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nixpkgs/pkgs/games/iortcw/default.nix
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36 lines
632 B
Nix

{
buildEnv,
callPackage,
makeWrapper,
}:
let
sp = callPackage ./sp.nix { };
mp = sp.overrideAttrs (oldAttrs: {
sourceRoot = "${oldAttrs.src.name}/MP";
});
in
buildEnv {
name = "iortcw";
paths = [
sp
mp
];
pathsToLink = [ "/opt" ];
nativeBuildInputs = [ makeWrapper ];
# so we can launch sp from mp game and vice versa
postBuild = ''
for i in `find -L $out/opt/iortcw -maxdepth 1 -type f -executable`; do
makeWrapper $i $out/bin/`basename $i` --chdir "$out/opt/iortcw"
done
'';
meta = sp.meta // {
description = "Game engine for Return to Castle Wolfenstein";
};
}