* Make dem grid ndasd
* grid BG
* fix bug in scroll behavior
* debugging scrolling
* Add CSS property, port to automation editor
* Fix a fail
* Spaces to tabs
* Use fillRect rather than drawRect
* Implement @vlad1777d's idea
* Seperate loops and stuff
* Finish up Piano Roll Grid
* Cleanup
* Redesign the grid for the Automation Editor
* Update colors
* Formatting changes
* formatting changes II
* redesign of EQ plugin
* correct some symbols
* set pixelPerUnitHeight to float
* change textcolor of inactive handles to white
* revert changes in styles.css
* change grid color/adjust Fontsize of info box / change analizing color
* range changed (20 - 20000 Hz) / display width increased
* Update the EQ faders and remove unused files
* Increase transparency of the graph
* corrects the filter fader peak
* makes fader peak display more useful
* Implement @zapashcanon's suggestions
* SideBarButton set text below the icon
* change color of checked sidebarbutton
* adds a space to the sideBarButton title
* add gradient to checked side bar button
* whitespaces
In PianoView.cpp fixed the focus policy so that if one would like to use
a QPlainTextEdit in his plugin, he'd be able to do so.
In TrackContainerView.cpp and AutomationEditor.cpp there's a problem
that if you use a Right To Left locale, all the GUI turn RTL, but in
those specific editors, things get very messy, because they were made up
with the assumption of LTR.
This reverts commit e3e14bb730 in an
attempt to fix issue #3292.
The problem that's addressed is very elusive:
* It cannot be reproduced reliably.
* It seems to be more prone to appear in release builds.
* It only seems to appear when two or more instruments are mixed into
one channel.
* If you solo a problematic Triple Osc it goes away.
The observations above seem to indicate that there's rather a problem
with the mixing (due to multithreading?) and that the changes made to
Triple Osc seem to trigger this deeper problem more quickly.
Change all phase related variables in Oscillator from float to double.
The parameters for the getSample methods have not been changed to double
as it should suffice to only update the phase variables with double
precision.
* fixes precision on knob dragging
* fixes precision on fader dragging
* diaplay a rounded float on knobs
* enter rounded value on fader
* add getRoundedValue() and getDigitCount() to floatmodel
* whitespace