Commit Graph

2321 Commits

Author SHA1 Message Date
Michael Gregorius
8593f78a2c Show current value on mouse over
Integrate the changes of commit fcdf4c0568 into `FloatModelEditorBase`. This commit lets users show the current value of a float model when the mouse is moved over the control.
2023-09-23 10:48:08 +02:00
Michael Gregorius
9da879d989 Merge remote-tracking branch 'upstream/master' into dynamic-effect-dialog-merge_upstream_20230923 2023-09-23 10:18:57 +02:00
Artur-Twardowski-Mobica
f0aa2862d7 Updated MIDI CC handling not to count from 1 (#6774) 2023-09-22 20:07:25 +01:00
Alexandre Almeida
07229b6404 Show error message when loading an invalid sample file (#6286) 2023-09-22 00:18:23 +01:00
Michael Gregorius
73f9f36c9a Code review changes
Remove whitespace in methods and add it to the parenthesis of some statements. Remove underscores from parameter names. Remove usage of `this` pointer.

Add `auto` keyword to shorten line length in `InstrumentPlayHandle::play`.

Move `const_cast` of `NotePlayHandle` closer to the `process` method as this method is the reason that the cast is needed in the first place. One might also add a version of `nphsOfInstrumentTrack` that returns a non-const result but it seems to be a general problem of a missing clear responsibility so I keep it as is.
2023-09-16 13:35:15 +02:00
Michael Gregorius
d3d710e0ad Remove identical calls to InstrumentTrack::processAudioBuffer
Remove identical calls to `InstrumentTrack::processAudioBuffer` which appear in the overridden implementations of `Instrument::play` and `Instrument::playNotes`. Instead the call to `processAudioBuffer` has been moved into `InstrumentPlayHandle::play` and `InstrumentTrack::playNote`. These two methods call the aforementioned methods of `Instrument`. Especially in the case of `InstrumentTrack::playNote` the previous implementation resulted in some unncessary "ping pong" where `InstrumentTrack` called a method on an `Instrument` which then in turn called a method on `InstrumentTrack`. And this was done in almost every instrument.

In `InstrumentTrack::playNote` an additional check was added which only calls `processAudioBuffer` if the buffer is not `nullptr`. The reason is that under certain circumstances `PlayHandle::doProcessing` calls the `play` method by explicitly passing a `nullptr` as the buffer. This behavior was added with commit 7bc97f5d5b. Because it is unknown if this was done for some side effects the code was adjusted so that it behaves identical in this case.

Move the complex implementation for `InstrumentPlayHandle::play` and `InstrumentPlayHandle::isFromTrack` into the cpp file and optimize the includes.
2023-09-14 23:12:22 +02:00
consolegrl
b64912cd57 fixes #6354: Sample and Hold for LFO Controller (#6850)
* fixes #6354: Sample and Hold for LFO Controller

LFO controller's "white noise" wave shape didn't respect the frequency knob at all, so
Sample-and-Hold was added to extend the functionality of the LFO Controller with this
random waveshape. The original functionallity can still be accessed by setting the
FREQ knob to minimum (0.01)

---------

Co-authored-by: Kevin Zander <veratil@gmail.com>
Co-authored-by: saker <sakertooth@gmail.com>
2023-09-12 20:35:54 +02:00
MrTopom
a8d765f8d5 Make files visible when searching in `FileBrowser` (#6845)
* Change the title for SideBarWidgets to be vertically centered related to icon and with no underlining

* Update src/gui/SideBarWidget.cpp

Co-authored-by: saker <sakertooth@gmail.com>

* Updating FileBrowser display when searching : showing matching files

* Correcting increment and removing duplicated calls

* Correcting reload tree when filter is activated

---------

Co-authored-by: saker <sakertooth@gmail.com>
2023-09-10 11:52:18 -04:00
Michael Gregorius
b67c70862f Break down complex method
Break down the complex method `TempoSyncBarModelEditor::updateDescAndIcon` by delegating to the new methods `updateTextDescription` and `updateIcon`.
2023-09-08 10:56:06 +02:00
Michael Gregorius
33231009a0 Coding conventions, blanks and blank lines
Remove lots of unnecessary white space. Remove blank lines. Remove leading underscores from parameters.

