabels change state.
Merge both versions of TextFloat::displayMessage because one of them was
only called by the other.
The default constructor of TextFloat now delegates to the "full"
constructor. The latter is private because it is only used from within
displayMessage.
The methods setTitle, setText and setPixmap show/hide their
corresponding labels depending on whether there is text or a pixmap to
show.
Adjust the class Fader so that the text float is shown to the right of
the fader. Otherwise the new implementation would have covered the fader
while it is being moved.
The SampleBuffer's sample rate in SampleClip was altered twice during
SampleClip::loadSettings: first when setSampleFile was called,
which set the sample rate of the SampleBuffer to the AudioEngine's
sample rate (good), and a second time when calling setSampleRate,
which set it to the sample rate specified within the project file (bad).
This led to the sample rate of the buffer being different than that of
the project, resulting in it being pitched incorrectly on playback.