The responsibility of resampling the buffer
and moving the frame index is now in Sample::play, allowing the removal
of both playSampleRangeLoop and playSampleRangePingPong.
lilv can return the scale points in randomized order, and so the linked
models (of stereo effects wit 2 `Lv2Proc`) may have different scale
points. This would mean that the same combo enumeration value would have
different float values in linked models. This problem is fixed by
sorting the scale values.
Also, it is more natural for users if scale points are enumerated in a
numerical order.
This displays a warning dialog if the users requests unusual
buffersizes:
- buffersizes less than 32
- buffersizes which are not a (natural number) power of 2
This commit also replaces some `setGeometry` stuff by `QBoxLayout`.
This improves the way digits are calculated for display in
`Lv2ViewProc`:
- More than 2 digits are now recognized
- Minus signs are now recognized
- Tests have been added
Remove whitespace in methods and add it to the parenthesis of some statements. Remove underscores from parameter names. Remove usage of `this` pointer.
Add `auto` keyword to shorten line length in `InstrumentPlayHandle::play`.
Move `const_cast` of `NotePlayHandle` closer to the `process` method as this method is the reason that the cast is needed in the first place. One might also add a version of `nphsOfInstrumentTrack` that returns a non-const result but it seems to be a general problem of a missing clear responsibility so I keep it as is.
Remove identical calls to `InstrumentTrack::processAudioBuffer` which appear in the overridden implementations of `Instrument::play` and `Instrument::playNotes`. Instead the call to `processAudioBuffer` has been moved into `InstrumentPlayHandle::play` and `InstrumentTrack::playNote`. These two methods call the aforementioned methods of `Instrument`. Especially in the case of `InstrumentTrack::playNote` the previous implementation resulted in some unncessary "ping pong" where `InstrumentTrack` called a method on an `Instrument` which then in turn called a method on `InstrumentTrack`. And this was done in almost every instrument.
In `InstrumentTrack::playNote` an additional check was added which only calls `processAudioBuffer` if the buffer is not `nullptr`. The reason is that under certain circumstances `PlayHandle::doProcessing` calls the `play` method by explicitly passing a `nullptr` as the buffer. This behavior was added with commit 7bc97f5d5b. Because it is unknown if this was done for some side effects the code was adjusted so that it behaves identical in this case.
Move the complex implementation for `InstrumentPlayHandle::play` and `InstrumentPlayHandle::isFromTrack` into the cpp file and optimize the includes.
* fixes#6354: Sample and Hold for LFO Controller
LFO controller's "white noise" wave shape didn't respect the frequency knob at all, so
Sample-and-Hold was added to extend the functionality of the LFO Controller with this
random waveshape. The original functionallity can still be accessed by setting the
FREQ knob to minimum (0.01)
---------
Co-authored-by: Kevin Zander <veratil@gmail.com>
Co-authored-by: saker <sakertooth@gmail.com>
* Change the title for SideBarWidgets to be vertically centered related to icon and with no underlining
* Update src/gui/SideBarWidget.cpp
Co-authored-by: saker <sakertooth@gmail.com>
* Updating FileBrowser display when searching : showing matching files
* Correcting increment and removing duplicated calls
* Correcting reload tree when filter is activated
---------
Co-authored-by: saker <sakertooth@gmail.com>
* Profiler rework
* Workaround for GCC bug
* Rollback QFile removal
* Use enum instead of a plain index to describe detailed stats
* Use the GCC workaround code for all compilers to avoid redundancy
* Update and fix comments
* Implement suggestions from review
* Split AudioEngine::renderNextBuffer() into separate functions, fix old formatting
* Remove QFile include
* Revert formatting changes
* Apply suggestion from review (remove unnecessary template parameter)
* Revert more formatting changes
* Convert DetailType to enum class
* DetailType enum class improvements suggested in review
* Use std::atomic for m_detailLoad
* RAII-style profiler probes
* Apply suggestions from code review
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
* Fix namespace comment
* Improve CPU load widget precision and use floats for load computations
* Atomic m_cpuLoad
* Add custom step size support for CPULoadWidget
* Apply suggestions from review (convert the profiler probe into a nested class, other small changes)
* Do not limit stored load averages to 100%
---------
Co-authored-by: sakertooth <sakertooth@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
This reverts commit 1d452331d1.
In some cases, you can infact do away with shared ownership
on Sample if there are no writes being made to either of them,
but to make sure changes are reflected to the object in cases
where writes do happen, they should work with the same one.
* Replace deprecated sprintf() function
* Update microtuner-related UI (add more clues explaining how to use it)
* Simpler wording in the tooltips for "apply" buttons
* Post-merge fix of a forward declaration
* Rename Misc tab to Tuning and transposition; move Microtuner config dialog to Edit menu and make it also available from instrument tab
* Enable word wrap on "MIDI unsupported" label
* Remove forgotten new unnecessary includes
* Rename InstrumentMiscView to InstrumentTuningView in locales
Sample does not need to be wrapped around a std::shared_ptr.