Remove line breaks in `TempoSyncBarModelEditor.cpp` to make the code more readable. Remove repeated method calls by introducing local variables.
2023-09-08 10:48:20 +02:00
Michael Gregorius
b79a8dcbad Add bar controller with tempo sync option
Add `TempoSyncBarModelEditor` which adds a tempo sync option to a `BarModelEditor`. Please note that the code was mostly copied and adjusted from the `TempoSyncKnob` class. It was not attempted yet to unify some of the code because with the current design it seems to be a road to "inheritance hell". A better solution might be to refactor the code so that it is more composable.

Another option might be to move the tempo sync functionality into a class like `FloatModelEditorBase`. Although this would not be a 100% right place either because `TempoSyncKnobModel` inherits from `FloatModel`. In that case we'd have specialized code in a generic base class.

Adjust `LadspaWidgetFactory` so that it now returns an instance of a `TempoSyncBarModelEditor` instead of a `TempoSyncKnob`.

Remove the extra layout code from `LadspaMatrixControlDialog.cpp` as most things are bar editors now.

Adjust `TempoSyncKnobModel` so we do not have to make `TempoSyncBarModelEditor` a friend of it.
2023-09-07 17:02:28 +02:00
Michael Gregorius
62694d4a4e Merge remote-tracking branch 'upstream/master' into dynamic-effect-dialog-merge_upstream_20230907
Conflicts:
  include/LedCheckBox.h
  src/gui/widgets/LedCheckBox.cpp

Adjusted some enums in LadspaMatrixControlDialog.cpp and
LadspaWidgetFactory.cpp.

Note: The following commits made changes to `Knob.cpp` and might need to be
integrated into `FloatModelEditorBase` which was created by extracting
methods and implementations from `Knob`:
* f10277715f: Seems to have only changed enum definitions
* 7000afb2ea: Modifier keys for mouse wheel events
* fcdf4c0568: Show knob value on mouse over
2023-09-07 13:16:10 +02:00
Martin Pavelek
de062d6c54 Show detailed CPU load information in a tool-tip (#5970)
* Profiler rework

* Workaround for GCC bug

* Rollback QFile removal

* Use enum instead of a plain index to describe detailed stats

* Use the GCC workaround code for all compilers to avoid redundancy

* Update and fix comments

* Implement suggestions from review

* Split AudioEngine::renderNextBuffer() into separate functions, fix old formatting

* Remove QFile include

* Revert formatting changes

* Apply suggestion from review (remove unnecessary template parameter)

* Revert more formatting changes

* Convert DetailType to enum class

* DetailType enum class improvements suggested in review

* Use std::atomic for m_detailLoad

* RAII-style profiler probes

* Apply suggestions from code review

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>

* Fix namespace comment

* Improve CPU load widget precision and use floats for load computations

* Atomic m_cpuLoad

* Add custom step size support for CPULoadWidget

* Apply suggestions from review (convert the profiler probe into a nested class, other small changes)

* Do not limit stored load averages to 100%

---------

Co-authored-by: sakertooth <sakertooth@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
2023-09-04 19:33:42 -04:00
Martin Pavelek
e1d3ecb184 Microtuner UI update (#6206)
* Replace deprecated sprintf() function

* Update microtuner-related UI (add more clues explaining how to use it)

* Simpler wording in the tooltips for "apply" buttons

* Post-merge fix of a forward declaration

* Rename Misc tab to Tuning and transposition; move Microtuner config dialog to Edit menu and make it also available from instrument tab

