Build system: pass UI files to lupdate
For whatever reason I did not add UI files to lupdate calls, so strings
in Qt Designer based dialogs could not be translated. Trivial fix.
(cherry picked from commit b3b038eaf6)
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@@ -473,7 +473,7 @@ FOREACH(_ts_file ${lmms_LOCALES})
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STRING(REPLACE "${CMAKE_SOURCE_DIR}/data/locale/" "" _ts_target "${_ts_file}")
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STRING(REPLACE ".ts" ".qm" _qm_file "${_ts_file}")
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STRING(REPLACE ".ts" ".qm" _qm_target "${_ts_target}")
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ADD_CUSTOM_TARGET(${_ts_target} COMMAND ${QT_LUPDATE_EXECUTABLE} -locations none -no-obsolete ${lmms_SOURCES} `find ${CMAKE_SOURCE_DIR}/plugins/ -type f -name '*.cpp'` -ts ${_ts_file})
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ADD_CUSTOM_TARGET(${_ts_target} COMMAND ${QT_LUPDATE_EXECUTABLE} -locations none -no-obsolete ${lmms_SOURCES} ${lmms_UI} `find ${CMAKE_SOURCE_DIR}/plugins/ -type f -name '*.cpp'` -ts ${_ts_file})
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ADD_CUSTOM_TARGET(${_qm_target} COMMAND ${QT_LRELEASE_EXECUTABLE} ${_ts_file} -qm ${_qm_file})
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LIST(APPEND ts_targets "${_ts_target}")
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LIST(APPEND qm_targets "${_qm_target}")
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