SF2: Remove superfluous API call that sets period size for audio backend
We don't use any audio backend with fluidsynth, so there's no need to set a period size for it.
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@@ -109,7 +109,7 @@ sf2Instrument::sf2Instrument( InstrumentTrack * _instrument_track ) :
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m_settings = new_fluid_settings();
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fluid_settings_setint( m_settings, (char *) "audio.period-size", engine::mixer()->framesPerPeriod() );
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//fluid_settings_setint( m_settings, (char *) "audio.period-size", engine::mixer()->framesPerPeriod() );
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// This is just our starting instance of synth. It is recreated
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// everytime we load a new soundfont.
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@@ -626,8 +626,6 @@ void sf2Instrument::playNote( NotePlayHandle * _n, sampleFrame * )
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// Could we get iph-based instruments support sample-exact models by using a
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// frame-length of 1 while rendering?
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void sf2Instrument::play( sampleFrame * _working_buffer )
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{
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const fpp_t frames = engine::mixer()->framesPerPeriod();
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