Extract a base component to edit float model data. It was created as
follows:
* Create a copy of the class `Knob`
* Rename the copy to `FloatModelEditorBase`
* Make some small adjustments so that it compiles
* Remove all code that's directly related to knob functionality
(knob specific rendering code, properties, members, etc.)
The new class `FloatModelEditorBase` implements some very basic painting
code that should be overridden by all inheriting classes. It also
contains lots of shared event handling code, e.g. to edit values with a
dialog, to show a context menu, etc.
It is intended to become a shared base class between `Knob` and
`BarModelEditor`.
Create an initial version of `FloatModelEditorBase`. It is intended to
become the base widget for all widgets that manipulate a float model and
provides some base functionalities like context menus, edit dialogs,
mouse handling, etc.
The initial version is a copy of `Knob`. The enum and its values have
been suffixed with "Temp" as they will be removed later anyway. Same
applies for the function `convertPixmapToGrayScaleTemp`.
Replace the class `LadspaMatrixControlView` with the factory class
`LadspaWidgetFactory`. The former was a widget that wrapped the widget
representation of a LADSPA control in yet another widget with a layout.
The factory simply returns the configured widget so that it can be
incorporated directly in layouts or other widgets.
Adjust `LadspaMatrixControlDialog` so that it uses the
`LadspaWidgetFactory` instead of the `LadspaMatrixControlView`.
Add the new class `BarModelEditor` which is intended to become a new way
to adjust values of float models.
Simplify the layout in `LadspaMatrixControlDialog` by removing some
nested layouts. Remove the "Parameters" column.
Adjust `LadspaMatrixControlView` to implement the following changes:
* Show the name of the control next to toggle buttons (`LedCheckBox`).
* Use the new `BarModelEditor` for integer and float types.
* SHow the name of the control next to time based parameters that use
`TempoSyncKnob`.
The names are shown so that the "Parameters" column can be removed.
Technical details
------------------
The class `LadspaMatrixControlDialog` now creates a widget that contains
the matrix layout with the controls. This widget is then added to a
scroll area. The layout is populated in the new method
`arrangeControls`.
Add some helper methods to `LadspaMatrixControlDialog` which retrieve
the `LadspaControls` instance and the number of channels.
Add the implementation of `BarModelEditor` to `src/gui/CMakeLists.txt`.
TODOs
------
Extract common code out of the `Knob` class so that it can be reused by
`BarModelEditor`.
* Fixed issue #5734 (FreeBoy Division by zero).
Added comments and used more descriptive variable names for noise
channel initialization block.
Also indented the nested for loop to improve code clarity.
The reasons for doing this can be found in this answer:
https://softwareengineering.stackexchange.com/a/362796
* Better initial div_ratio guess
Allows us to skip r = 0 and a conditional in the loop below.
---------
Co-authored-by: Spekular <Spekular@users.noreply.github.com>
Fix the uninitialized variable pCurPreset by setting it to nullptr.
Please note that it looks as if the nullptr is now being passed to the
function fluid_sfont_iteration_next_wrapper. However, the function does
not use the parameter anyway and then the variable is set to the result
of that function.
Simplify the logic of the method Model::fullDisplayName.
Please note that this shows that with the current logic if the parent
model has a non-empty name like "parentmodel" and the name of the child
model is empty the result is the name "parentmodel >" which might not be
what's wanted.
Move the implementation of the Model methods into Model.cpp so that
recompiles after changes are much quicker. Make Model::
isDefaultConstructed const.
Fix a crash that occurs if the zooming or snapping model of the Song
Editor is used for automation.
The crash is caused by a failed static_cast to a Model* in
Model::parentModel(). The cast fails because in the constructor of
SongEditor the SongEditor is set as the parent of the zooming and
snapping model:
m_zoomingModel->setParent(this);
m_snappingModel->setParent(this);
This commit is rather a "band aid" fix because it only fixes the crash
by changing the static_cast to a dynamic_cast. However this means that
the name of the automation clip is initially empty.
A better solution would be to not use the Qt parent/child relationships
to implement the model hierarchies.
* Add confirm removal on mixer channels
Add confirm removal popup when the user calls the action "remove channel" on a mixer channel that is in use (receives audio from other channel or track). Set a config variable to keep track if the user don't want to be asked again. Adding a scroll on settings-general tab because there weren't enough space on the area.
* Core Mixer function channel in use
New core Mixer function to check if a given channel is in use (receives audio)
---------
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: saker <sakertooth@Gmail.com>