* Enable word wrap on "MIDI unsupported" label

* Remove forgotten new unnecessary includes

* Rename InstrumentMiscView to InstrumentTuningView in locales
2023-08-31 19:21:26 +02:00
Dalton Messmer
8a94fb3681 Fix std::vector refactor mistake (#6836)
* Use std::vector const reference instead of copying

* Add assertions

* Simplification
2023-08-31 12:55:02 -04:00
Andrés
005ee47d43 pitch wheel recording in the detune pattern (#6297) 2023-08-31 17:17:00 +02:00
Dominic Clark
4804ab6785 Support per-note detuning and panning with Sf2 Player (#6602)
* Add `ArrayVector` class template and tests

* Fix counting of failed test suites

* Support detuning and panning with Sf2 Player

* Restrict panning to supported FluidSynth versions

* Fix data array cast type

* Fix tests for Qt<5.10 and correct mistaken test

* DIsplay warning for FluidSynth < 2

* Remove unnecessary clamp

* Update include guard name
2023-08-31 07:12:00 -04:00
MrTopom
fcdf4c0568 Showing Knob value on mouse over (#6835)
* Showing Knob value on mouse over

* Correcting minors source code issues

* Correcting double QTimer include

* Removing blank lines

* Removing space and add one

* Update src/gui/widgets/SimpleTextFloat.cpp

Co-authored-by: saker <sakertooth@gmail.com>

* Correcting QTimer

* Remove a parameter that has the default value

---------

Co-authored-by: saker <sakertooth@gmail.com>
2023-08-29 15:32:11 -04:00
saker
1e6a66f4ac Add mixer LCD channels for Instrument & Sample tracks (#6831)
* Add mixer channel LCD to SampleTrackView

* Increase sizes to compensate for LCD box
The DEFAULT_SETTINGS_WIDGET_WIDTH and
DEFAULT_SETTINGS_WIDGET_WIDTH_COMPACT
were both increased by +32 pixels. TRACK_OP_WIDTH
 and TRACK_OP_WIDTH_COMPACT were then changed
 relative to that increase.

* Use Qt layout in SampleTrackView

* Add mixer channel LCD to InstrumentTrackView

* Move LCD box to the right of the track label

* Revert changes to TRACK_OP_WIDTH and TRACK_OP_WIDTH_COMPACT
2023-08-28 13:14:19 -04:00
saker
a311eed8e8 Add Tap Tempo (#6375)
* Add Tap Tempo Feature (#6375)
Resolves #5181

* Update formatting, use namespaces, etc.

* Use Qt Designer .ui file to handle the UI
Thanks to irrenhaus for the idea
Also added a few buttons I will add functionality for

* Play metronome sound when tapped

* Improve stabilization speed by comparing differences in length between intervals
To improve the speed at which the BPM counter stabilizes at a
certain number, we now compare the differences in length between
the last two taps and the most recent two taps and reset the counter
if the threshold is passed.
I made it so that a difference of 500 ms resets the counter.

* Remove duplicate m_ui
An artifact from my battle with Git and merge conflicts..

* Format TapTempoUi header file

* Add lmms namespace in UI file

* Remove taptempo.ui XML file
Not needed

* Add LMMS_EXPORT to SamplePlayHandle

* Use std::chrono::duration<double, std::milli> for intervals
Co-authored-by: irrenhaus3 <irrenhaus3@gmail.com>

* Use alias for steady_clock
Co-authored-by: irrenhaus3 <irrenhaus3@gmail.com>

* Speed up convergence by accounting for recent intervals

This uses a combination of keeping track of a more accurate BPM,
while also using a BPM difference threshold to move towards the true BPM
more quickly.

After three taps, a "recent interval" is calculated, which is similar
to the latest interval, but less fluctuating since it accounts for
three taps instead of one. This allows for comparing between
the BPM on the display with the recent BPM more closely.

We then compare the difference in magnitude of both BPM's
with the threshold. If the threshold is passed, the counter gets reset.

