This is a workaround for rare crashes when changing the tempo
while playing notes with stacking and/or arpeggio.
When playing the master note, _working_buffer is null.
Tempo change causes false positive in the check because
NotePlayHandle::resize changes m_totalFramesPlayed.
Thanks to 6fc4577f10, we can safely drop
the memset call.
Make the oscilloscope colors available as properties so that they can be
changed via style sheets. Adjust the existing styles to use the colors
that have been hard coded previously.
Cleanup the paintEvent method of VisualizationWidget, e.g. by extracting
a method to determine the color to use for the line and by pulling
variables to the place where they are used. Fix some Clang warnings.
Writing the enable bit to `FF23` causes the noise oscillator to start outputting samples and writing the other registers (including the one for the SRW value) during the time the oscillator is active has undefined behaviour.
In order for `GB_apu` to correctly generate samples when the LSFR width is
set to `7`, the trigger write to `0xff23` must happen after all other
writes.
* Bug fix in peak_controller_effect.cpp
This change makes it so that when an LMMS project is loaded, each knob connected to a Peak Controller will be set to the Peak Controller's Base value, rather than its minimum possible value.
Fixes regression from 75077f6200 that caused
global automation tracks to have priority in processing.
Adds a test checking for the desired behaviour.
Fixes#4268
From MSDN: "In WM_SYSCOMMAND messages, the four low-order bits of the
wParam parameter are used internally by the system. To obtain the
correct result when testing the value of wParam, an application must
combine the value 0xFFF0 with the wParam value by using the bitwise AND
operator."
Also calculate the required window size using AdjustWindowRect, rather
than hard-coding some constants.
QMdiSubWindow::setSizePolicy doesn't have any effect because QMdiSubWindow
uses a layout. This patch uses QMdiSubWindow::layout()->setSizeConstraint
instead. This may cause effects that don't have a layout and don't
implement sizeHint() to now be resizable. For effects that do though, it
fixes the size constraint.
Fixes bugs where during project loading (observed with VST effects), empty
widgets and sub-windows would be left floating around. These were caused by
inconsistencies between the way VST UIs were created when loading a project
and when adding an effect in an existing project. In some situations, this
caused createUI to be called twice, leaving over multiple empty widgets.
This commit refactors some code in order to avoid creating unnecessary sub-
windows, which aren't needed with VST effects, but were still created,
usually being invisible. All sub-window related code was moved out of
VstPlugin into vestige.cpp, which is the only place where sub-window VSTs
are actually used. A new sub-class of VstPlugin, VstInstrumentPlugin, now
handles VST sub-windows and is used by vestigeInstrument.
"guivisible" attribute loading was moved out of VstPlugin as well and is
now done in VstEffectControls' and vestigeInstrument's loadSettings method
respectively. This causes some minor code duplication unfortunately.
Closes#4110