This was to work with the audio thread, but the audio thread
can instead have their own Sample separate from the UI's Sample,
so changes to the UI's Sample would not leave the audio worker thread
using freed data if it had pointed to it.
* Add `ArrayVector` class template and tests
* Fix counting of failed test suites
* Support detuning and panning with Sf2 Player
* Restrict panning to supported FluidSynth versions
* Fix data array cast type
* Fix tests for Qt<5.10 and correct mistaken test
* DIsplay warning for FluidSynth < 2
* Remove unnecessary clamp
* Update include guard name
* Showing Knob value on mouse over
* Correcting minors source code issues
* Correcting double QTimer include
* Removing blank lines
* Removing space and add one
* Update src/gui/widgets/SimpleTextFloat.cpp
Co-authored-by: saker <sakertooth@gmail.com>
* Correcting QTimer
* Remove a parameter that has the default value
---------
Co-authored-by: saker <sakertooth@gmail.com>
* Add mixer channel LCD to SampleTrackView
* Increase sizes to compensate for LCD box
The DEFAULT_SETTINGS_WIDGET_WIDTH and
DEFAULT_SETTINGS_WIDGET_WIDTH_COMPACT
were both increased by +32 pixels. TRACK_OP_WIDTH
and TRACK_OP_WIDTH_COMPACT were then changed
relative to that increase.
* Use Qt layout in SampleTrackView
* Add mixer channel LCD to InstrumentTrackView
* Move LCD box to the right of the track label
* Revert changes to TRACK_OP_WIDTH and TRACK_OP_WIDTH_COMPACT
* Add Tap Tempo Feature (#6375)
Resolves#5181
* Update formatting, use namespaces, etc.
* Use Qt Designer .ui file to handle the UI
Thanks to irrenhaus for the idea
Also added a few buttons I will add functionality for
* Play metronome sound when tapped
* Improve stabilization speed by comparing differences in length between intervals
To improve the speed at which the BPM counter stabilizes at a
certain number, we now compare the differences in length between
the last two taps and the most recent two taps and reset the counter
if the threshold is passed.
I made it so that a difference of 500 ms resets the counter.
* Remove duplicate m_ui
An artifact from my battle with Git and merge conflicts..
* Format TapTempoUi header file
* Add lmms namespace in UI file
* Remove taptempo.ui XML file
Not needed
* Add LMMS_EXPORT to SamplePlayHandle
* Use std::chrono::duration<double, std::milli> for intervals
Co-authored-by: irrenhaus3 <irrenhaus3@gmail.com>
* Use alias for steady_clock
Co-authored-by: irrenhaus3 <irrenhaus3@gmail.com>
* Speed up convergence by accounting for recent intervals
This uses a combination of keeping track of a more accurate BPM,
while also using a BPM difference threshold to move towards the true BPM
more quickly.
After three taps, a "recent interval" is calculated, which is similar
to the latest interval, but less fluctuating since it accounts for
three taps instead of one. This allows for comparing between
the BPM on the display with the recent BPM more closely.
We then compare the difference in magnitude of both BPM's
with the threshold. If the threshold is passed, the counter gets reset.
* Remove semicolon from "QOBJECT;" in plugins/TapTempo/TapTempo.h
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
* Add newline between using alias and constructor
* Cleanup header files
* Add // namespace lmms::gui comment
* Rename header guards in plugins/TapTempo/TapTempo.h
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Rename header guards in plugins/TapTempo/TapTempo.h
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Rename header guards in plugins/TapTempo/TapTempoUi.h
Will merge this file with ``TapTempoView`` soon.
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Rename header guards in plugins/TapTempo/TapTempoUi.h
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Update plugins/TapTempo/TapTempo.h
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Replace virtual with override in plugins/TapTempo/TapTempo.h
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Merge UI file into TapTempoView
* Pass TapTempo* directly into constructor in plugins/TapTempo/TapTempoView.h
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Update style in plugins/TapTempo/TapTempoView.h
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Add parameter name for keyPressEvent function in plugins/TapTempo/TapTempoView.h
Also reorder the function declarations to match the order in the source file.
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Remove dynamic_cast to TapTempo* in plugins/TapTempo/TapTempoView.cpp
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Restrict C linkage to only lmms_plugin_main and plugin descriptor
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Simplify algorithm
* Update labels when calling closeEvent
* Add reset button
* Adjust layout
* Format document
* Only allow the tap button to gain focus
* Use icon provided by LMMS
* Add sync button and adjust formatting
* Make the metronome downbeat the first beat
Also simplify code
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Round BPM values when syncing with project tempo
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
* Change Plugin::Tool to Plugin::Type::Tool
---------
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>