* Remove semicolon from "QOBJECT;" in plugins/TapTempo/TapTempo.h

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Add newline between using alias and constructor

* Cleanup header files

* Add // namespace lmms::gui comment

* Rename header guards in plugins/TapTempo/TapTempo.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Rename header guards in plugins/TapTempo/TapTempo.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Rename header guards in plugins/TapTempo/TapTempoUi.h

Will merge this file with ``TapTempoView`` soon.

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Rename header guards in plugins/TapTempo/TapTempoUi.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Update plugins/TapTempo/TapTempo.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Replace virtual with override in plugins/TapTempo/TapTempo.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Merge UI file into TapTempoView

* Pass TapTempo* directly into constructor in plugins/TapTempo/TapTempoView.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Update style in plugins/TapTempo/TapTempoView.h

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Add parameter name for keyPressEvent function in plugins/TapTempo/TapTempoView.h

Also reorder the function declarations to match the order in the source file.

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Remove dynamic_cast to TapTempo* in plugins/TapTempo/TapTempoView.cpp

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Restrict C linkage to only lmms_plugin_main and plugin descriptor
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Simplify algorithm

* Update labels when calling closeEvent

* Add reset button

* Adjust layout

* Format document

* Only allow the tap button to gain focus

* Use icon provided by LMMS

* Add sync button and adjust formatting

* Make the metronome downbeat the first beat

Also simplify code

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Round BPM values when syncing with project tempo

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>

* Change Plugin::Tool to Plugin::Type::Tool

---------

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
2023-08-25 14:43:09 -04:00
Dominic Clark
f10277715f Classier enums (#6760) 2023-08-24 19:16:02 +01:00
saker
3aed361b82 Core: Replace global Qt declarations with standard equivalents (#6821)
* Replace qAbs with std::abs

* Replace qBound with std::clamp

* Replace qMax with std::max

* Replace qMin with std::min

* Replace qRound with std::round

* Replace qgetenv with std::getenv

---------

Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
2023-08-24 17:28:34 +01:00
superpaik
d6cf417a4d Change zoom in SongEditor to a Slider Zoom (#6664)
Co-authored-by: Dalton Messmer <33463986+messmerd@users.noreply.github.com>
Co-authored-by: Alex <allejok96@gmail.com>
2023-08-24 17:02:26 +01:00
saker
9a0add49fb Core Refactor: Replace `QVector with std::vector` (#6477)
* Replace QVector with std::vector in AudioEngine

* Replace QVector with std::vector in AudioEngineWorkerThread

* Replace QVector with std::vector in AudioJack

* Replace QVector with std::vector in AutomatableModel

* Replace QVector with std::vector in AutomationClip

* Replace QVector with std::vector in AutomationEditor

* Replace QVector with std::vector in ConfigManager

* Replace QVector with std::vector in Controller

* Replace QVector with std::vector in ControllerConnection

* Replace QVector with std::vector in EffectChain

* Replace QVector with std::vector in EnvelopeAndLfoParameters

* Replace QVector with std::vector in InstrumentFunctions

* Replace QVector with std::vector in MidiClient

* Replace QVector with std::vector in Mixer

* Replace QVector with std::vector in Note

* Replace QVector with std::vector in PeakController

* Replace QVector with std::vector in PianoRoll

* Replace QVector with std::vector in PluginFactory

* Replace QVector with std::vector in RenderManager

* Replace QVector with std::vector in StepRecorder

* Replace QVector with std::vector in Track

* Replace QVector with std::vector in TrackContainer

* Replace QVector with std::vector in Song

* Adapt QVector to std::vector changes in ControllerConnectionDialog

* Phase 2: Use std::abs in panning.h
Without this, the QVector changes will make the code not compile.

