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13 lines
376 B
Diff
13 lines
376 B
Diff
diff --git a/Maelstrom-netd.c b/Maelstrom-netd.c
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index 3e6e942..41ed9a5 100644
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--- a/Maelstrom-netd.c
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+++ b/Maelstrom-netd.c
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@@ -13,6 +13,7 @@
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <unistd.h>
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+#include <time.h>
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/* We wait in a loop for players to connect and tell us how many people
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are playing. Then, once all players have connected, then we broadcast
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