* Fixes bug from issue 6002
Since the refactoring of the Copy/Paste features, it was not
possible to paste inside the BBEditor (now Pattern Editor), as reported
on issue #6002. The reason for that is better explained in the issue
discussion.
This PR fixes this by allowing pasting inside the Pattern Editor
when the clipboard has a single Clip, which is what was allowed on the
previous workflow, while at the same time avoiding the unexpected
behavior of pasting multiple Clips that might invade the positions
reserved for different Pattern Tracks.
Previously, the Lv2 controls were checked for control types in this
order:
integer?
enum?
toggle?
generic?
This is bad because it goes from generic (integer) to specific (toggle),
and then defaults to most generic. The order should be specific (toggle)
to generic (integer, generic), which is fixed by this PR.
This solves that controls which are marked "toggle" and "integer" were
being displayed as a spinbox (#6798).
Additional improvement: Only show search bar for more than 5 controls,
previously more than 2 (#6798).
Vertically zooming the piano roll caused highlighted semitones to drift from the actual note positions. This 2-line fix ensures the marked semitones are aligned with the grid lines and notes at all allowed vertical zoom levels.
* Fixed issue #5734 (FreeBoy Division by zero).
Added comments and used more descriptive variable names for noise
channel initialization block.
Also indented the nested for loop to improve code clarity.
The reasons for doing this can be found in this answer:
https://softwareengineering.stackexchange.com/a/362796
* Better initial div_ratio guess
Allows us to skip r = 0 and a conditional in the loop below.
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Co-authored-by: Spekular <Spekular@users.noreply.github.com>
Fix the uninitialized variable pCurPreset by setting it to nullptr.
Please note that it looks as if the nullptr is now being passed to the
function fluid_sfont_iteration_next_wrapper. However, the function does
not use the parameter anyway and then the variable is set to the result
of that function.
Simplify the logic of the method Model::fullDisplayName.
Please note that this shows that with the current logic if the parent
model has a non-empty name like "parentmodel" and the name of the child
model is empty the result is the name "parentmodel >" which might not be
what's wanted.
Move the implementation of the Model methods into Model.cpp so that
recompiles after changes are much quicker. Make Model::
isDefaultConstructed const.
Fix a crash that occurs if the zooming or snapping model of the Song
Editor is used for automation.
The crash is caused by a failed static_cast to a Model* in
Model::parentModel(). The cast fails because in the constructor of
SongEditor the SongEditor is set as the parent of the zooming and
snapping model:
m_zoomingModel->setParent(this);
m_snappingModel->setParent(this);
This commit is rather a "band aid" fix because it only fixes the crash
by changing the static_cast to a dynamic_cast. However this means that
the name of the automation clip is initially empty.
A better solution would be to not use the Qt parent/child relationships
to implement the model hierarchies.
* Add confirm removal on mixer channels
Add confirm removal popup when the user calls the action "remove channel" on a mixer channel that is in use (receives audio from other channel or track). Set a config variable to keep track if the user don't want to be asked again. Adding a scroll on settings-general tab because there weren't enough space on the area.
* Core Mixer function channel in use
New core Mixer function to check if a given channel is in use (receives audio)
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Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: saker <sakertooth@Gmail.com>