* Phase 2: Replace QVector with std::vector in PeakControllerEffect

* Phase 2: Replace QVector with std::vector in AutomatableModel

* Phase 2: Replace QVector with std::vector in AutomationClip

* Phase 2: Replace QVector with std::vector in ControllerConnection

* Phase 2: Replace QVector with std::vector in EffectChain

* Phase 2: Replace QVector with std::vector in Mixer

* Phase 2: Replace QVector with std::vector in PeakController

* Phase 2: Replace QVector with std::vector in RenderManager

* Phase 2: Replace QVector with std::vector in Song

* Phase 2: Replace QVector with std::vector in StepRecorder

* Phase 2: Replace QVector with std::vector in Track

* Phase 2: Replace QVector with std::vector in TrackContainer

* Phase 2: Adapt QVector changes in EffectRackView

* Phase 2: Adapt QVector changes in AutomationClipView

* Phase 2: Adapt QVector changes in ClipView

* Phase 2: Adapt QVector changes in AutomationEditor

* Phase 2: Adapt QVector changes in PianoRoll

* Phase 2: Adapt QVector changes in TrackContainerView

* Phase 2: Adapt QVector changes in TrackContentWidget

* Phase 2: Adapt QVector changes in InstrumentTrack

* Phase 2: Adapt QVector changes in MidiClip

* Phase 2: Adapt QVector changes in SampleTrack

* Fix segmentation fault in ConfigManager::value

* Fix unintended faulty std::vector insert in AutomationClip::resolveAllIDs

* Resolve trailing whitespace in src/core/StepRecorder.cpp

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Use std::next and std::prev in EffectChain::moveUp/moveDown

* Introduce static "combineAllTracks" function in AutomationClip

* Adjust variable name in Song::automatedValuesAt

* Adjust removal of long step notes in StepRecorder::removeNotesReleasedForTooLong

* Iterate over m_chords by const reference in src/core/InstrumentFunctions.cpp

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Fix StepRecorder::removeNotesReleasedForTooLong again

* Combine the ConfigManager::value overloads using std::optional

* Revise StepRecorder::removeNotesReleasedForTooLong

* Remove redundant std::optional in ConfigManager::value

* Remove trailing whitespace in ConfigManager::value

* Fix: Prevent incorrect use of std::distance when element not found

* Chore: Remove trailing whitespace in edited files

* Only set the id attribute if the controller was found

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Remove extra indents from 84b8fe8a559855ed263b74cc582eab3655250c5f

* Fix compilation issues

* Add LMMS_ prefix for header guard in Track.h

* Undo changes made to MixerView::deleteUnusedChannels

* Simplify code to handle failure of finding tracks
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Split ternary operator into separate if statement
Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>

* Undo changes to indentation in MixerRoute

* Do general clean-up
Some of the changes made:
+ Use auto where benefical
+ Fix bug in AutomatableModel::globalAutomationValueAt (for loop should be looping over clips variable, not clipsInRange)
+ Undo out of focus whitespace changes

* Always assign to m_steps regardless if clip is found or not
Even when the clip is not found (i.e., currentClip is -1), m_steps still
gets assigned to.

* Insert at the end of tracks vector in src/core/Mixer.cpp

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>

* Insert at the end of tracks vector in src/core/Mixer.cpp (2)

Co-authored-by: Dominic Clark <mrdomclark@gmail.com>

* Remove redundant template parameter

* Use std::array for zoomLevels

---------

Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: Dominic Clark <mrdomclark@gmail.com>
2023-08-22 12:08:56 +09:00
Sergey Fedorov
2ded48598f versioninfo.h: improve recognition of compiler and platforms (#6795) 2023-08-02 23:05:27 -04:00
Michael Gregorius
6be07b170d Fixes for CodeFactor
Remove virtual keyword from methods that are marked as override.

Remove whitespaces that make CodeFactor unhappy. One of these fixes
includes moving the implementation of
LadspaMatrixControlDialog::isResizable into the cpp file.
2023-07-16 16:03:24 +02:00
Michael Gregorius
0184efd630 Style sheets for BarModelEditor
Add style sheets options for BarModelEditor. See the changes in
style.css for the available options and their usage.

The members that can be manipulated by the style sheet options are
initialized accoriding to the palette so that the BarModelEditor should
also render something useful if no style is set.

Adjust the paintEvent method to use the style sheet brushes and colors.
2023-07-16 15:26:58 +02:00
Michael Gregorius
660f2e96b3 Render text of LedCheckBox with default font
Extend LedCheckBox so that it adds support to render the text with the
default font in the default size. The class now supports two modes:
* Legacy mode
* Non-legacy mode

Legacy mode is the default and renders the LedCheckBox as before. The
font is set to 7 pixels and all the text is rendered with a shadow.

Non-legacy mode uses the current font to render the text. The text is
rendered without a shadow and the pixmap is centered vertically to the
left side of the text.

The non-legacy mode is currently only used in the context of the matrix
LADSPA dialog. Toggle options are rendered using it as well as the "Link
Channels" button.
2023-07-09 19:10:56 +02:00
Michael Gregorius
126ec55314 Enable horizontal direction of manipulation
Extend `FloatModelEditorBase` so that it also allows manipulation of the
values when the mouse is moved in horizontal directions. The default is
to use the vertical direction.

Make use of this new feature in `BarModelEditor` which now reacts to
horizontal movements when changing values.
2023-07-09 17:48:20 +02:00
Michael Gregorius
77c881f23b Export BarModelEditor
Export BarModelEditor so that for example the LadspaEffect project/
plugin can use it.
2023-07-08 16:49:47 +02:00
Michael Gregorius
8fce4238aa Code adjustments after scripted checks
Add an include guard and an additional `#pragme once`. Add comments to
closing namespace scopes.
2023-07-08 16:42:17 +02:00
Michael Gregorius
bdeba86ea0 Move LadspaWidgetFactory to LadspaEffect
Move the class `LadspaWidgetFactory` to the project LadspaEffect to make
it hopefully compile with mingw32 and mingw64.

Interestingly the code compiled and worked under Linux and MacOS.
2023-07-08 16:38:51 +02:00
Michael Gregorius
e3dc60d7c3 Make BarModelEditor inherit from FloatModelEditorBase
Make `BarModelEditor` inherit from `FloatModelEditorBase` so that it
inherits all shared functionality. Currently the class mostly implements
size related methods and overrides the paint method.
2023-07-08 15:53:58 +02:00
Michael Gregorius
eeebf577ea Remove unused members and includes 2023-07-08 15:01:47 +02:00
Michael Gregorius
e1b3a4415c Remove angle related members and methods 2023-07-08 14:55:03 +02:00
Michael Gregorius
9a5896fab1 Remove several Qt properties 2023-07-08 14:44:25 +02:00
Michael Gregorius
655b65bd95 Remove label related code
Remove setLabel and the members m_label and m_isHtmlLabel.
2023-07-08 14:27:50 +02:00
Michael Gregorius
18722203f3 Remove enum for knob types 2023-07-08 14:20:27 +02:00
Michael Gregorius
fdad869d96 Remove setHtmlLabel 2023-07-08 14:17:18 +02:00
Michael Gregorius
b748c3ff33 Remove Knob related code from FloatModelEditorBase
First removal of Knob related code from FloatModelEditorBase.
2023-07-08 14:12:28 +02:00
Michael Gregorius
15246b2758 Initial version of FloatModelEditorBase
Create an initial version of `FloatModelEditorBase`. It is intended to
become the base widget for all widgets that manipulate a float model and
provides some base functionalities like context menus, edit dialogs,
mouse handling, etc.

The initial version is a copy of `Knob`. The enum and its values have
been suffixed with "Temp" as they will be removed later anyway. Same
applies for the function `convertPixmapToGrayScaleTemp`.
2023-07-08 13:50:15 +02:00
Michael Gregorius
816f3f5870 Use factory to create LADSPA control widgets
Replace the class `LadspaMatrixControlView` with the factory class
`LadspaWidgetFactory`. The former was a widget that wrapped the widget
representation of a LADSPA control in yet another widget with a layout.
The factory simply returns the configured widget so that it can be
incorporated directly in layouts or other widgets.

Adjust `LadspaMatrixControlDialog` so that it uses the
`LadspaWidgetFactory` instead of the `LadspaMatrixControlView`.
2023-07-08 13:15:16 +02:00
Michael Gregorius
610fb3442f Add BarModelEditor and improve layouts
Add the new class `BarModelEditor` which is intended to become a new way
to adjust values of float models.

Simplify the layout in `LadspaMatrixControlDialog` by removing some
nested layouts. Remove the "Parameters" column.

Adjust `LadspaMatrixControlView` to implement the following changes:
* Show the name of the control next to toggle buttons (`LedCheckBox`).
* Use the new `BarModelEditor` for integer and float types.
* SHow the name of the control next to time based parameters that use
`TempoSyncKnob`.

The names are shown so that the "Parameters" column can be removed.

Technical details
------------------
The class `LadspaMatrixControlDialog` now creates a widget that contains
the matrix layout with the controls. This widget is then added to a
scroll area. The layout is populated in the new method
`arrangeControls`.

Add some helper methods to `LadspaMatrixControlDialog` which retrieve
the `LadspaControls` instance and the number of channels.

Add the implementation of `BarModelEditor` to `src/gui/CMakeLists.txt`.

TODOs
------
Extract common code out of the `Knob` class so that it can be reused by
`BarModelEditor`.
2023-07-08 12:11:46 +02:00
Michael Gregorius
1295deb3a8 Merge branch 'master' into dynamic-effect-dialog 2023-07-06 13:12:04 +02:00
Kevin Zander
5ccc8d952a Remove redundant nameChanged signal from InstrumentTrack (#6742) 2023-07-02 15:02:37 +09:00
Michael Gregorius
0ebc18941b More whitespace adjustments (#6711)
More whitespace adjustments as proposed in the code review.
2023-06-02 22:17:03 +02:00
Michael Gregorius
fda938fcca Code review changes (#6711)
Remove underscores and whitespace in the Model files.
2023-06-02 20:51:07 +02:00
Michael Gregorius
43319a8d79 Move implementations of Model into cpp file (#6711)
Move the implementation of the Model methods into Model.cpp so that
recompiles after changes are much quicker. Make Model::
isDefaultConstructed const.
2023-05-26 11:11:45 +02:00
Michael Gregorius
75627a15f9 Fix automation crash (#6711)
Fix a crash that occurs if the zooming or snapping model of the Song
Editor is used for automation.

The crash is caused by a failed static_cast to a Model* in
Model::parentModel(). The cast fails because in the constructor of
SongEditor the SongEditor is set as the parent of the zooming and
snapping model:
m_zoomingModel->setParent(this);
m_snappingModel->setParent(this);

This commit is rather a "band aid" fix because it only fixes the crash
by changing the static_cast to a dynamic_cast. However this means that
the name of the automation clip is initially empty.

A better solution would be to not use the Qt parent/child relationships
to implement the model hierarchies.
2023-05-26 10:52:35 +02:00
superpaik
d551938cbd Add confirm removal on mixer channels (#6691)
* Add confirm removal on mixer channels

Add confirm removal popup when the user calls the action "remove channel" on a mixer channel that is in use (receives audio from other channel or track). Set a config variable to keep track if the user don't want to be asked again. Adding a scroll on settings-general tab because there weren't enough space on the area.

* Core Mixer function channel in use

New core Mixer function to check if a given channel is in use (receives audio)

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Co-authored-by: Hyunjin Song <tteu.ingog@gmail.com>
Co-authored-by: saker <sakertooth@Gmail.com>
2023-05-10 20:14:24 +09:00